Release 34

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Revision as of 14:42, 30 June 2016 by Browncoat Jayson (talk | contribs) (Created page with "__NOTOC__ ==September 29, 2016<ref name=q2s>Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q3-2016-schedule-update.53494/ Q3 2016 Schedule Update]</ref>...")
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September 29, 2016[1]

  • Story: A final polish pass will be completed through the Love Path of the story and we will begin a polish pass on the Courage Path. Aerie and Resolute NPCs will also get a behavior improvement pass. Additionally several NPC towns that are currently clones will be replaced with original scenes.
  • Player Towns & Player Housing: Player-Owned Towns that have locked submission forms will appear in the game. New variations on the town templates may also appear.
  • Offline Economy: The economy in offline mode will be tuned to be better balanced for single player. NPC merchants will buy player crafted items at a profit to the player for instance. Additionally pledge and add-on store items will be available from NPC merchants for purchase with in-game gold.
  • Crafting: Recipes will become teachable (much like emotes). Agriculture will get a polish pass and some new content.
  • Creatures: We will continue a major polish pass through our creatures.
  • Roving Encounters: Potential encounters (wandering merchants, monsters, etc.) will appear on the overworld for players to engage (or avoid).

Additional Information

See Also

References