Twins Foothills: Difference between revisions
| Line 86: | Line 86: | ||
|maxgold=0 | |maxgold=0 | ||
|loot= 1 Bear Head;1 Bear Carcass;1 Suet; 3 Animal Hide;1 Aortic Thrombus; | |loot= 1 Bear Head;1 Bear Carcass;1 Suet; 3 Animal Hide;1 Aortic Thrombus; | ||
}} | |||
{{Creaturebox | |||
|name= Ferocious Obsidian Bear | |||
|display= | |||
|minhp=14390 | |||
|maxhp=14390 | |||
|mindmg= | |||
|maxdmg= | |||
|xp= | |||
|mingold=0 | |||
|maxgold=0 | |||
|loot= | |||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
| Line 182: | Line 194: | ||
{{Creaturebox | {{Creaturebox | ||
|name= Obsidian Stag | |name= Obsidian Stag | ||
|display= | |display= | ||
|minhp=460 | |||
|maxhp=460 | |maxhp=460 | ||
|mindmg= | |mindmg= | ||
Revision as of 03:56, 17 October 2019
Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.
Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.
There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
Map
Bestiary
Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom
Resources
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom[1]
Trivia
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum