Discharge: Difference between revisions
Jump to navigation
Jump to search
Rigel Kent (talk | contribs) fix cost (forgot about stillness) |
Rigel Kent (talk | contribs) →Effect: refining estimated damage formula - diminishing returns on dex |
||
| Line 17: | Line 17: | ||
|color3 = red | |color3 = red | ||
|effect4 = Radius: 5 | |effect4 = Radius: 5 | ||
|effect5 = | |effect5 = 5 – 6 Air Damage (estimate) | ||
|note5 = | |note5 = × √[(Discharge level + intelligence) / 40] (estimate)<br>+ √(dexterity / 40) damage (estimate) | ||
|effect6 = Radius: 5 | |effect6 = Radius: 5 | ||
|effect7 = 16.1% Chance to stun for 3 seconds | |effect7 = 16.1% Chance to stun for 3 seconds | ||
Revision as of 22:35, 16 May 2021
Effect
Template:Skill effect list Air Attunement affects the damage and stun duration.
Stacking and charging glyphs improve the focus cost, damage, and stun duration.
Combo
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums