Release 66: Difference between revisions
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Created page with "__NOTOC__ ==RELEASE 66, May 30, 2019== ===Additional Information=== * [https://docs.google.com/document/d/1Z-svq1OvcZwViqGxFCKdjH3NCn2LTfLuGny5qaAqjTM/pub Release 66 Instruct..." |
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__NOTOC__ | __NOTOC__ | ||
==RELEASE 66, May 30, 2019== | ==RELEASE 66, May 30, 2019<ref>DarkStarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q2-2019-schedule-update.153472/ Q2 2019 Schedule Update]</ref>== | ||
*'''Story:''' The first area associated with Episode 2 will appear!<br>[[Image:Episode-2-map-mockup.jpg|1020px]] | |||
*'''Performance:''' Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target. | |||
*'''Combat:''' Players will be able to join multiple groups into large Raids (groups of groups). | |||
*'''Crafting & Economy:''' Crafters will be able to choose a single Crafting Specialization (Smithing, Tailoring, Alchemy, Carpentry) which will allow them to choose effects during Masterworking or Enchanting (versus random selection). | |||
*'''Player Towns & Player Housing:''' We will provide lot owners the ability to flag their Row Lots as empty which will open up the ability to do things like plant crops on Row Lots for the first time ever! Additionally updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.<br>[[Image:SotA_Row_Lot_Property_Deed.jpg|1020px]] | |||
*'''Livestream Content:''' We will add recent livestream stretch goal items. | |||
===Additional Information=== | ===Additional Information=== | ||
Revision as of 18:05, 28 March 2019
RELEASE 66, May 30, 2019[1]
- Story: The first area associated with Episode 2 will appear!
File:Episode-2-map-mockup.jpg - Performance: Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
- Combat: Players will be able to join multiple groups into large Raids (groups of groups).
- Crafting & Economy: Crafters will be able to choose a single Crafting Specialization (Smithing, Tailoring, Alchemy, Carpentry) which will allow them to choose effects during Masterworking or Enchanting (versus random selection).
- Player Towns & Player Housing: We will provide lot owners the ability to flag their Row Lots as empty which will open up the ability to do things like plant crops on Row Lots for the first time ever! Additionally updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.
File:SotA Row Lot Property Deed.jpg - Livestream Content: We will add recent livestream stretch goal items.
Additional Information
See Also
References
- ↑ DarkStarr, Q2 2019 Schedule Update