Troll: Difference between revisions

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{{Infobox Creature
{{Infobox Creature
|type=[[Humanoid]] [[Monster]]
|image=SotA Troll fight4.jpg
|alignment=Hostile
|alignment={{red|Hostile}}
|tier=5 - 10+
|type=[[Boss]]
|crtype=[[Troll]]
}}
}}
{{tocright}}
{{tocright}}
{{PAGENAME}} is a hostile troll creature that has several variations.
{{PAGENAME}} is a hostile troll creature that has several variations.
<br clear="all"/>
==Variation==
==Variation==
{{#ask:
{{#ask:
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}}
}}
<br clear="all"/>
<br clear="all"/>
* Several scenes have a {{PAGENAME}} named creature still present in the scenes listed below.
* Several scenes still have a {{PAGENAME}} named creature still present in the scenes listed below:<ref>[As of Release 109]</ref>
{{query creature}}
{{query creature}}
==Trivia==
==Trivia==
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<references/>
<references/>
[[Category:Bosses]]
[[Category:Bosses]]
[[Category: Trolls]]

Latest revision as of 16:37, 28 June 2023

Template:Article message Template:Infobox Creature Template:Tocright Troll is a hostile troll creature that has several variations.

Variation[edit]


  • Several scenes still have a Troll named creature still present in the scenes listed below:[1]

Template:Query creature

Trivia[edit]

  • The Troll creature was first added in Release 20.
  • In Template:BotA trolls are just being introduced to the army when they leave Hilt.
  • Troll-ing: Our very first very large creature is alive and angry. In addition to presenting a major challenge to fight (finally!), it has pushed along a lot of cool new features, including turning animation support, head and body tracking, and 180° attacks that allow large creatures to spin completely around to get at attackers trying to stay behind them. The Troll has a set of viciously powerful skills at his disposal; many of which knock you down and/or backwards. Even his death generates damage if you are too close to his gigantic, falling body. You can find Trolls in Vertas Pass, The Ruined Keep (formerly known as Obsidian Keep), and the Ravensmoor dungeon entrance. Please keep in mind this is an early work in progress, and we still have some large issues to solve over the next few releases (sorting, blending the tracking with other animations, big weapons, vfx, etc.) as we head towards even bigger creatures like the Dragon.[2]

Gallery[edit]

References[edit]

  1. [As of Release 109]
  2. Release 20 Instructions