Twins Foothills: Difference between revisions

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|loot= 1 Messer; 1 Repair Kit - Tool; 1 Rusty Chainmail Gauntlets; 1 Potion of Health; 1 Worn Cloak; 1 Scythe
|loot= 1 Messer; 1 Repair Kit - Tool; 1 Rusty Chainmail Gauntlets; 1 Potion of Health; 1 Worn Cloak; 1 Scythe; 1 Supply Bundle (Yellow)
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Revision as of 06:38, 2 October 2018

Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.

Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.

There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.

Map

Bestiary

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Resources

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Trivia

Gallery

References

  1. Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum