Underworld: Difference between revisions
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→Sections: added the three starter mines |
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* [[K'rul]] | * [[K'rul]] | ||
* [[Caverns of Skrekk]] | * [[Caverns of Skrekk]] | ||
* [[Understorm Gold Mine]] | |||
* [[Broken Echoes Silver Mine]] | |||
* [[Lost Whiteguard Silver Mine]] | |||
[[Category:Lore]] | [[Category:Lore]] | ||
Revision as of 00:17, 31 January 2018
Underground scenes in Template:SotA connect together into a “grand underground plan.”
Below are the core elements of the plan:
- Travel Within Underground Sectors: All shared, general-purpose underground areas will be grouped in “small” sectors. Many underground areas within a sector will connect other areas within the same sector. Travel across these connections is free and uninhibited.
- Travel Across Underground Sectors: Connection passages between sectors are rare and always behind a locked door. Each door can only be opened by a key obtained from a single “key bearer” somewhere else in the scene. (These keys will be single-use objects.
- Cross-Sector Connection Passages: Connection passages will be underground scenes all their own. Although moderately sized, each will have a bounty of resources.
- Smarter Resources: Distribution of harvestable resources is important, and what is common in some regions will be rare in others. This is true for both surface and underground areas.
Trivia
- The first two cross-sector connection passages were added to the game with Release 29: Spindrift Passage and Paladis Passage.
Sections
- Equitas Passage
- Midmaer Passage
- Paladis Passage
- Quel Passage
- Spindrift Passage
- Ardoris Sewers
- Brittany Sewers
- Resolute Sewers
- Soltown Sewers
- Solania Catacombs
- Soltown Catacombs
- Elysium Mines
- Etceter Mines
- Graff Gem Mines
- Serpent's Spine Mines
- Spectral Mines
- Verdantis Mines
- The Rise
- K'rawl
- K'rul
- Caverns of Skrekk
- Understorm Gold Mine
- Broken Echoes Silver Mine
- Lost Whiteguard Silver Mine