Stun

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Revision as of 17:49, 22 November 2021 by Larawyn (talk | contribs)
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Stun is a Crowd Control effect that causes an opponent to stop both movement and attack. Stun functions much like Knock Down but the opponent stays on their feet and is not thrown to the ground. Stun effects generally generate crowd control resistance.

The following abilities have a chance to stun an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.

Ability School CC Resistance
Crushing Blow Bludgeon school Unknown/Untested
Knockback Bludgeon school Unknown/Untested
Body Slam Heavy Armor school Unknown/Untested
Discharge Air Magic Yes
Charge Shield school Unknown/Untested
Shield Bash Shield school Unknown/Untested
Unknown/Untested
Unknown/Untested
Unknown/Untested
Unknown/Untested
Unknown/Untested
Unknown/Untested
Shock Arrow Ranged school + Air Magic Unknown/Untested
Pending Questions
Is there any mechanical difference between Stun and Knock Down other then the animation of being thrown to the ground?
Shield Bash lists effects as both stun and mesmerize. Is there any mechanical difference between stun and mesmerize?