Death Ray: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
skill update
Effect: death mastery
Line 21: Line 21:
|color4  = red
|color4  = red
|effect5  = 6 – 9 Death Damage (estimate)
|effect5  = 6 – 9 Death Damage (estimate)
|note5    = × √(Death Ray level / 40 + intelligence / 40) (estimate)
|note5    = &times; &radic;(Death Ray level / 40 + intelligence / 40) (estimate)<br />+0.1% per Death Mastery level
|effect6  = &minus;5 Death Resistance for 30 seconds
|effect6  = &minus;5 Death Resistance for 30 seconds
|note6    = if Death Magic Specialization is training or maintaining
|note6    = if Death Magic Specialization is training or maintaining

Revision as of 04:33, 18 June 2021

Template:Infobox Skill

Effect

Template:Skill effect list Increasing Death Ray level raises the focus cost, but lowers the fizzle chance.

Death Attunement affects the damage.

Stacking and charging glyphs improve the focus cost, damage, and death resistance debuff and duration.

Combos

Template:Combo Template:Combo

External Reference

Template:Navbox Death Magic