Twins Foothills: Difference between revisions
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There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s. | There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s. | ||
[[Grand Old Boar]], [[Ferocious Obsidian Bear]] and [[Obsidian Destroyer]] show up at night, on the south-west part of the map. | |||
== Map == | == Map == | ||
Revision as of 05:18, 17 October 2019
Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.
Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.
There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
Grand Old Boar, Ferocious Obsidian Bear and Obsidian Destroyer show up at night, on the south-west part of the map.
Map
Bestiary
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Resources
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Trivia
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum