Discharge: Difference between revisions

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fix cost (forgot about stillness)
Effect: refining estimated damage formula - diminishing returns on dex
Line 17: Line 17:
|color3  = red
|color3  = red
|effect4  = Radius: 5
|effect4  = Radius: 5
|effect5  = 1 – 2 Air Damage (estimate)
|effect5  = 5 – 6 Air Damage (estimate)
|note5    = +(5 &ndash; 6) damage &times; &radic;((Discharge level + intelligence) / 40) (estimate)<br>+0.0375 damage per dexterity point (estimate)
|note5    = &times; &radic;[(Discharge level + intelligence) / 40] (estimate)<br>+ &radic;(dexterity / 40) damage (estimate)
|effect6  = Radius: 5
|effect6  = Radius: 5
|effect7  = 16.1% Chance to stun for 3 seconds
|effect7  = 16.1% Chance to stun for 3 seconds

Revision as of 22:35, 16 May 2021

Template:Infobox Skill

Effect

Template:Skill effect list Air Attunement affects the damage and stun duration.

Stacking and charging glyphs improve the focus cost, damage, and stun duration.

Combo

Template:Combo

External Reference

Template:Navbox Air Magic