Twins Foothills: Difference between revisions
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|name= Thug | |||
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|loot= 1 Spiked Club; 1 Rusty Chainmail Gauntlets; 1 Rusty Chainmail Leggings; 1 Rusty Plate Leggings; 1 Rusty Plate Boots; 1 Long Club; 1 Torch; 1 Potion of Health; 1 Dirty Wooden Spoon; 1 Smelling Salts; 1 Explosive Potion; 1 Poison Potion; 1 Potion of Focus; 1 Caltrops; 1 Small Round Flask; 1 Repair Kit - Tool; 1 Teleport Scroll; 1 Supply Bundle (Grey) | |||
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Revision as of 03:09, 17 October 2019
Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.
Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.
There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
Map
Bestiary
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Resources
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Trivia
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum