Death Ray: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
Rigel Kent (talk | contribs) →Effect: death mastery |
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| Line 21: | Line 21: | ||
|color4 = red | |color4 = red | ||
|effect5 = 6 – 9 Death Damage (estimate) | |effect5 = 6 – 9 Death Damage (estimate) | ||
|note5 = × √(Death Ray level / 40 + intelligence / 40) (estimate) | |note5 = × √(Death Ray level / 40 + intelligence / 40) (estimate)<br />+0.1% per Death Mastery level | ||
|effect6 = −5 Death Resistance for 30 seconds | |effect6 = −5 Death Resistance for 30 seconds | ||
|note6 = if Death Magic Specialization is training or maintaining | |note6 = if Death Magic Specialization is training or maintaining | ||
Revision as of 04:33, 18 June 2021
Effect
Template:Skill effect list Increasing Death Ray level raises the focus cost, but lowers the fizzle chance.
Death Attunement affects the damage.
Stacking and charging glyphs improve the focus cost, damage, and death resistance debuff and duration.
Combos
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums