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Elysian Ruins
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Elysian Ruins is a Tier 5 scene that can only be entered by exiting the Halls of Artifice. After exiting this scene, you can never enter this scene again.
Map
Points of interest
- Crumbling Ruins
Bestiary
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.
| Creature | Hit Points | Damage | Adv Exp | Gold | Loot |
|---|---|---|---|---|---|
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown | |||
| Unknown | Unknown | Unknown |
Resources
| Resource Node | Craft Exp | Skill | Yield |
|---|---|---|---|
| Unknown | Unknown | ||
| Unknown | Unknown | ||
| Unknown | Unknown | ||
| Unknown | Unknown | ||
| Unknown | Unknown | ||
| Unknown | Unknown | ||
| Unknown | Unknown |
Trivia
- Map name for this scene: Novia_R11_Plains02_ArtificeExit
- Sanno provided some information to why this scene can only be entered one time: It's intentional that you can't return to that scene. When you finish Artifice, we needed to send you somewhere. Sending you directly to Novia didn't seem right, and sending you to the Artifice entrance again could have implied there was more to do there. So we added the Elysium Ruins as a one-time exit. (In my mind, not allowing you to revisit it could evoke a little "did it really exist?" quality that pairs well with Artifice.)[1]