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Sanctus Spine

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Revision as of 20:09, 10 September 2019 by Bedawyn (talk | contribs) (Infobox tags)
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Sanctus Spine
File:SotA SanctusSpine 6.jpg
Scene Difficulty: File:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.png
This scene can have creatures above the scenes stated Tier Level

Region: North Paladis


Release: Episode 1

The Sanctus Spine is located on the mountainous border of where South Paladis meets North Paladis and is a control point for traffic flowing between the two regions. Recently, Kobolds have seized control of this important landmark and seek to stop any humans moving through the narrow pass.

Map

Bestiary

The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.

Creature Hit Points Damage Adv Exp Gold Loot
Hardened Skeleton Archer Unknown Unknown Unknown Gold 0
Hardened Skeleton Footman Unknown Unknown Unknown Gold 0
Hardened Skeleton Mage Unknown Unknown Unknown Gold 0
Kobold Archer Unknown Unknown Unknown Gold 0
Kobold Fighter Unknown Unknown Unknown Gold 0
Kobold Mage Unknown Unknown Unknown Gold 0
Large Arctic Wolf Unknown Unknown Unknown Gold 0
Large Polar Bear Unknown Unknown Unknown Gold 0
Rabbit Unknown Unknown Unknown Gold 0
Shock Monkey Alpha Unknown Unknown Unknown Gold 0
Shock Monkey Gold Unknown Unknown Unknown Gold 0
Young Stag Unknown Unknown Unknown Gold 0

Gallery

Trivia

File:SotA SanctusSpine 2.jpg
Karakoram Range
  • Inspiration for the Sanctus Spine has been drawn from the Karakoram Range in Pakistan. Home to some of the tallest peaks in the world (K2/Trango).
  • Sanctus Spine was made utilizing the new Gaia Terrain Tool, which allowed the creation of more detailed geographical features. These may very well be some of the highest peaks in Novia.[1]
  • This area first appeared in Release 26.

References