Block (Combat Statistic): Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
Rinaldi (talk | contribs)
Rinaldi (talk | contribs)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Block is a combat statistic that determines the chance that you can block some damage from a frontal melee or ranged attack, primarily when using a shield.
Block is a combat statistic that determines the chance that you can block some damage (not all damage) from a frontal melee or ranged attack, primarily when using a shield.
A melee attack that comes from the side or from behind cannot be blocked.
A melee attack that comes from the side or from behind cannot be blocked.



Latest revision as of 21:55, 15 July 2026

Block is a combat statistic that determines the chance that you can block some damage (not all damage) from a frontal melee or ranged attack, primarily when using a shield. A melee attack that comes from the side or from behind cannot be blocked.


Things that Increase the Chance to Block an Attack[edit]

Things that Decrease the Chance to Block an Attack[edit]

Things that increase the Amount of Damage that is Blocked[edit]

Also See[edit]