Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!
Enlightenment
| File:Enlightenment icon.png | |
|---|---|
| Skill: | Sun Magic Glyph |
| Type: | Active |
| Focus Cost: | 10 |
| Execution Time: | 1 Second |
| Fizzle Chance: | −15% |
| Prerequisite Skills: | Light (Level 10) |
| Exp. to GM: | 1,212,424 (1×) |
| Words of Power: | Asen-Ylem |
| Learned From: | Adventuring Trainer |
Increases intelligence. Enlighten does not stack with Strength of Earth or Air's Embrace. Sun Specialization adds a small spell critical hit chance bonus.
Effect
- Cooldown: 15 seconds
- −20% Fizzle Chance From Equipment
- +5 Intelligence for 10 minutes+0.1 Intelligence and +6 seconds per Enlightenment level
- +0% Spell Critical Chance Bonus for 10 minutes+0.1% chance per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining
+6 seconds per Enlightenment level
Enlightenment can target its caster, or a pet or party member.
Increasing Enlightenment level doesn't affect the focus cost, but lowers the fizzle chance.
Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration.
Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration.
Limits
Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa.
Combos
+ = File:Imbecile Incantation icon.png Imbecile Incantation
+ = File:Summon Skeleton icon.png Summon Skeleton Mage
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums
| Active | |
|---|---|
| Innate |