Block (Combat Statistic): Difference between revisions

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Block is a combat statistic that determines the chance that you can block some damage from a frontal melee or ranged attack, primarily when using a shield.
Block is a combat statistic that determines the chance that you can block some damage (not all damage) from a frontal melee or ranged attack, primarily when using a shield.
A melee attack that comes from the side or from behind cannot be blocked.
A melee attack that comes from the side or from behind cannot be blocked.


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=Things that increase the Amount of Damage that is Blocked=
=Things that increase the Amount of Damage that is Blocked=
* Higher [[Experience|Adventurer Level]]
* Higher [[Experience#Adventurer_Level|Adventurer Level]]
* Anything that increases [[Shield Block Power]]
* Anything that increases [[Shield Block Power]]
** [[Stand Your Ground]] skill
** [[Stand Your Ground]] skill

Latest revision as of 21:55, 15 July 2026

Block is a combat statistic that determines the chance that you can block some damage (not all damage) from a frontal melee or ranged attack, primarily when using a shield. A melee attack that comes from the side or from behind cannot be blocked.


Things that Increase the Chance to Block an Attack[edit]

Things that Decrease the Chance to Block an Attack[edit]

Things that increase the Amount of Damage that is Blocked[edit]

Also See[edit]