Discharge: Difference between revisions
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Rigel Kent (talk | contribs) →Effect: air spec note |
Rigel Kent (talk | contribs) m →Effect: simplify |
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| Line 23: | Line 23: | ||
|effect6 = Radius: 5 | |effect6 = Radius: 5 | ||
|effect7 = 15% Chance to stun for 3 seconds | |effect7 = 15% Chance to stun for 3 seconds | ||
|note7 = +0.25% chance per Discharge level<br>+ (dexterity / 12)% chance<br>+0.25% chance per Air Magic Mastery %, | |note7 = +0.25% chance per Discharge level<br>+ (dexterity / 12)% chance<br>+0.25% chance per Air Magic Mastery %, if Air Magic Specialization is training or maintaining<br>+0.008125 seconds per Rapid Discharge level | ||
}} | }} | ||
Increasing Discharge level raises the focus cost but lowers the fizzle chance. | Increasing Discharge level raises the focus cost but lowers the fizzle chance. | ||
Revision as of 11:41, 20 May 2021
Effect
Template:Skill effect list Increasing Discharge level raises the focus cost but lowers the fizzle chance.
Air Attunement affects the damage and stun duration.
Stacking and charging glyphs improve the focus cost, damage, and stun duration.
Combo
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums