Moon Beams: Difference between revisions
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Rigel Kent (talk | contribs) m trainer |
Rigel Kent (talk | contribs) →Effect: mastery |
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| Line 19: | Line 19: | ||
|effect3 = 10% Chance to consume reagents | |effect3 = 10% Chance to consume reagents | ||
|effect4 = Radius: 3 | |effect4 = Radius: 3 | ||
|note4 = +0.03 per Lunar Magic Mastery %, if Lunar Magic Specialization is training or maintaining | |||
|effect5 = 100% Chance to mesmerize for 2.5 – 5 seconds | |effect5 = 100% Chance to mesmerize for 2.5 – 5 seconds | ||
|note5 = +1% duration per Moon Beams level | |note5 = +1% duration per Moon Beams level | ||
Revision as of 13:38, 20 May 2021
Effect
Template:Skill effect list Increasing Moon Beams level raises the focus cost but lowers the fizzle chance.
Moon Attunement affects the chance to mesmerize and duration.
Stacking and charging glyphs improve the focus cost and duration.
Trivia
- Prior to Release 20, this spell was called Moonlight Trance and was designed to increase focus regeneration in allies while decreasing enemy focus regeneration.
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums