South Midmaer Way: Difference between revisions
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*[[Faun Merchant (Fishmonger)|Faun Merchant]] ( | *[[Faun Merchant (Fishmonger)|Faun Merchant]] (Fishmonger) | ||
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Revision as of 00:40, 18 August 2022
Template:Infobox Location South Midmaer Way Is a Tier 2 Adventuring Area.
- South Midmaer Way used to be the location of a thriving city with lovely canals on the shore of a large lake in an otherwise arid region. The city grew rich on trade through the area as it sat astride the main road. The rulers of the city built tombs to themselves amongst the cliffs and hid their treasures in them, defended by traps of course! However the lake dried up and the town was abandoned. Now opportunistic Satyrs have set up a bazaar in the ruins and Plunderers raid the tombs.
Map
Points of interest
Citizens (NPCs)
Key Characters
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Merchants
Guards
Bestiary
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Resources
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Puzzle
Hidden within South Midmaer Way are several tombs, within which lie the secret to opening the Tomb of the Child King.
Trivia
- The visuals are inspired by African grasslands like the Kalahari, as well as the ruins and rough terrain of the Valley of The Kings.[3]
Gallery
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Satyr Bazaar
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The Grasslands
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The Plunderers’ Airship
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The Tomb of the Child King
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Entrance to the Tomb of the Child King
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The Tomb of the Child King
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Plunderer Airship
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Satyr Living Quarters
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The Docks
References
- ↑ Avatar's Update #266: The Making of South Midmaer Way
- ↑ Avatar's Update #268: The Making of South Midmaer Way (cont.)
- ↑ Chris “Sea Wolf” Wolf, The Making of South Midmaer Way (Dev+ Forum Post)