The Breach

From SotA Wiki
Revision as of 00:58, 9 October 2025 by Rinaldi (talk | contribs)
Jump to navigation Jump to search

Template:Infobox Location The Breach is an adventure scene available to Episode 2 Access holders.

There are 4 boss elementals in the Breach.

Each elemental has a five minute respawn timer. The Lord of Earth and Lord of Fire are less susceptible to physical attacks, whereas the Lord of Air and the Lord of Water are less susceptible to magical attacks. If you kill all 4 of thes boss elemental within a short period of time (under 5 minutes), it triggers a 2 wave battle in the center of the zone (see below).

The Breach has several unique spawns:

Is There A Way To Trigger the Rare Spawns?

The Clockwork dragons and the Llama seem to spawn randomly (there appears to be no trigger). However, there may be a way to increase the likelihood that a rare creature spawns (this has not been proven, but anecdotal experience suggests that this method may work). The rare spawns seem to only appear at a few special spawn points on and near a small hill that is surrounded by ruins/buildings (this is close to the center of the zone). Usually Kobolds spawn at these points, but other creatures that spawn at these points include a large Clockwork Monkey (uncommon spawn), a daemon (rare spawn), Blackened Clockwork Dragon (moderately rare spawn), Gold Clockwork Dragon (very rare spawn), and Purple Llama (An Energy Vortex) (very rare spawn). Frequently killing the Kobolds that appear at these special spawn points may increase the chance of seeing a rare beast because killing the kobolds forces the game to re-spawn a new creature at those spawn points. Presumably, the more times a spawn is generated at these special points, the more chance you have to spawn a rare.

Triggering the Wave Battle

To trigger a difficult wave battle in the center of the zone, kill all 4 boss elemental within a short period of time (under 5 minutes) and go to the center area (the area with 5 circular stone pads that are surrounded by pillars).  There will be 2 waves: the first wave consistes of deamons, 4 more boss elementals, lower level water elementals, and 5 obsidan shards.  When the first wave has all been killed (including the shards), the second wave will spawn with obsidian golems, Spawn of Pele


==Lore triggers a 2 wave battle in the center of the zone (see below).players must kill four elemental bosses in a short period of time [1][2]

Points of interest

Template:Columns list

Bestiary

Template:Under Construction Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom

Resources

Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom

Trivia

  • This PvE scene is a modified version of Dysborg Ruins, a PvP scene located along the shores of the Naryad Channel. Much of the terrain has been altered to provide a chilly arctic feel with more visual changes to come during development. A dark and foreboding fog accompanied by frequent lightning strikes will most certainly put adventurers ill at ease! The Breach will also feature improved performance over Dysborg Ruins, and the creature spawns will be expanded considerably. For players to best the creatures and wave event within The Breach, team-oriented tactics must also be employed!
  • Chris “Atos” Spears has created a new style of boss encounter which can only be experienced in The Breach.

Gallery

Other Information

You must defeat all the elemental lords before any of them can respawn to trigger the wave battle in the center.

References