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Elysian Illumination

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Revision as of 17:06, 24 May 2021 by Rigel Kent (talk | contribs) (skill update)
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Elysian IlluminationLastseen: R89
File:Elysian Illumination icon.png
Skill: Sun Magic Glyph
Type: Active
Focus Cost: 19
Execution Time: 1 Second
Fizzle Chance: −30%
Prerequisite Skills: Reveal Hidden (Level 40)
Exp. to GM: 1,212,424 (1×)
Reagents: File:Garlic icon.pngGarlic
File:Mandrake Root icon.pngMandrake Root
File:Black Pearl icon.pngBlack Pearl
Words of Power: Wast-Solis-Presti-Hex
Learned From: Anya, Master Sun Magic Trainer

Summons a beam of light that heals those near the player, damages undead, and reveals hidden enemies.

Effect

  • Cooldown: 30 seconds
  • 10% Chance to consume reagents
  • −20% Fizzle Chance From Equipment
  • Radius: 3
  • Duration: 40 seconds+1 per Elysian Illumination level
    +1.2 per Sun Magic Mastery %
  • Recover 1 – 2 Health every 2 seconds for 8 seconds (estimate)× √(Elysian Illumination level / 40 + intelligence / 40) health (estimate)
  • Radius: 3
  • Duration: 40 seconds+1 per Elysian Illumination level
  • 1 – 2 Sun Damage every 2 seconds for 8 seconds (estimate)× √(Elysian Illumination level / 40 + intelligence / 40) health (estimate)

Increasing Elysian Illumination level raises the focus cost, but lowers the fizzle chance.

Sun Attunement affects the health recovery.

Stacking and charging glyphs improve the focus cost, overall durations, health recovery and proc duration, and sun damage and proc duration.