Advancement: Difference between revisions
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placeholder; needs fleshed out with xp table, unlocks, skills per level, etc. |
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During combat, questing, and crafting, players earn [[Experience]]. Once a character earns enough experience points, their level is increased. At each level, players earn points to attribute to their [[Skills]] at a trainer. Advancing in levels also earns players hit points, and unlocks some game features. | |||
During combat | |||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
Revision as of 19:43, 26 March 2019
During combat, questing, and crafting, players earn Experience. Once a character earns enough experience points, their level is increased. At each level, players earn points to attribute to their Skills at a trainer. Advancing in levels also earns players hit points, and unlocks some game features.