Compendium of Pain and Suffering: Difference between revisions
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''' {{PAGENAME}} ''' is a Tier 7 [[Adventuring Area]]. | ''' {{PAGENAME}} ''' is a Tier 7 [[Adventuring Area]]. | ||
The {{PAGENAME}} | The {{PAGENAME}} (previously called Chillblain's Compendium of Pain and Suffering) is a dungeon with a series of progressively more difficult battles that occur as you progress from room to room. Players can access the dungeon from a magical portal in [[Braemar]] (which is in the cemetery). | ||
In each room, a | In each battle room, there is a circle of torches. To start the battle, all members of the party must be within the circle of torches. Creatures that you will battle include [[wolf|wolves]], [[bear]]s, [[skeleton]]s, [[Kobold]]s, [[Elemental]]s, and [[lich]]es. | ||
==Unique Loot in This Zone== | ==Unique Loot in This Zone== | ||
* [[Recipe: Stone Dungeon Room | :*[[Swept Guard Rapier]] - this weapon does not have any special effects and it is not an artifact; however, this is one of the few zones where you can obtain it (it drops as loot only from the [[Hardened Elf Fighter]]s in one of the later rooms). So, Compendium is a good place to come if you collect weapon types or if you want a pattern for this weapon (although the Swept Guard Rapier can also be found in [[Tartarus]] and [[Superstition Canyon]]). | ||
* [[Blueprint: Stone Dungeon Room Spawned (Random Encounter 1)]] | :*Recipes and Blueprints for [[Player Dungeon]]s - these are all found as loot in the chests: | ||
* [[Recipe: Stone Dungeon Room Spawned (Random Encounter 2)]] | :** [[Recipe: Stone Dungeon Room (Random Encounter 1)]] | ||
* [[Blueprint: Stone Dungeon Room Spawned (Random Encounter | :** [[Recipe: Stone Dungeon Room (Random Encounter 2)]] | ||
* [[ | :** [[Recipe: Stone Dungeon Room (Random Encounter 3)]] | ||
* [[Blueprint: Stone Dungeon Room Spawned (Random Encounter 3)]] | :** [[Blueprint: Stone Dungeon Room (Random Encounter 1)]] | ||
:** [[Blueprint: Stone Dungeon Room (Random Encounter 2)]] | |||
:** [[Blueprint: Stone Dungeon Room (Random Encounter 3)]] | |||
:** [[Recipe: Stone Dungeon Room Spawned (Random Encounter 1)|Recipe: Spawned Stone Dungeon Room (Random Encounter 1)]] | |||
:** [[Recipe: Stone Dungeon Room Spawned (Random Encounter 2)|Recipe: Spawned Stone Dungeon Room (Random Encounter 2)]] | |||
:** [[Recipe: Stone Dungeon Room Spawned (Random Encounter 3)|Recipe: Spawned Stone Dungeon Room (Random Encounter 3)]] | |||
:** [[Blueprint: Stone Dungeon Room Spawned (Random Encounter 1)|Blueprint: Spawned Stone Dungeon Room (Random Encounter 1)]] | |||
:** [[Blueprint: Stone Dungeon Room Spawned (Random Encounter 2)|Blueprint: Spawned Stone Dungeon Room (Random Encounter 2)]] | |||
:** [[Blueprint: Stone Dungeon Room Spawned (Random Encounter 3)|Blueprint: Spawned Stone Dungeon Room (Random Encounter 3)]] | |||
==Points of interest== | ==Points of interest== | ||
<!-- Points of interest on the compass. Two columns of bullets. --> | <!-- Points of interest on the compass. Two columns of bullets. --> | ||
{{columns list| | {{columns list| | ||
* | * The Crypt | ||
* | * The Lockup | ||
* | * The Laboratory | ||
* | * Exit to Hidden Vale | ||
}} | }} | ||
==NPC's== | ==NPC's== | ||
* Narrator | * Narrator | ||
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|mingold= | |mingold= | ||
|maxgold= | |maxgold= | ||
|loot= | |loot=1 Fire Elemental Essence | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
| Line 394: | Line 399: | ||
}} | }} | ||
{{Creatureboxbottom}} | {{Creatureboxbottom}} | ||
==Trivia== | ==Trivia== | ||
*The Challenge Dungeon: This dungeon is now up and running and it is living up to its name by presenting quite a challenge near the end. It can be accessed in Braemar at the default starting point for new players. This dungeon will give us extremely valuable testing data for improving our AI and the PVE experience. Rumor has it that this dungeon may be the path to Lich Mountain!<ref>[https://www.shroudoftheavatar.com/?p=44353#more-44353 Release 10 Instructions]</ref> | *The Challenge Dungeon: This dungeon is now up and running and it is living up to its name by presenting quite a challenge near the end. It can be accessed in Braemar at the default starting point for new players. This dungeon will give us extremely valuable testing data for improving our AI and the PVE experience. Rumor has it that this dungeon may be the path to Lich Mountain!<ref>[https://www.shroudoftheavatar.com/?p=44353#more-44353 Release 10 Instructions]</ref> | ||
* The older style map for this scene can be found at https://www.shroudoftheavatar.com/map/?map_id=712 | * The older style map for this scene can be found at https://www.shroudoftheavatar.com/map/?map_id=712 | ||
== | ==Outdated Information For Historical Purposes Only== | ||
* [[Challenge Dungeon/Walkthrough|Challenge Dungeon Walkthrough]] | * [[Challenge Dungeon/Walkthrough|Challenge Dungeon Walkthrough]] | ||
*[https://www.shroudoftheavatar.com/forum/index.php?threads/challenge-dungeon-combat-and-ai-feedback-spoiler-alert.15019/ Challenge Dungeon, Combat and AI Feedback (Spoiler Alert)] on the {{SotA}} forums. | *[https://www.shroudoftheavatar.com/forum/index.php?threads/challenge-dungeon-combat-and-ai-feedback-spoiler-alert.15019/ Challenge Dungeon, Combat and AI Feedback (Spoiler Alert)] on the {{SotA}} forums. | ||
==References== | ==References== | ||
Latest revision as of 04:23, 22 March 2026
Template:Infobox Location Template:Infobox Compendium of Pain and Suffering is a Tier 7 Adventuring Area.
The Compendium of Pain and Suffering (previously called Chillblain's Compendium of Pain and Suffering) is a dungeon with a series of progressively more difficult battles that occur as you progress from room to room. Players can access the dungeon from a magical portal in Braemar (which is in the cemetery).
In each battle room, there is a circle of torches. To start the battle, all members of the party must be within the circle of torches. Creatures that you will battle include wolves, bears, skeletons, Kobolds, Elementals, and liches.
Unique Loot in This Zone[edit]
- Swept Guard Rapier - this weapon does not have any special effects and it is not an artifact; however, this is one of the few zones where you can obtain it (it drops as loot only from the Hardened Elf Fighters in one of the later rooms). So, Compendium is a good place to come if you collect weapon types or if you want a pattern for this weapon (although the Swept Guard Rapier can also be found in Tartarus and Superstition Canyon).
- Recipes and Blueprints for Player Dungeons - these are all found as loot in the chests:
- Recipe: Stone Dungeon Room (Random Encounter 1)
- Recipe: Stone Dungeon Room (Random Encounter 2)
- Recipe: Stone Dungeon Room (Random Encounter 3)
- Blueprint: Stone Dungeon Room (Random Encounter 1)
- Blueprint: Stone Dungeon Room (Random Encounter 2)
- Blueprint: Stone Dungeon Room (Random Encounter 3)
- Recipe: Spawned Stone Dungeon Room (Random Encounter 1)
- Recipe: Spawned Stone Dungeon Room (Random Encounter 2)
- Recipe: Spawned Stone Dungeon Room (Random Encounter 3)
- Blueprint: Spawned Stone Dungeon Room (Random Encounter 1)
- Blueprint: Spawned Stone Dungeon Room (Random Encounter 2)
- Blueprint: Spawned Stone Dungeon Room (Random Encounter 3)
Points of interest[edit]
NPC's[edit]
- Narrator
Bestiary[edit]
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Trivia[edit]
- The Challenge Dungeon: This dungeon is now up and running and it is living up to its name by presenting quite a challenge near the end. It can be accessed in Braemar at the default starting point for new players. This dungeon will give us extremely valuable testing data for improving our AI and the PVE experience. Rumor has it that this dungeon may be the path to Lich Mountain![1]
- The older style map for this scene can be found at https://www.shroudoftheavatar.com/map/?map_id=712
Outdated Information For Historical Purposes Only[edit]
- Challenge Dungeon Walkthrough
- Challenge Dungeon, Combat and AI Feedback (Spoiler Alert) on the Template:SotA forums.