Soothing Rain: Difference between revisions

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skill update
m Effect: rounding
Line 20: Line 20:
|effect4  = Radius: 5
|effect4  = Radius: 5
|effect5  = Recover 4 – 9 Health every 4 seconds for 12 seconds
|effect5  = Recover 4 – 9 Health every 4 seconds for 12 seconds
|note5    = &times; &radic;(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)<br />+4 seconds duration for every 20 Soothing Rain levels, rounded down
|note5    = &times; &radic;(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)<br />+4 seconds duration for every 20 Soothing Rain levels, rounded to nearest
}}
}}
Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.
Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.

Revision as of 07:01, 8 July 2021

Template:Infobox Skill

Effect

Template:Skill effect list Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.

Water Attunement affects the health recovery and duration.

Stacking glyphs improves the focus cost, health recovery, and duration.

Combo

Template:Combo

External Reference

Template:Navbox Water Magic