Town: Difference between revisions
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Have you ever wanted to own an entire scene? Now you can! A Town is a large holding that can secure up to 50,400m<sup>2</sup> of player lots. | Have you ever wanted to own an entire scene? Now you can! A Town is a large holding that can secure up to 50,400m<sup>2</sup> of player lots. | ||
{{DigitalStorePrevious|cost= | {{DigitalStorePrevious|cost=3600|storename=Player Owned Town (digital)}} | ||
==Includes== | ==Includes== | ||
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::*Players will still need lot deeds to claim the lots once the town owner unlocks the lots | ::*Players will still need lot deeds to claim the lots once the town owner unlocks the lots | ||
:*Central Square with 6 NPC owned building | :*Central Square with 6 NPC owned building | ||
:*Add On Store Houses: | :*<strike>Add On Store Houses:</strike><ref>Add-On Houses Expired</ref> | ||
::*2 Add On Store Village Houses | ::*<strike>2 Add On Store Village Houses</strike> | ||
::*2 Add On Store Town Houses | ::*<strike>2 Add On Store Town Houses</strike> | ||
::*2 Add On Store City Houses | ::*<strike>2 Add On Store City Houses</strike> | ||
Note that Player run towns do not include the lot deeds | Note that Player run towns do not include the lot deeds | ||
There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee | There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee | ||
=== Decoration limits === | |||
{| class="wikitable" | |||
|- | |||
|External Objects | |||
|235 | |||
|- | |||
|External Lights | |||
|60 | |||
|- | |||
|External Containers | |||
|7 | |||
|- | |||
|NPCs | |||
|12 | |||
|- | |||
|NPC Buildings | |||
|6 | |||
|- | |||
|Square Footage | |||
|50400 | |||
|} | |||
[[Category:Items]] | [[Category:Items]] | ||
Revision as of 21:18, 20 June 2018
Template:Infobox Have you ever wanted to own an entire scene? Now you can! A Town is a large holding that can secure up to 50,400m2 of player lots.
Includes
- A design session with the Dev Team to define details including:
- Name of Town
- Location: Roughly which quadrant of the map. (Exact hex will be determined by Portalarium, Inc.)
- Biome: Forest, Mountains, Grasslands, Swamp, etc.
- NPC Building Definition (inn, smithy, etc.)
- NPC names and stories
- Lot Selection: Determine which lots of which size you want. For example at this size:
- 84 Village Lots
- 68 Village Lots + 1 Castle Lot
- etc.
- Keys to Locked Lots:
- Keys equal to the number of lots chosen
- Owner of the keys can lock and unlock lots at will so they can actively control who gets to live there
- The key owner can evict an occupant and lock the lot using the key
- Players will still need lot deeds to claim the lots once the town owner unlocks the lots
- Central Square with 6 NPC owned building
Add On Store Houses:[1]
2 Add On Store Village Houses2 Add On Store Town Houses2 Add On Store City Houses
Note that Player run towns do not include the lot deeds There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee
Decoration limits
| External Objects | 235 |
| External Lights | 60 |
| External Containers | 7 |
| NPCs | 12 |
| NPC Buildings | 6 |
| Square Footage | 50400 |
- ↑ Add-On Houses Expired