Armor Enhancement
When crafting armor in Template:SotA, you can change the Refined Elements you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Sheets, Soft Leather Straps and White Iron Bindings would have the Copper, Soft Leather and White Iron Bonus[1]. This modifier does not stack so using the same metal (Copper + Copper) twice won't double the bonus[2].
Metal bonus
| Bonus | |
|---|---|
| IronIron | Defense : + 0.1 Damage Resistance |
| CopperCopper | Dodge : + 0.1 Damage Avoidance |
| BronzeBronze | Greater Dodge : + 0.2 Damage Avoidance |
| Meteoric IronMeteoric Iron | Greater Defense : + 0.2 Damage Resistance |
| ConstantanConstantan | Quickness : + 2 Dexterity |
| White IronWhite Iron | Strength : + 2 Strength |
| SilverSilver | Unknown |
| GoldGold | Unknown |
Leather & cotton bonus
| Bonus | |
|---|---|
| LeatherLeather | Dodge : + 0.1 Damage Avoidance |
| Supple LeatherSupple Leather | Defense : + 0.2 Damage Resistance |
| Hardened LeatherHardened Leather | Greater Dodge : + 0.2 Damage Avoidance, -0.2 Damage Resistance |
| Spool of Cotton ThreadCotton | Power : + 0.1 Magic Damage Bonus |
| Spool of Carapacian ThreadCarapacian | Greater Power : + 0.2 Magic Damage |
| Spool of Fustian ThreadFustian | Intelligence : + 2 Intelligence |