Shield of Crystal: Difference between revisions
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| skill = Earth Magic Glyph | | skill = Earth Magic Glyph | ||
| type = Active | | type = Active | ||
| cost= | | cost=10 | ||
| required= | | required=40 Root | ||
| reagents=1 Mandrake Root;1 Serpent Scales;1 Spider Silk | | reagents=1 Mandrake Root;1 Serpent Scales;1 Spider Silk | ||
| desc=Summons a shield of crystal that increases | | desc=Summons a shield of crystal that increases maximum health and increases earth attunement. Earth Specialization adds damage avoidance. This spell is considered a shield spell, and only one shield spell can be active at any given time. | ||
| wordsofpower=Obyx;Ylem;Terra | | wordsofpower=Obyx;Ylem;Terra | ||
| lastseen= | |time=1 | ||
|fizzle=0 | |||
|trainer=Adventuring Trainer | |||
|lastseen=109 | |||
}} | }} | ||
==Effect== | ==Effect== | ||
{{Skill effect list | |||
Cooldown: 30 seconds | |effect1 = Cooldown: 30 seconds | ||
10% Chance to consume reagents | |effect2 = 10% Chance to consume reagents | ||
+10. | |color2 = | ||
''( | |effect3 = -50% Fizzle Chance From Equipment | ||
|note3 = | |||
|effect4 = +22 Health for 2 minutes, 1 second | |||
|note4 = | |||
|effect5 = +10.1 Earth Attunement for 2 minutes, 1 second | |||
|note5 = | |||
|effect6 = + Damage Avoidance if Earth Magic Specialization is > 0, for 2 minutes, 1 second | |||
|note6 = | |||
|effect7 = + Armor Effectiveness if Earth Magic Specialization is > 0, for 2 minutes, 1 second | |||
|note7 = | |||
}} | |||
''(Health bonus, earth attunement bonus, armor effectiveness bonus, and duration all increase with increasing skill level)'' | |||
Increasing [[Earth Attunement]] and Shield of Crystal level will increase the duration of this skill. | |||
[[Earth Magic Specialization]] adds [[Damage Avoidance]] and [[Armor Effectiveness]]. Increasing specialization level will increase the Damage Avoidance. Having any level of Earther Magic Specialization will add Armor Effectiveness based on the following equation: 10+((Shield of Crystal Level)/8) | |||
::{| class="wikitable" style="margin:left" | |||
|+ Effect of Earth Specialization on Damage Avoidance for Shield of Crystal | |||
|- | |||
! Earth Spec !! Damage Avoidance Increase<br>(single stack) !! Armor Effectiveness Increase<br>(single stack) | |||
|- | |||
| 0 || +0.0 || rowspan="9"| +10 + ((Shield of Crystal level)/8) | |||
|- | |||
| 20 || +2.5 | |||
|- | |||
| 40 || +5.0 | |||
|- | |||
| 80 || +10.0 | |||
|- | |||
| 100 || +12.5 | |||
|- | |||
| 120 || +15.0 | |||
|- | |||
| 140 || +17.5 | |||
|- | |||
| 160 || +20.0 | |||
|- | |||
| 200 || +25.0 | |||
|} | |||
==Trivia== | ==Trivia== | ||
Latest revision as of 20:48, 24 July 2026
Effect[edit]
Template:Skill effect list (Health bonus, earth attunement bonus, armor effectiveness bonus, and duration all increase with increasing skill level)
Increasing Earth Attunement and Shield of Crystal level will increase the duration of this skill.
Earth Magic Specialization adds Damage Avoidance and Armor Effectiveness. Increasing specialization level will increase the Damage Avoidance. Having any level of Earther Magic Specialization will add Armor Effectiveness based on the following equation: 10+((Shield of Crystal Level)/8)
Effect of Earth Specialization on Damage Avoidance for Shield of Crystal Earth Spec Damage Avoidance Increase
(single stack)Armor Effectiveness Increase
(single stack)0 +0.0 +10 + ((Shield of Crystal level)/8) 20 +2.5 40 +5.0 80 +10.0 100 +12.5 120 +15.0 140 +17.5 160 +20.0 200 +25.0
Trivia[edit]
- Added in Release 14 replacing Stone Wall.