Advancement

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Revision as of 15:57, 13 October 2014 by Browncoat Jayson (talk | contribs) (placeholder; needs fleshed out with xp table, unlocks, skills per level, etc.)
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Template:Stub During combat (and likely during questing, crafting, and exploring in future releases), players earn experience. Once a character earns enough experience points, their level is increased. At each level, players earn points to attribute to their Skills (in the future, this will require interacting with trainers). Advancing in levels also earns players hit points, and unlocks some game features.