Summon Ice Elemental: Difference between revisions
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| reagents=1 Corpse Wax;1 Garlic;2 Mandrake Root;1 Serpent Scales | | reagents=1 Corpse Wax;1 Garlic;2 Mandrake Root;1 Serpent Scales | ||
| wordsofpower=Quaes;Wast;Frigo;Xen | | wordsofpower=Quaes;Wast;Frigo;Xen | ||
| trainer=Griselda | | trainer=Griselda | ||
| desc=Summons an Ice Elemental | | desc=Summons an Ice Elemental | ||
| lastseen= | | lastseen=109 | ||
}} | }} | ||
This spell summons an [[Ice Elemental]]. This [[Magic Summons]] has a "Freeze" attack (an attack that does damage, and if you have [[Water Magic Specialization]] it also has chance to decrease the [[Move Rate]] of the enemy). If you have water specialization, the ice elemental can apply a slowing debuff on the target (-0.2% [[Move Rate]] on the target per each additional level of [[Water Magic Specialization]]). If your water specialization is zero (unlearned), the the debuff has no effect on the target (i.e. no change in target's move rate). | |||
For ways to enhance the power of your summons, see [[Magic Summons]]. | |||
==Effect== | ==Effect== | ||
{{Skill effect list | {{Skill effect list | ||
|effect1 = Cooldown: | |effect1 = Cooldown: 39.8 seconds | ||
|note1 = −0.25 per Summon Ice Elemental level | |note1 = −0.25 per Summon Ice Elemental level | ||
|effect2 = | |effect2 = 99.4% Chance to consume reagents | ||
|note2 = −0.625% per Summon Ice Elemental level | |note2 = −0.625% per Summon Ice Elemental level | ||
|effect3 = −20% Fizzle Chance From Equipment | |effect3 = −20% Fizzle Chance From Equipment | ||
|effect4 = | |effect4 = 15.8% Effective | ||
|note4 = × √(Summon Ice Elemental level / 40) | |note4 = × √(Summon Ice Elemental level / 40) | ||
|effect5 = +1 Summon Ice Elemental Power | |effect5 = +1 Summon Ice Elemental Power | ||
|note5 = per Summon Ice Elemental level | |note5 = per Summon Ice Elemental level | ||
}} | }} | ||
Stacking and charging glyphs improve the focus cost. | *Increasing Summon Ice Elemental level lowers the focus cost and fizzle chance. | ||
*Stacking and charging glyphs improve the focus cost. | |||
==Combos== | ==Combos== | ||
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}} | }} | ||
{{Navbox Water Magic}} | |||
{{Navbox Combo Skills}} | |||
[[Category:Water Magic Skills]] | |||
{{Navbox Water Magic}}{{Navbox Combo Skills}}[[Category:Water Magic Skills]][[Category:Combo Skills]] | [[Category:Combo Skills]] | ||
[[Category:Magic Summon]] | |||
Latest revision as of 02:57, 16 March 2026
Template:Infobox Skill This spell summons an Ice Elemental. This Magic Summons has a "Freeze" attack (an attack that does damage, and if you have Water Magic Specialization it also has chance to decrease the Move Rate of the enemy). If you have water specialization, the ice elemental can apply a slowing debuff on the target (-0.2% Move Rate on the target per each additional level of Water Magic Specialization). If your water specialization is zero (unlearned), the the debuff has no effect on the target (i.e. no change in target's move rate).
For ways to enhance the power of your summons, see Magic Summons.
Effect[edit]
- Increasing Summon Ice Elemental level lowers the focus cost and fizzle chance.
- Stacking and charging glyphs improve the focus cost.