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Redirected page to Death and Resurrection
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For death magic discipline, see [[Death Magic]]
#REDIRECT [[Death and Resurrection]]
 
 
 
This page refers to the death of the Avatar.
 
=Death of the Avatar=
 
When the Avatar's [[Health (Attribute)|Health Points]] reach zero, the avatar will "die" the following visual cues will appear in the game window:
* The Avatar turns into a ghost.
* [[NPC]s, other players, and creatures in the environment will appear as balls of light.
* A resurrection timer will appear at the bottom of the scene.
 
There is no penalty for dying. If you are resurrected by a [[Resurrection Ankh]], [[Resurrection Chaos]], or [[Resurrection]] spell before the resurrection timer runs out, then you suffer no negative effects. However, if you let the resurrection timer expire, your equipped items will take a durability reduction (see below).
 
As a ghost, you can continue to move through the environment, but you cannot interact with anything.
If you have died, there are 3 ways in which you can be resurrected.
* Another player casts the [[Resurrection]] spell on you - you will be resurrected at the location that you died, and you will have. There is no penalty for being resurrected this way.
* You find you way to a [[Resurrection Ankh]] or [[Resurrection Chaos]] - these resurrection decides will appear on your compass as an ankh (with ankhs that are closer to you appearing larger). You can use the compass markers to help you navigate to the closest resurrection device. To resurrect, you simply move onto the resurrection device and wait;. For a resurrection ankh, you will be resurrected at the ankh's location. For a resurrection chaos, you will be resurrected at a random spot in the zone (usually relatively close to the chaos). There is no penalty for being resurrected this way.
* The resurrection timer reaches zero - if the resurrection timer runs out, you will automatically be resurrected (usually at the location where you arrived in the zone). Also, you will be penalized with <span style="color:fuchsia">all of your equipped items will suffer a 5% durability loss</span>.

Latest revision as of 03:35, 6 November 2025