Teletype/DND1: Difference between revisions

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'''DND1''' is a game available to play inside of {{SotA}} by using the [[Teletype]]. This text-based game was originally created by [[Richard Garriott]], and ported by Richard Flemming for '''Lord British's Royal Challenge'''.
'''DND1''' is a game available to play inside of {{SotA}} by using the [[Teletype]]. This text-based game was originally created by [[Richard Garriott]], and ported by Richard Fleming for '''Lord British's Royal Challenge'''.


==Gameplay==
==Gameplay==
{{Under Construction}}
{{Under Construction}}
Upon starting the game, the Teletype will display '''DUNGEONS & DRAGONS #1''', then ask if you need instructions. Enter YES or Y to get help for the game, or any other response to continue.
Select a '''DUNGEON #''', which is used to create the dungeon, choose if '''MONSTERS LEVEL UP ON RESET''', and then you can begin your character creation.


===Character Creation===
===Character Creation===
'''Under Construction'''
The character's stats are randomly generated. You can choose to be a FIGHTER, CLERIC or WIZARD, or to REROLL your stats.
 
Once your character is created and a profession selected, you will enter the weapons shop.
 
''Under Construction''


===Story===
===Story===
'''Under Construction'''
''Under Construction''


==Development==
==Development==
DND1 was a free-time project of Richard Garriott, inspired by [[wikipedia:Dungeons & Dragons|Dungeons & Dragons]]. He wrote it in 1977 while in high school. It was coded using BASIC, and most of it was written on punched tapes fed into the school's [[wikipedia:PDP 11|PDP-11]] computer, using a teletype as the output to print the game screen as it changed.
DND1 was a free-time project of Richard Garriott, inspired by [[wikipedia:Dungeons & Dragons|Dungeons & Dragons]]. He wrote it in 1977 while in high school. It was coded using BASIC, and most of it was written on punched tapes fed into the school's [[wikipedia:PDP 11|PDP-11]] computer, using a teletype as the output to print the game screen as it changed.


Two years later, Garriott successor to this game (DND28) was ported to an Apple II computer as D&D28b, adding dungeons in 3D from a first person perspective, and became his first commercial game, [[Ultima:Akalabeth|Akalabeth]].<ref>{{RefWeb | author=Maher, Jimmy | webSite=The Digital Antiquarium | webLink=http://www.filfre.net/ | pageName=Lord British | pageLink=http://www.filfre.net/2011/12/lord-british/ | date=2011-12-12 | accessDate=2013-05-15 }}</ref>  
Two years later, Garriott's successor to this game (DND28) was ported to an Apple II computer as D&D28b, which added dungeons in 3D from a first person perspective and became his first commercial game, [[Ultima:Akalabeth|Akalabeth]].<ref>{{RefWeb | author=Maher, Jimmy | webSite=The Digital Antiquarium | webLink=http://www.filfre.net/ | pageName=Lord British | pageLink=http://www.filfre.net/2011/12/lord-british/ | date=2011-12-12 | accessDate=2013-05-15 }}</ref>  


In April of 2014, Portalarium ran a contest for community developers to port DND1<ref>[https://www.shroudoftheavatar.com/?p=39149 Richard Garriott’s DND #1 Contest!]</ref>, offering prizes for the best Web and Unity version. The winners were announced in [[Update of the Avatar|Update 78]]<ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=41386 #78 - Lord British's Royal Challenge</ref>. The [[Teletype]] was added to the [[Add-On Store]] during [[Release 22]], and was first playable in [[Release 23]].
In April of 2014, Portalarium ran a contest for community developers to port DND1<ref>[https://www.shroudoftheavatar.com/?p=39149 Richard Garriott’s DND #1 Contest!]</ref>, offering prizes for the best Web and Unity version. The winners were announced in [[Update of the Avatar|Update 78]]<ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=41386 #78 - Lord British's Royal Challenge</ref>. The [[Teletype]] was added to the [[Add-On Store]] during [[Release 22]], and was first playable in [[Release 23]].
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* The version available in {{SotA}} is itself a port of Richard Garriott's original code, written for the PDP 11 in 1977.
* The version available in {{SotA}} is itself a port of Richard Garriott's original code, written for the PDP 11 in 1977.
* The [http://www.kirith.com/DND1/pure-js/ Winner of Best Native Web Version] for Lord British's Royal Challenge was created by Mundi King.
* The [http://www.kirith.com/DND1/pure-js/ Winner of Best Native Web Version] for Lord British's Royal Challenge was created by Mundi King.
* Scans of the original source code can be found [https://www.shroudoftheavatar.com/dnd1.php here].


==Video==
==Video==
Here is a video of Richard Flemming’s winning entry:<br>{{#widget:YouTube|id=IP91d-z7aao}}
Here is a video of Richard Fleming’s winning entry:<br>{{#widget:YouTube|id=IP91d-z7aao}}


==References==
==References==
<references/>
<references/>
[[Category:Shroud of the Avatar]]
[[Category:Shroud of the Avatar]]

Latest revision as of 23:46, 24 January 2018

Template:Infobox DND1 is a game available to play inside of Template:SotA by using the Teletype. This text-based game was originally created by Richard Garriott, and ported by Richard Fleming for Lord British's Royal Challenge.

Gameplay[edit]

Template:Under Construction Upon starting the game, the Teletype will display DUNGEONS & DRAGONS #1, then ask if you need instructions. Enter YES or Y to get help for the game, or any other response to continue.

Select a DUNGEON #, which is used to create the dungeon, choose if MONSTERS LEVEL UP ON RESET, and then you can begin your character creation.

Character Creation[edit]

The character's stats are randomly generated. You can choose to be a FIGHTER, CLERIC or WIZARD, or to REROLL your stats.

Once your character is created and a profession selected, you will enter the weapons shop.

Under Construction

Story[edit]

Under Construction

Development[edit]

DND1 was a free-time project of Richard Garriott, inspired by Dungeons & Dragons. He wrote it in 1977 while in high school. It was coded using BASIC, and most of it was written on punched tapes fed into the school's PDP-11 computer, using a teletype as the output to print the game screen as it changed.

Two years later, Garriott's successor to this game (DND28) was ported to an Apple II computer as D&D28b, which added dungeons in 3D from a first person perspective and became his first commercial game, Akalabeth.[1]

In April of 2014, Portalarium ran a contest for community developers to port DND1[2], offering prizes for the best Web and Unity version. The winners were announced in Update 78[3]. The Teletype was added to the Add-On Store during Release 22, and was first playable in Release 23.

The game features only black and white graphics and no sound.

Versions and Ports[edit]

  • The version available in Template:SotA is itself a port of Richard Garriott's original code, written for the PDP 11 in 1977.
  • The Winner of Best Native Web Version for Lord British's Royal Challenge was created by Mundi King.
  • Scans of the original source code can be found here.

Video[edit]

Here is a video of Richard Fleming’s winning entry:

Error in widget YouTube: Unable to load template 'wiki:YouTube'

References[edit]