Twins Foothills
Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.
Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.
There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
Grand Old Boar, Ferocious Obsidian Bear and Obsidian Destroyer show up at night, on the south-west part of the map.
Map
Points of interest
Bestiary
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Resources
- These resource nodes are listed in white text in the Scene Information Window.
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- These resource nodes are listed in grey text in the Scene Information Window.
| Resource Node | Craft Exp | Skill | Yield |
|---|---|---|---|
| Silver Vein 10 nodes - 5 Active | 5000 | Mining | (1) Silver Ore |
| Pine Tree 10 nodes - 5 Active | 5000 | Forestry | (2) Pine Wood, (0-1) Pine Tree Bark, (0-1) Brown Cap Mushroom, (0-1) Pine Resin, (0-1) Pecan Nuts, (0-1) Hemlock Borer |
Trivia
This scene was added in Release 28.
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum