Stun
Stun is a Crowd Control effect that causes an opponent to stop both movement and attack. Stun functions much like Knock Down but the opponent stays on their feet and is not thrown to the ground. Stun effects generally generate crowd control resistance.
The following abilities have a chance to stun an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.
| Ability | School | CC Resistance |
|---|---|---|
| Crushing Blow | Bludgeon school | Unknown/Untested |
| Knockback | Bludgeon school | Unknown/Untested |
| Body Slam | Heavy Armor school | Unknown/Untested |
| Discharge | Air Magic | Yes |
| Charge | Shield school | Unknown/Untested |
| Shield Bash | Shield school | Unknown/Untested |
| Unknown/Untested | ||
| Unknown/Untested | ||
| Unknown/Untested | ||
| Unknown/Untested | ||
| Unknown/Untested | ||
| Unknown/Untested | ||
| Shock Arrow | Ranged school + Air Magic | Unknown/Untested |
- Pending Questions
- Is there any mechanical difference between Stun and Knock Down other then the animation of being thrown to the ground?
- Shield Bash lists effects as both stun and mesmerize. Is there any mechanical difference between stun and mesmerize?