Chain Lightning: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
Effect: skill effect list
Effect: mastery
Line 21: Line 21:
|color4  = red
|color4  = red
|effect5  = 9 – 14 Air Damage (estimate)
|effect5  = 9 – 14 Air Damage (estimate)
|note5    = &times; &radic;(Lightning level / 40 + intelligence / 40) (estimate)<br>+ 3 &times; &radic;(dexterity / 40) damage (estimate)
|note5    = &times; &radic;(Lightning level / 40 + intelligence / 40) (estimate)<br>+ 3 &times; &radic;(dexterity / 40) damage (estimate)<br>+ (Air Magic Mastery / 100%) &times; &radic;(dexterity / 40) damage, if Air Magic Specialization is training or maintaining (estimate)
|effect6  = 25% Chance to stun for 3 seconds
|effect6  = 25% Chance to stun for 3 seconds
|note6    = +0.25% chance per Lightning level<br>+ (dexterity / 12)% chance<br>+0.008125 seconds per Rapid Discharge level
|note6    = +0.25% chance per Lightning level<br>+ (dexterity / 12)% chance<br>+0.008125 seconds per Rapid Discharge level

Revision as of 16:08, 20 May 2021

Template:Infobox Skill

Effect

Template:Skill effect list Increasing Lightning level raises the focus cost but lowers the fizzle chance.

Air Attunement affects the damage and stun duration.

Stacking and charging glyphs improve the focus cost, damage, and stun duration.

External Reference

Template:Navbox Air Magic