Release 51

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February 22, 2018[1]

  • Story: We will continue to work on adding side quests and polish to the Paths of Truth, Love, and Courage. Also we will continue to add and update maps for the in-game map system. Additionally, we will continue doing polish work focused specifically on the starting scenes. Finally, work will be done on "The Lost Vale"; new mini-adventure centered around a lost valley previously hidden to players, now visible only during special astronomical alignments.
  • Performance: Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
  • Combat: More balance passes will be made through combat. Additionally, Cabalists will get some behavior improvements so that fights with them will be more interesting. Also, Chaos Magic will finally get more spells! Finally, we will be making a Training Accelerator Potion that temporarily increases how fast your skills use experience out of your pool to advance (note that a replenishing box of these potions will be a replacement for the 2 Week Skill Head Start reward).
File:Dolus-Cabalist.jpg
  • Crafting & Economy: We will continue adding more loot to the game, including unique components for crafting and more Virtue Gear. Also, we’ll continue adding refining skills that increase the overall output of the refining step of crafting by increasing speed, batch size, and raw good to component ratios.
  • User Interface Polish: We will make various improvements to the in-game map system including support for Offline Mode and Linux. We’ll continue adding options to disable assistive features like compass notations.
  • Physical Goods: Production of the physical goods including the cloth map, box, trinket, and manual will continue.
  • Loot Rules: Parties will now be able to choose from a set of rules on how loot is allocated between party members.
  • Heraldry: Players will be able to create heraldry through a blazon system that can be displayed on shields, tabard chest pieces, and banners in game.
  • Character: Polish passes will continue to be made on various creatures and non-player characters including the bandits and various woodland creatures like the bear.


Additional Information

See Also

References