Town: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
up limits with patch 892 |
||
| Line 35: | Line 35: | ||
|- | |- | ||
|External Objects | |External Objects | ||
| | |300 | ||
|- | |- | ||
|External Lights | |External Lights | ||
| | |80 | ||
|- | |- | ||
|External Containers | |External Containers | ||
Revision as of 00:10, 9 January 2019
Template:Infobox Have you ever wanted to own an entire scene? Now you can! A Town is a large holding that can secure up to 50,400m2 of player lots.
Includes
- A design session with the Dev Team to define details including:
- Name of Town
- Location: Roughly which quadrant of the map. (Exact hex will be determined by Portalarium, Inc.)
- Biome: Forest, Mountains, Grasslands, Swamp, etc.
- NPC Building Definition (inn, smithy, etc.)
- NPC names and stories
- Lot Selection: Determine which lots of which size you want. For example at this size:
- 84 Village Lots
- 68 Village Lots + 1 Castle Lot
- etc.
- Keys to Locked Lots:
- Keys equal to the number of lots chosen
- Owner of the keys can lock and unlock lots at will so they can actively control who gets to live there
- The key owner can evict an occupant and lock the lot using the key
- Players will still need lot deeds to claim the lots once the town owner unlocks the lots
- Central Square with 6 NPC owned building
Add On Store Houses:[1]
2 Add On Store Village Houses2 Add On Store Town Houses2 Add On Store City Houses
Note that Player run towns do not include the lot deeds There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee
Decoration limits
| External Objects | 300 |
| External Lights | 80 |
| External Containers | 7 |
| NPCs | 12 |
| NPC Buildings | 6 |
| Square Footage | 50400 |
- ↑ Add-On Houses Expired