Sigmund: Difference between revisions

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Creating Sigmund
 
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|type =      <!-- Optional: The NPC type, such as "Vendor" or "Skills Trainer". -->
|type =      <!-- Optional: The NPC type, such as "Vendor" or "Skills Trainer". -->
|specialty =  <!-- Optional: The NPC's specialty within their type, such as "Alchemy" or "Fishing". -->
|specialty =  <!-- Optional: The NPC's specialty within their type, such as "Alchemy" or "Fishing". -->
|title=      <!-- Optional: The title (Commander etc.) of the NPC. -->
|title=Woodsman       <!-- Optional: The title (Commander etc.) of the NPC. -->
|firstappearance= <!-- "Episode 1" or the release, if known. -->
|firstappearance= <!-- "Episode 1" or the release, if known. -->
|coordinates= <!-- Optional: The in-game coordinated retrieved from /loc. -->
|coordinates= <!-- Optional: The in-game coordinated retrieved from /loc. -->

Latest revision as of 16:51, 25 July 2020

Template:Infobox NPC

Sigmund is a Woodsman you can meet in North Midmaer Way.


Lore[edit]

Trivia[edit]

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References[edit]