Understanding the Avatar's Movement Stats

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Avatar's Movement on Foot

The quickness of the avatar's movement on foot is described by 3 variables:

  • Movement Speed (also known as Move Speed)
  • Move Rate
  • Current Speed

Movement Speed (also known as Move Speed)

Movement speed (called "movement" on the paper doll stats) is a baseline measure of how fast you could move if you were to do a standard run on foot (the default hotkey for a standard run is single press and hold of the W key, when in run mode). : Note that this number does not show your current movement speed; it shows your potential movement speed if you were to run in the absence of movement rate modifiers (such as encumbrance or Lavalliere of the Lagomorph).


Move Rate

Move rate is a modifier (multiplier) that is applied to the movement speed, and is shown on the paper doll as the % in the parenthesis next to the "movement" number.

For a more complete list of things that effect Move Rate, see Move Rate.

Current Speed

SOTA also keeps track of a variable called "Current Speed", which is a measure of your current movement pace (how fast you are actually moving at a given time). However, the "current speed" number is not accessible via the standard SOTA user interface (but it can be seen with some player-created tools, such as Companion of the Avatar).
When moving on foot, the formula to calculate "current speed" is:
Current Speed = movement speed x move rate
For example, let's say an avatar has a baseline movement speed of 6.9 with a 140% move rate. When this avatar runs, the current speed would 9.6 (6.9 movement speed x 1.4 move rate = 9.6).

Avatar's Movement When Mounted

Movement statistics described above may work differently with mounts.


See Also