Shield of Crystal: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
No edit summary
Rinaldi (talk | contribs)
 
(11 intermediate revisions by the same user not shown)
Line 13: Line 13:
}}
}}


[[Earth Magic Specialization]] adds damage avoidance (increasing specialization level will increase the amount of avoidance).
==Effect==
{{Skill effect list
|effect1  = Cooldown: 30 seconds
|effect2  = 10% Chance to consume reagents
|color2  =
|effect3  = -50% Fizzle Chance From Equipment
|note3    =
|effect4  = +22 Health for 2 minutes, 1 second
|note4    =
|effect5  = +10.1 Earth Attunement for 2 minutes, 1 second
|note5    =
|effect6  = + Damage Avoidance if Earth Magic Specialization is > 0, for 2 minutes, 1 second
|note6    =
|effect7  = + Armor Effectiveness if Earth Magic Specialization is > 0, for 2 minutes, 1 second
|note7    =
}}
''(Health bonus, earth attunement bonus, armor effectiveness bonus, and duration all increase with increasing skill level)''


{| class="wikitable" style="margin:left"
Increasing [[Earth Attunement]] and Shield of Crystal level will increase the duration of this skill.
 
[[Earth Magic Specialization]] adds [[Damage Avoidance]] and [[Armor Effectiveness]]. Increasing specialization level will increase the Damage Avoidance. Having any level of Earther Magic Specialization will add Armor Effectiveness based on the following equation: 10+((Shield of Crystal Level)/8)
 
::{| class="wikitable" style="margin:left"
|+ Effect of Earth Specialization on Damage Avoidance for Shield of Crystal
|+ Effect of Earth Specialization on Damage Avoidance for Shield of Crystal
|-
|-
! Earth Spec !! Damage Avoidance Increase (single stack)
! Earth Spec !! Damage Avoidance Increase<br>(single stack) !! Armor Effectiveness Increase<br>(single stack)
|-
| 0 || +0.0 || rowspan="9"| +10 + ((Shield of Crystal level)/8)
|-
|-
| 0 || + 0.0
| 20 || +2.5
|-
|-
| 40 || +5.0
| 40 || +5.0
Line 36: Line 58:
| 200 || +25.0
| 200 || +25.0
|}
|}
Increasing [[Earth Attunement]] will increase the duration of this skill.
==Effect==
{{Skill effect list
|effect1  = Cooldown: 30 seconds
|effect2  = 10% Chance to consume reagents
|color2  =
|effect3  = -50% Fizzle Chance From Equipment
|note3    =
|effect4  = +22 Health for 2 minutes, 1 second
|note4    =
|effect5  = +10.1 Earth Attunement for 2 minutes, 1 second
|note5    =
}}
''(effects increase with skill level)''


==Trivia==
==Trivia==

Latest revision as of 20:48, 24 July 2026

Template:Infobox Skill

Effect[edit]

Template:Skill effect list (Health bonus, earth attunement bonus, armor effectiveness bonus, and duration all increase with increasing skill level)

Increasing Earth Attunement and Shield of Crystal level will increase the duration of this skill.

Earth Magic Specialization adds Damage Avoidance and Armor Effectiveness. Increasing specialization level will increase the Damage Avoidance. Having any level of Earther Magic Specialization will add Armor Effectiveness based on the following equation: 10+((Shield of Crystal Level)/8)

Effect of Earth Specialization on Damage Avoidance for Shield of Crystal
Earth Spec Damage Avoidance Increase
(single stack)
Armor Effectiveness Increase
(single stack)
0 +0.0 +10 + ((Shield of Crystal level)/8)
20 +2.5
40 +5.0
80 +10.0
100 +12.5
120 +15.0
140 +17.5
160 +20.0
200 +25.0

Trivia[edit]

External Reference[edit]

Template:Navbox Earth Magic