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Crafting Skills
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== Crafting == * Crafting Skills are grouped into three Crafting Sigils. * Each Crafting Skill is tied directly to a specific Crafting Sigil. * Skills contain various Innate Skill [[Glyph]]s that can be raised by expending available Producer Experience. There are three main categories of Crafting and 16 professions. * [[Gathering]]: [[Field Dressing]], [[Fishing]], [[Foraging]], [[Forestry]], and [[Mining]]. * [[Refining]]: [[Agriculture]], [[Butchery]], [[Milling]], [[Smelting]], [[Tanning]], and [[Textiles]]. * [[Production]]: [[Alchemy]], [[Blacksmithing]], [[Carpentry]], [[Cooking]], and [[Tailoring]]. === Crafting Dependencies === Each [[Gathering]] skill supplies one or more [[Refining]] Skill, which supplies one or more [[Production]] skills. ==== Gathering Dependencies ==== * [[Field Dressing]] primarily supports [[Butchery]] and [[Tanning]] and also supports [[Textiles]] and [[Alchemy]]. * [[Fishing]] primarily supports [[Cooking]]. ''(additional information needed)'' * [[Foraging]] primarily supports [[Alchemy]] and also supports [[Cooking]] and [[Textiles]]. * [[Forestry]] primarily supports [[Milling]] and also supports [[Cooking]] and [[Butchery]]. * [[Mining]] primarily supports [[Smelting]] and also supports [[Alchemy]] and [[Cooking]]. ==== Refining Dependencies ==== * [[Agriculture]] primarily supports [[Cooking]] and [[Textiles]]. * [[Butchery]] primarily supports [[Cooking]]. * [[Milling]] primarily supports [[Carpentry]] and also supports [[Blacksmithing]]. * [[Smelting]] primarily supports [[Blacksmithing]] and also supports [[Alchemy]]. * [[Tanning]] primarily supports [[Tailoring]]. * [[Textiles]] primarily supports [[Tailoring]]. === Production Skills === The production skills focus on the following item types in game ''(note - crafting is still in development)'': * [[Alchemy]] - Potions, Scrolls, Enchantments, Poisons (Debuffs) * [[Blacksmithing]] - Mechanical Objects (clocks, lanterns, lamps, etc), Jewelry, Bladed Weapons, Arrows, Chain Armor, Plate Armor * [[Carpentry]] - Wooden Tools, Ranged Weapons, Combat weapon components, Furniture, Musical Instruments * [[Cooking]] - Baked Goods, Alcohol, Cheese, Stews, Soups, etc. (provides buffs) * [[Tailoring]] - Cloth Armor, Leather Armor, Clothing (cosmetic), Bandages, Rugs & Tapestries, Linens.
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