Soothing Rain: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
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| wordsofpower=Desen;Reno;Vatu | | wordsofpower=Desen;Reno;Vatu | ||
| trainer=Adventuring Trainer | | trainer=Adventuring Trainer | ||
| lastseen= | | lastseen=109 | ||
}} | }} | ||
==Effect== | ==Effect== | ||
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|effect3 = −20% Fizzle Chance From Equipment | |effect3 = −20% Fizzle Chance From Equipment | ||
|effect4 = Radius: 5 | |effect4 = Radius: 5 | ||
|effect5 = Recover | |effect5 = Recover 2 – 4 Health every 4 seconds for 12 seconds | ||
|note5 = × √(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)<br />+4 seconds duration for every 20 Soothing Rain levels, rounded | |note5 = × √(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)<br />+4 seconds duration for every 20 Soothing Rain levels, rounded to nearest | ||
}} | }} | ||
Water Attunement affects the health recovery and duration. | *Soothing Rain targets its caster only, but can affect others nearby. | ||
*Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance. | |||
*Water Attunement affects the health recovery and duration. | |||
*Stacking glyphs improves the focus cost, health recovery, and duration. | |||
==[[Combo Skills]]== | |||
==Combo== | |||
{{combo | {{combo | ||
| glyph1 = Soothing Rain | | glyph1 = Soothing Rain | ||
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| combo = Cleansing Rain | | combo = Cleansing Rain | ||
}} | }} | ||
{{Navbox Water Magic}}[[Category:Water Magic Skills]] | {{Navbox Water Magic}}[[Category:Water Magic Skills]] | ||
Latest revision as of 17:46, 20 January 2023
Effect[edit]
- Soothing Rain targets its caster only, but can affect others nearby.
- Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.
- Water Attunement affects the health recovery and duration.
- Stacking glyphs improves the focus cost, health recovery, and duration.