Release 13

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Revision as of 19:39, 2 October 2014 by Browncoat Jayson (talk | contribs) (Created page with "__NOTOC__ ==December 18, 2014<ref name=q4s>Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q4-schedule.15280 Q4 Schedule]</ref>== * '''Steam Early Acces...")
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December 18, 2014[1]

  • Steam Early Access: This will be our first update after launching on Steam Early Access on Dec 1st.
  • Maps: We will continue to expand the mainland scenes to include Brightbone Pass, Resolute, Xenos and the Paladice Shardfall. We will also add the Shardfall biome to the game along with a shardfall scene (this is the biome for our Open PVP scenes).
  • Spells & Skills: Air, Earth, and Sun Magic will expand to include more spells. The combat schools of Ranged and Shields will also expand and more combos will be added to the game.
  • Housing: Permissions for property will greatly expand to better support groups sharing property, including tools to rent rooms and set “per area/room” permissions. Property ownership will now incur regular fees (unless you are using a tax free deed from a pledge). If the fees are not paid the player will lose their claim and their possessions (including the house and decorations) will be moved to their bank. As part of all this, we will also begin facilitating storing and moving houses (with all associated decorations).
  • Crafting: Crafting will now have events that occur during the crafting process that the player can interact with to influence the results.
  • Creatures: Our creature list will continue to expand with Air Elementals, Earth Elementals, and the Phoenix
  • Combat: Stealth mechanics will begin to appear.
  • Customization: Clothing and Armor will now be dyeable.
  • Overworld: Roving encounters (patrolling creatures) will now appear on the overworld map and can be engaged (pulling you into a scene) or avoided if you wish to sneak past.
  • Player Titles: Players will now be able to display their title in the game (including guild affiliation).
  • Emote Teaching: Emotes will now be teachable to other players. Some emotes (like the ones tied to pledges) will only be teachable by the original owner.
  • Player Made Books: Players will be able to write in blank books in the game and share them with other players.
  • Localization: We will begin crowdsourcing the translation of the game into various languages

See Also

References

  1. Darkstarr, Q4 Schedule