New Britannia
Template:Under Construction Template:Infobox Template:Infobox Template:Tocright New Britannia is the world Shroud of the Avatar is set in.
- This world is New Britannia! Here, your destiny awaits, Avatar! Yes, Avatar, you are no longer on Earth, you are now in New Britannia. The world apart from Earth that you learned of in all of those stories is real. It is where you now find yourself. And it is where you will find your destiny.
- Arabella
Celestial Objects
Planet
- The planet has three continents:
- Several Races, Organizations and Monsters inhabit the planet.
Exploration
- Various Scene types are found all over the three continents of New Britannia for The Avatar to explore
- NPC Towns
- Adventuring Areas
- Exploration Areas
Patron Cities
- On the Novia continent, are eleven Patron City towns that are dedicated to a specific principle or virtue.
The Three Principles
The Eight Virtues
Developer Quoted Lore
- Among the truths you will learn is that much of our knowledge of the land of New Britannia is lost to the ages. The survivors of the Cataclysm four centuries past have settled in the land we call “Novia”, a large island which, while bearing the scars of that time, still harbors enough life to support our people. And others, as well… many of which you will meet on your travels. The Vertas people that live in the Forsaken Vale, for example, a new race borne of the Cataclysm which we have grown to call “elves”; Lord British has told me this may be reference to a long-distant legend that the people of Novia have since forgotten. The Vertas elves for their part are like men, but different… different enough. They struggle to live alongside the rest of us, but where a man might burn with emotional fire, an elf will be cold, distant. They worship history, knowledge and truth, and those who wish to learn the wisdom they hold would do well to discover the ways of these people. It is certain you will encounter them on your way.
The elves are not the only new race you may encounter, traveller. The lands of the southwest are rich and full of life, and that is rare in Novia. Men and mythical creatures mix throughout, and that brings conflict, as it always does. As our numbers recover from the Cataclysm, the settlements of various races meet, and begin to argue about land and water and right and wrong and truth and lies. Peace lies on a fine edge; it is an edge you may have to walk along. And always the Fomorians, remnants from the Dark Armies of wars past threaten; from their strongholds in Blackblade Pass they often strike looking for prey.
You will see many wonders on your path, traveler; the fauns of Midmaer and the barrens of Quel, the sailors who brave the Bay of Storms (whose name is well earned) seeking to take travellers to the legendary lands of Elysium, where lies the halls of Artifice. There, your destiny will take you, traveller, though it will challenge you in ways you do not yet expect.[1]
References
- ↑ https://www.shroudoftheavatar.com/?p=30888 Update of the Avatar #45 – 10/25/13