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'' | 00:00 Philip alright get this show on the road | ||
00:04 do whatever how many people got in the | |||
00:07 chat here when we go live in five or | |||
00:12 bringi | |||
00:13 do oh wait we're shit where's Chet | |||
00:17 there's Chad okay I supposed to say | |||
00:19 three two one you just those are signed | |||
00:20 by okay oh really five board and right | |||
00:26 there we are | |||
00:27 hey guys this is our final of the final | |||
00:31 final final community livestream the | |||
00:33 last one of 2017 we've had a full year | |||
00:36 of almost every Friday except for the | |||
00:39 telethons and you know the things of | |||
00:42 livestreams and we've we've had a great | |||
00:44 time with you guys in twitch and discord | |||
00:47 chatting with you and showing you a | |||
00:49 bunch of cool stuff that comes up in | |||
00:50 that following releases now that we're | |||
00:53 in release 49 we're already hard at work | |||
00:55 on release 50 stuff it's gonna be a new | |||
00:59 year next year is just uh well well | |||
01:03 let's start talking about that because | |||
01:04 he has a whole lot of exciting things | |||
01:06 that he wants to share a lot of the | |||
01:07 stuff that's been in the quarterly | |||
01:09 update that we put out this week some of | |||
01:11 the instruction details for our 49 and a | |||
01:14 bunch of other zone introductions | |||
01:16 speaking of introductions My name is | |||
01:19 Matthew Anderson | |||
01:19 I am Barrick in the community as you | |||
01:21 guys know and I have with me a whole | |||
01:23 group of guys that are experts in | |||
01:26 various fields you know it's like the | |||
01:28 news reporters like they introduce like | |||
01:30 the what wouldn't you know your | |||
01:32 expertise and then they introduce | |||
01:35 everybody I'd like to do that actually | |||
01:37 right now sorry was Corey now this | |||
01:39 actually core yeah in the community I | |||
01:42 mean everybody knows yes and before that | |||
01:44 it was well yeah there was a line before | |||
01:47 course yeah definitely I'm Corey quirk I | |||
01:51 am a web developer here I do other | |||
01:54 things as well my term is web wizard web | |||
01:57 wizard boys are I like that name yeah | |||
01:59 chaotic web wizard and yeah that's | |||
02:04 that's pretty much it I go by more in | |||
02:08 the community also my dad | |||
02:10 name is rock or okay form rock Eirik | |||
02:14 wait wait wait a minute let me write | |||
02:16 these down yeah and cuckoo I'm cuckoo | |||
02:19 starfish on twitch retired you know | |||
02:21 you're done you're still yeah cuckoo | |||
02:23 starfish on twitch in on discord too | |||
02:31 many it goes deep because you've been on | |||
02:33 these a live stream have you been on the | |||
02:35 fried live stream it just I don't think | |||
02:36 I've been on a Friday last year before | |||
02:38 no no all right you're in for a treat | |||
02:40 I'm really excited it is really amazing | |||
02:43 it's like the community the questions | |||
02:46 they ask well blow your mind you guys | |||
02:48 better ask good questions here because | |||
02:49 we got a whole bunch of people here | |||
02:50 we're gonna answer them we're gonna be | |||
02:51 talking about the map system today we're | |||
02:53 showing a few things core has been | |||
02:56 working on it and then Bobby Bobby | |||
03:00 Thompson in stand up notes when we dr. | |||
03:04 Bob around here but I go by undone yeah | |||
03:07 technically a doctor that's neither here | |||
03:14 nor there I'm not I've done a lot of | |||
03:17 work on like traps in Iraq was in the | |||
03:19 game recently been working a lot on the | |||
03:23 map implementation and we got Cory on | |||
03:26 board to start doing some of the web | |||
03:27 stuff of that | |||
03:29 acquired go to map which we'll talk more | |||
03:33 about later Bob soon I never heard of | |||
03:34 that what that doesn't yeah we'll talk | |||
03:37 with detail I work we acquired it and no | |||
03:39 longer call it well yeah we need a | |||
03:44 better name yes known previously known | |||
03:49 as yeah we're yeah we have to actually | |||
03:51 obviously mention it to tie it over but | |||
03:53 we call it what now them the map system | |||
03:56 I guess let's just yeah I think over the | |||
04:08 holiday break an unofficial name for our | |||
04:11 map system yeah I know that's been | |||
04:17 amazing I'm I'm glad we have that and I | |||
04:20 know the community you guys are glad | |||
04:22 that we had that because we're gonna be | |||
04:24 able to do so much more | |||
04:25 you guys can talk about that and give a | |||
04:26 little sneak peek as to what's possibly | |||
04:29 coming up but first we have a few | |||
04:31 announcements here and then we're going | |||
04:32 to pick what oh I'm sorry | |||
04:40 you are on this livestream that I just I | |||
04:44 just feel your presence all the time | |||
04:46 yeah everybody knows you does everybody | |||
04:48 know esta Menzel devour right sorcerer | |||
04:50 Steve yes yes and of our robos are here | |||
04:54 inside the avatar and Messier all right | |||
04:57 there trusty one forms so the circle is | |||
05:00 complete though we may have star who is | |||
05:03 DJing during the dance party I don't | |||
05:05 know how many of you guys in chat were | |||
05:07 able to join the dance party and luck | |||
05:08 sanctuary but he D Jade and had some | |||
05:11 really an awesome music plane in fact I | |||
05:14 think I just saw him pop his head over | |||
05:17 to the window so you may barge in here | |||
05:18 at any moment but let me get in some | |||
05:20 news here sorry with the prizes that | |||
05:22 we're gonna give away today and I think | |||
05:24 we're gonna double these up here since | |||
05:26 it's the last livestream of the year we | |||
05:28 have the choice of the winter pattern | |||
05:31 glass chandelier or floor lamp the | |||
05:34 ornate hanging potted megapack now this | |||
05:37 this this is really mega as it has not | |||
05:39 only in an azalea I think I print | |||
05:41 that type of plant right it's ivy which | |||
05:44 is a nice painting you know do you want | |||
05:46 the hanging and a plant like the hanging | |||
05:48 the hanging leaves of the hanging plant | |||
05:50 and a sort language doesn't have real | |||
05:53 swords that'd be cool though it gets | |||
05:55 dangerous yeah okay yeah specially the | |||
05:58 other like your your chair under it and | |||
06:00 you're just like so we're giving away | |||
06:03 three of each of those the mega pack has | |||
06:06 three so three times three ladies and | |||
06:09 gentlemen is nine for all you that then | |||
06:13 take advancement actually it's not even | |||
06:15 a man Matt I think that Luke Cage that's | |||
06:17 as much mammals as I can handle | |||
06:20 all right so we're gonna give away two | |||
06:22 of those will be again the mega pack and | |||
06:25 all these are in the add-on store do you | |||
06:27 want to get a look at what we're giving | |||
06:31 away here today and then to ice | |||
06:32 nightmare masks those been around for a | |||
06:34 little while now but very cool still | |||
06:36 literally cool and literally I see and | |||
06:39 for our Twitter Prize this one I I | |||
06:43 thought you know well geez you know I | |||
06:45 like to give away something that | |||
06:46 everybody can can have right away | |||
06:48 something wearable but one of the things | |||
06:51 that we released in our 49 on the atom | |||
06:54 store and there is a I believe there's a | |||
06:57 craftable version is the ornate clock | |||
07:00 tower so there's a craft world clock | |||
07:01 tower to | |||
07:04 the ornate one is in the store and that | |||
07:06 one I wanted to give away on Twitter now | |||
07:09 you have to have a property for this | |||
07:10 sort of thing | |||
07:11 or a town I believe but it is very very | |||
07:14 cool and I think we're gonna be maybe | |||
07:17 making cosplay some more in the future | |||
07:19 well that is on Twitter so during this | |||
07:21 entire live stream if you tweet hashtag | |||
07:24 lbs OTA that sentence for Lord British | |||
07:27 art of the avatar and or at shroud of | |||
07:30 the avatar you get a chance to win that | |||
07:33 and we'll give that away at the end of | |||
07:35 the livestream just one of those all | |||
07:38 right so other events news again we just | |||
07:41 that I had the dance party some of you | |||
07:43 guys were in I think they're still | |||
07:45 dancing actually and Lux thing to worry | |||
07:47 so if you're um just tuning in right now | |||
07:50 and you want jump in the game and see | |||
07:51 what's going on interesting query well | |||
07:53 you're watching us now you can totally | |||
07:54 do that we have this weekend just kicked | |||
07:58 off the new Britannia carolers creative | |||
08:00 writing contest now we have two contests | |||
08:03 going on simultaneously right now just | |||
08:05 give everybody something they work for | |||
08:07 over the holiday break and this creative | |||
08:09 writing contest is just a simple you | |||
08:12 know right like I think that above | |||
08:13 Matt's word limits like 800 words so | |||
08:15 you're not writing a book or anything | |||
08:16 crazy like that yeah but it's a simple | |||
08:20 write a poem write a song sing a song | |||
08:22 you know you can't you can I don't think | |||
08:24 I've been in the rules specifically but | |||
08:25 you can create a YouTube video and you | |||
08:28 know rock it out you know that it's | |||
08:30 creative writing on to so anything like | |||
08:32 that to be just fine it'd be awesome we | |||
08:35 want to see what you you have to show | |||
08:37 that's running for a few weeks through | |||
08:38 the holiday break also through the | |||
08:40 holiday break we've got the contest has | |||
08:43 been running for a little while now | |||
08:44 because it's a pretty big contest a walk | |||
08:46 through how to video creation contests | |||
08:49 and we've been seeing some really | |||
08:51 amazing videos produce is back we're | |||
08:53 going to show two of those or get into | |||
08:55 our stuff here we're gonna show two of | |||
08:57 those we're giving away 25 photos to | |||
09:00 winners every single week leading up to | |||
09:03 the main prize winners for that contest | |||
09:06 so you could win weekly and then you | |||
09:10 could win again if your is because that | |||
09:12 one's kind of random you you can win the | |||
09:15 ultimate prize which is | |||
09:17 or like we go through and do the judging | |||
09:19 all that good stuff | |||
09:20 what's the grand prize I wish you | |||
09:23 wouldn't ask that because I don't | |||
09:25 actually have a rin down here it's more | |||
09:27 than 25 photos it sounds exciting | |||
09:31 actually we can well we can't give away | |||
09:33 26 about 25 is nice even like you're | |||
09:35 beckoning system okay anyway yeah it's | |||
09:38 like it's more than 25 all right so we | |||
09:43 have oh the spotlight festival player | |||
09:45 own town very cool town though Luck | |||
09:48 sanctuary I was truing luck sanctuary | |||
09:50 just before the dance party and I think | |||
09:52 I'm gonna contact them if you're | |||
09:53 listening feel free contact me first and | |||
09:56 if anybody else has a town that you want | |||
09:57 to spotlight contact me as well message | |||
10:00 Barrett in the forums | |||
10:01 all these towns are really cool it's | |||
10:03 amazing what they're doing especially | |||
10:04 with them just you know decorating the | |||
10:06 holidays have you seen some of the | |||
10:07 holiday and yeah it's just it's really | |||
10:10 cool yeah we're gonna maybe throughout | |||
10:12 the holidays I'll sprinkle some random | |||
10:14 screen shots of screen shots that they | |||
10:17 take and put in the the community you | |||
10:20 guys can put in the r49 screenshot post | |||
10:23 screenshot and video posts actually we | |||
10:25 may pull some of those up during the | |||
10:27 holiday if you have a holiday decorated | |||
10:30 you know holiday themed a talent or | |||
10:32 person will maybe share that on social | |||
10:34 we also the airy fund developer crafting | |||
10:37 competition and charity auction where | |||
10:39 you can get some items that we created | |||
10:42 that ends tomorrow if you have less than | |||
10:45 a day or maybe about a day to actually | |||
10:48 get one of those items that we've | |||
10:49 crafted so that's time's running out on | |||
10:51 that and I think I think you've got some | |||
10:54 great at something yeah pretty good and | |||
10:56 it's an auction so you know you can | |||
10:58 auction snipe right at the end just like | |||
11:00 10 seconds lunch all right so we got | |||
11:06 some some stuff there | |||
11:08 we've got oh the community party here at | |||
11:13 portal areum next year when we get back | |||
11:17 from the break we're gonna have a party | |||
11:19 on January 12 which is a Friday I was | |||
11:23 good at parties and Fridays we're gonna | |||
11:24 have it here with some of the community | |||
11:25 so if you have a chance to swing by | |||
11:28 Austin on January 12 | |||
11:31 let us know look in the forms for the | |||
11:33 thread to sign up we're trying to get an | |||
11:35 idea of how many people are going to | |||
11:36 show up we'd love to have you here any | |||
11:39 if you can we'll have some ingame or the | |||
11:41 community is gonna have some in-game | |||
11:42 events picking off throughout that time | |||
11:45 as well so it's gonna be a lot of fun | |||
11:47 that day all right that's my news again | |||
11:49 star is going to pop in at some point | |||
11:51 here but until then I want to show those | |||
11:54 two videos real quick and then we'll get | |||
11:56 into showing what all of our map stuff | |||
11:59 these two videos are | |||
12:03 selected from last week since we did | |||
12:06 last week's live stream we selected two | |||
12:08 randomly as well so we move forward on | |||
12:10 that and I'm going to show you one from | |||
12:12 starting with sure Terkel fair toggle | |||
12:15 and he created a video the locked about | |||
12:19 the locked combat deck system mmm so | |||
12:22 tutorial on that very useful and then | |||
12:25 we'll go to little tipsy which is what | |||
12:28 I'm gonna be on Christine about the | |||
12:31 malice dungeon now he actually a little | |||
12:33 tipsy actually created a series a series | |||
12:35 yeah so we're gonna just show the part | |||
12:37 one because we don't wanna see here you | |||
12:39 know there's so many videos you guys got | |||
12:40 check them out there in the contest | |||
12:42 thread again the avatars guide to | |||
12:45 knowledge and virtue contests that | |||
12:47 that's running and there's a bunch more | |||
12:49 and he went and created like it's part | |||
12:52 your seven part so far | |||
12:55 what does BRE stand for yes best release | |||
13:01 ever yes right that's right our 49 | |||
13:04 released 49 best release ever our 48 was | |||
13:07 the best release ever but this one | |||
13:08 topped it oh this is we're just be ready | |||
13:12 yeah be ready everyone that's a there's | |||
13:18 a dam again all right okay guys let's | |||
13:21 move over here we're going to show those | |||
13:23 videos first one is up with and get my | |||
13:30 folks here this one again is the lock | |||
13:34 combat deck tutorial hello avatars and | |||
13:39 congratulations on choosing an amazing | |||
13:41 game and community to join I am gist and | |||
13:45 today I will show you how to build a | |||
13:47 locked combat deck as well as explain to | |||
13:50 you the pros and cons of the locked | |||
13:51 combat deck so without further ado to | |||
13:55 access the combat decks window simply | |||
13:57 click on the windows selector icon in | |||
13:59 the top right of your screen and the | |||
14:01 combat decks will be the fifth option | |||
14:03 down from here you can equip decks set | |||
14:06 off from the decks modify copy or delete | |||
14:09 your existing decks if you have not | |||
14:11 already done so scroll down and click on | |||
14:13 new deck on the left side of the screen | |||
14:15 is the current skills you have available | |||
14:17 to you on the right is where you go to | |||
14:20 replace those skills if you are making | |||
14:21 an unlocked deck which I'll get into in | |||
14:23 another tutorial and this right here is | |||
14:25 your combat bar where you but assign the | |||
14:27 skills do you want in your deck a | |||
14:29 location to create the lock deck all you | |||
14:32 do is drag the skill that you want from | |||
14:34 the left side of your screen to the | |||
14:36 location of your desire on the combat | |||
14:38 bar only one skill can accommodate one | |||
14:41 spot I need to give in time you can also | |||
14:43 link gear that you're wearing you're | |||
14:45 going to make sure you're wearing it and | |||
14:46 then you're going to click use current | |||
14:47 equipment and it will assign the gear | |||
14:49 that you | |||
14:50 to this specific deck this right here is | |||
14:53 an example of a fully locked deck that | |||
14:55 I've already created the pros of a | |||
15:01 locked combat deck are reliably having | |||
15:03 skills at your disposal to use and not | |||
15:05 having to wait for the car to get | |||
15:06 randomly drawn in a locked combat deck | |||
15:09 you can make your cards more powerful | |||
15:11 and use less focus by charging them up | |||
15:13 you do this by pressing and holding the | |||
15:15 card until the number of stacks you want | |||
15:17 has been achieved then releasing stacks | |||
15:20 you can achieve is based on the skill | |||
15:21 level of the card level 10 gives you two | |||
15:24 stacks level 20 you see three stacks | |||
15:26 level 40 gives you for sex and level 80 | |||
15:29 gives you five stacks the cons of a lock | |||
15:31 deck however are as follows you cannot | |||
15:34 use combos and the skills generate heat | |||
15:37 as you use them if they get too hot you | |||
15:41 will not be able to use them and would | |||
15:42 have to wait for them to cool down to | |||
15:44 combat this however have multiple cards | |||
15:47 set up for use and alternate charging | |||
15:49 each card before use by the time you get | |||
15:52 back to the first card it would have | |||
15:54 pulled down if you're not currently | |||
15:56 subscribed feel free to click that | |||
15:58 button all right there we go thank you | |||
16:02 Dritz in the video short our goal in the | |||
16:05 forms and I think Dritz is the name you | |||
16:08 can friend him in here we go | |||
16:12 friend him from the game alright so | |||
16:15 we're going to show the next one but | |||
16:16 let's split this up I consulted with my | |||
16:19 my staff of our console if you will and | |||
16:24 they suggested that we show the next one | |||
16:26 a little bit later and give away prizes | |||
16:29 instead so we're going to give away guys | |||
16:31 we got a winter pattern glass chandelier | |||
16:34 or floor lamp to those ornate hanging | |||
16:36 and potted megapack my personal favorite | |||
16:38 through those ice nightmare masks to | |||
16:40 those what we got to choose one what do | |||
16:42 you what do you think anything that ice | |||
16:45 nightmare mass sounds pretty cool yeah | |||
16:48 that's nice that's nice a nice warm up | |||
16:50 which doesn't make any sense it's kind | |||
16:52 of like that hot cup of ice so we'll | |||
16:54 give my to ice nightmare masks type | |||
16:56 exclamation mask if you're in this court | |||
16:59 or twitch and we will pick that | |||
17:02 and these guys are gonna actually help | |||
17:04 me remember not to forget one of these | |||
17:07 other prizes later because I've done | |||
17:08 that before I've walked off camera and | |||
17:10 like okay we're done my promises so | |||
17:14 they're gonna help me on that meanwhile | |||
17:16 we showed one video we'll show the next | |||
17:18 later let's get into the map system two | |||
17:21 wants to kick off what this one oh sure | |||
17:24 oh well so from my perspective you know | |||
17:28 I've been handling the map system you | |||
17:30 know you like the tool that these guys | |||
17:32 have made for us so you know going into | |||
17:35 this Oh though with the acquisition of | |||
17:37 soda map you know it was pretty much | |||
17:40 kind of going in and just trying to find | |||
17:42 a process of replicating the Jacobs | |||
17:44 White's work and so you know it's up to | |||
17:48 Travis and myself and Chris to kind of | |||
17:50 see okay how are we gonna recreate the | |||
17:52 style that he's doing with the maps and | |||
17:55 as we started doing that process there's | |||
17:57 initial few days you know we found that | |||
17:59 we needed to have a better process for | |||
18:01 taking overhead views we wanted to have | |||
18:05 a consistent size in terms of the | |||
18:08 resolution of the map and we wanted to | |||
18:11 have you know just an overall like | |||
18:13 streamlined process as to how we were | |||
18:16 gonna layer these yeah most of most of | |||
18:21 these things are hands dialyze it is the | |||
18:23 like the system is I understand how the | |||
18:26 map system worked there's there's layers | |||
18:28 like you said and you said first I think | |||
18:31 it's the second thing to take an | |||
18:33 overhead of rain does the land the area | |||
18:36 and we can do that with our tools right | |||
18:39 to zoom at where the community can right | |||
18:41 but we weren't sure exactly like how to | |||
18:44 keep the consistency throughout | |||
18:46 different sizes of that oh right so like | |||
18:48 you know like this one map I'm this far | |||
18:51 up and then I kind of well you know | |||
18:53 exactly yeah and then we have maps there | |||
18:56 about a square clamber by square | |||
18:57 kilometer and then we have maps there | |||
18:59 about you know half a square kilometer | |||
19:00 about half a square kilometer so right | |||
19:03 how do you get that consistent and so | |||
19:05 those were the things that you know we | |||
19:07 kind of brought up to hutch and you know | |||
19:10 how can we make this easier for us if | |||
19:12 we're going to be making the | |||
19:13 you know moving forward for new maps and | |||
19:16 at the same time going back and altering | |||
19:20 existing maps because you know like for | |||
19:23 example if we add I don't know a couple | |||
19:26 more buildings to a map or you know we | |||
19:29 change up the terrain and if the | |||
19:32 required dimensions to actually change | |||
19:35 no but you know just going back and we | |||
19:38 would have to edit that map don't know | |||
19:42 if you have to if this if we have the | |||
19:44 editor map like that does do you guys | |||
19:46 get involved or is it pretty much like a | |||
19:48 one-off handoff like I'm done yeah well | |||
19:51 the process for updating maps is pretty | |||
19:53 extensive because we have to take the | |||
19:56 image that the world builders create and | |||
19:59 essentially break it down into five | |||
20:02 different resolutions in a bunch of | |||
20:04 different tiles so each zoom level has | |||
20:06 its own set of tiles that make up the | |||
20:09 entire map so that's all automated as | |||
20:12 well as you know making sure that that's | |||
20:14 small and can load fast so we actually | |||
20:17 reduce the amount of colors to only 32 | |||
20:20 colors in the entire thing in order for | |||
20:22 it to load faster well or yeah I don't | |||
20:26 know I think 253 yeah I said something | |||
20:29 was pretty high but yeah so the thing I | |||
20:31 assume then increases the size of the | |||
20:33 files everything well yeah exactly we | |||
20:35 want we want the files to be fast | |||
20:38 because that was one of the problems | |||
20:40 with the original soda map was that it | |||
20:43 was actually hosted in Poland I think so | |||
20:46 it was just serving the images was slow | |||
20:48 so smaller images means faster serving | |||
20:50 and for you guys the community they'll | |||
20:54 see it snappy yeah faster yes yeah | |||
20:58 awesome do you had some things you | |||
21:01 wanted to show oh sure amen well I think | |||
21:04 there was an image of yeah I was | |||
21:06 actually gonna show one of the latest | |||
21:09 original map sets come from us which is | |||
21:12 the Blood River outskirts map so you | |||
21:14 know going into this stars priority was | |||
21:17 to start with the outskirts oh because | |||
21:20 those are you know some of the first | |||
21:22 maps that the player gets to see so for | |||
21:25 that reason we wanted to have | |||
21:26 you know in game apps as soon as | |||
21:28 possible and now so yeah in my case I | |||
21:32 was in charge of doing the world | |||
21:34 building for Blood River outskirts | |||
21:36 but Travis worked on sawdust Bridge | |||
21:38 outskirts and Seawolf worked on high | |||
21:42 bail outskirts recording all the game no | |||
21:45 we're just gonna get his browser | |||
21:46 oh goodness own map yeah yeah the | |||
21:50 showcase | |||
21:51 yeah I'm the top one that's invisible | |||
21:55 okay then I enable the spawn transition | |||
21:59 okay we are transitioning people here we | |||
22:01 go there it is so yes that's one of the | |||
22:05 first maps that we've done so far and | |||
22:09 actually this map you know we kind of | |||
22:12 just this was the first one this was a | |||
22:16 lot of getting the feel for it and yeah | |||
22:23 it was a lot of just getting the overall | |||
22:24 feel of how are we gonna tackle this and | |||
22:26 I understand you guys had to do a | |||
22:28 process yeah we can talk about that in a | |||
22:31 second basically how we got to this yeah | |||
22:37 yeah but in terms of the art side yeah | |||
22:43 what I basically do is I take five | |||
22:46 overhead screenshots in engine so I like | |||
22:49 to have the terrain just by itself and | |||
22:53 then another one with the foliage | |||
22:55 another one for rocks another one for | |||
22:58 props and then maybe another one for any | |||
23:01 special custom aspects for the map so I | |||
23:06 take these five overhead screenshots and | |||
23:08 I bring those into Photoshop now in | |||
23:11 Photoshop that's right I use these | |||
23:13 screenshots that I just took in engine | |||
23:15 to kind of just like use them as a base | |||
23:20 reference and start you know doing the | |||
23:23 stylized drawing of the map itself so | |||
23:27 yeah that's kind of how it goes for | |||
23:29 example all those cliffs that are now | |||
23:31 drawn on sodor map they were based off | |||
23:33 the actual overhead screenshot that was | |||
23:36 taken in it we have a question here | |||
23:38 actually you answered | |||
23:40 Oh was it for you shrink the search bar | |||
23:44 at the top it doesn't need to be that | |||
23:47 big does it you know that's a good | |||
23:50 question | |||
23:51 I'll put it in a JIRA for it but you can | |||
23:53 always just zoom out | |||
23:57 well there you go what are you doing - | |||
23:58 plus ya control - we'll just make it | |||
24:01 work now you're not sure if that what | |||
24:04 the zoom is at here 75 now it's it's big | |||
24:09 enough we get Auto suggestions as well | |||
24:11 so that's part of it | |||
24:15 yeah so you know going into Photoshop we | |||
24:19 just recreate all the cliffs the trees | |||
24:22 for the most part Jacob why had an | |||
24:25 interesting way of doing the roads if he | |||
24:29 would actually kind of like put all | |||
24:31 these points down utilizing the pen tool | |||
24:33 then he would run these actions within | |||
24:35 Photoshop that would automatically | |||
24:37 generate all these roads and paths and | |||
24:39 that's we continue doing that and then | |||
24:42 as far as points of interest you know we | |||
24:45 could go a little bit further north you | |||
24:47 know and focus on like the cat the camp | |||
24:51 the oven camp so being that we are | |||
24:55 taking overhead screenshots you know | |||
24:57 that allows us to get a lot more detail | |||
24:59 then fabious maps so for example here | |||
25:04 you see you know some brewing and some | |||
25:07 tans scattered about so yeah being that | |||
25:10 we have a whole library of assets you | |||
25:13 know we have all the player houses we | |||
25:15 have all these things we can put you | |||
25:18 know more detail in there yeah it's | |||
25:20 really gonna be great for a reference to | |||
25:22 one of the things that we're trying to | |||
25:24 improve is the awareness of where things | |||
25:29 are in the game to make it easier for | |||
25:30 people especially so you don't have to | |||
25:32 zone all the time guessing like is there | |||
25:35 something in this town and that's what | |||
25:38 this map system will help with yeah so | |||
25:40 and I think I don't know if we got to it | |||
25:42 or if we want to get to it but | |||
25:43 eventually the community being able to | |||
25:47 submit to us I think or control for | |||
25:52 their player towns any you know okay so | |||
25:55 I'm getting ahead of myself | |||
25:56 I'm so excited with its about like I'm | |||
25:58 all of us yeah well you are yeah yeah | |||
26:02 okay well go in the order you guys want | |||
26:05 to this is your show I can show real | |||
26:07 quick about how basically the overhead | |||
26:09 shots happen talk a little bit about why | |||
26:11 they need to be consistent what we can | |||
26:15 switch it to the editor | |||
26:19 oh yeah we have unity up there and I | |||
26:20 think that oh I'll be right over | |||
26:24 and then I know this is the river | |||
26:29 outskirts might not be if we can load | |||
26:31 that sure oh yeah it is always that I | |||
26:38 like I have two members like novia r7 | |||
26:42 underscore fours don't want to harden | |||
26:47 yeah so just to talk a little bit about | |||
26:49 it essentially in our game we're using a | |||
26:52 Cartesian coordinate system which means | |||
26:54 it's basic XY coordinates for the player | |||
26:57 position and obviously there's a height | |||
26:59 component as well but the mapping system | |||
27:02 online is basically the plugin that was | |||
27:06 it was built for was assuming geographic | |||
27:10 like longitude latitude like basically | |||
27:12 on the surface of a sphere | |||
27:15 okay cool so one of the things that's | |||
27:18 really kind of tricky is taking those | |||
27:20 Cartesian coordinates and then basically | |||
27:22 converting to a system it's called a | |||
27:25 spherical Mercator projection to | |||
27:28 actually get the coordinates from the XY | |||
27:32 to function properly as a latitude and | |||
27:35 longitude yeah there might be but so one | |||
27:42 of the things is there's there's | |||
27:43 basically a scaling factor left right | |||
27:45 and up down that says okay you know you | |||
27:47 have this range of plus 90 degrees to | |||
27:51 negative 90 degrees you can think of | |||
27:52 that going to the North Pole in the | |||
27:54 South Pole for each one of these maps | |||
27:55 then we have to say okay how large is | |||
27:57 this thing compared to you know and we | |||
27:59 have to do some manual tweaking to make | |||
28:02 sure the Avatar position lines up | |||
28:03 correctly on the map so one of the | |||
28:05 things we said okay if we standardize | |||
28:07 this across all our maps then we only | |||
28:09 have to have three different tweaking | |||
28:11 Zoar X number of tweaking x' and we | |||
28:14 don't have to worry about it | |||
28:16 so what I did is I wrote a little tool | |||
28:18 that essentially is already preset for | |||
28:21 the world builders where they can come | |||
28:23 in here and actually let's see here | |||
28:27 where's the camera oh it's under global | |||
28:34 there we go so if I click on this camera | |||
28:36 rig here I've added these little buttons | |||
28:37 basically that's a small map media map | |||
28:39 and large map and if I click on one of | |||
28:41 these what its gonna do is it's actually | |||
28:43 gonna create a brand new camera in the | |||
28:44 scene I'm gonna switch to it it's gonna | |||
28:47 call out some things and actually going | |||
28:48 to take a screenshot of the entire scene | |||
28:51 from an overhead perspective at a | |||
28:53 specific size and what the world builder | |||
28:56 can then do is you can make tweaks to | |||
28:57 that camera and change things so let me | |||
29:02 show you what that looks like | |||
29:06 map camera here it is so if I enable | |||
29:09 this map camera you see we have this | |||
29:12 overhead view and for this particular | |||
29:15 one we actually it's a little offset so | |||
29:18 we actually end up having to change the | |||
29:19 size so those other buttons I showed you | |||
29:21 before are kind of standardized and they | |||
29:24 have this size set but I can set it | |||
29:26 manually now so you can kind of see well | |||
29:29 this is something called an orthographic | |||
29:31 view point that it doesn't matter how | |||
29:34 high it is above the ground all that | |||
29:36 matters is the size like I'm getting | |||
29:39 eaten right now so I'm gonna mute the | |||
29:40 audio yeah so so essentially you know | |||
29:44 those different buttons changed the size | |||
29:47 and as you see as I reduce this size it | |||
29:50 basically zooms me into the map and what | |||
29:52 we've done is standardized the size at | |||
29:55 which these pictures are taken and these | |||
29:57 pictures they can then is this link to | |||
30:00 like the pictures folder can I show one | |||
30:02 of these pictures yeah sure I'll show | |||
30:05 you guys a quick image that I took just | |||
30:08 so you can see what one of these looks | |||
30:11 like yeah so how would I just go up move | |||
30:15 it up there and then max it out there | |||
30:17 yep and then | |||
30:25 told you | |||
30:29 yeah we will show that later guys boy | |||
30:39 please don't look away I think I'm look | |||
30:40 away there we go okay so this is this is | |||
30:45 an example of not that matter probably | |||
30:50 you don't talk about that dinner I guess | |||
30:54 yeah so here here is oh darn | |||
30:58 sorry guys KQ that's the man no no this | |||
31:05 is it's come up right here yeah I won't | |||
31:08 say that you know Bobby's tools have | |||
31:11 been really helpful because this process | |||
31:13 that he's just describing | |||
31:16 we need to his - it took me like close | |||
31:19 to you yes close to almost any hour to | |||
31:22 try to take these screenshots not just | |||
31:25 because like I had a hard time | |||
31:26 positioning to camera but because the | |||
31:28 camera kept on resetting due to some | |||
31:29 scripts that are set on the player so | |||
31:31 with the help of bobby tools like we | |||
31:33 have saved me like they're saying we | |||
31:40 know what that is and then immediately | |||
31:42 following how many developers does it | |||
31:44 take to change a light bulb yes many | |||
31:46 times anyway but you can see this is a | |||
31:48 sample image that you know esteban might | |||
31:50 take into Photoshop and he would take | |||
31:52 this in and actually start basically use | |||
31:55 this as a background and trace over it | |||
31:56 and you can you know paint the lines or | |||
31:59 paint the rocks or something like that | |||
32:00 and it's it's basically a crude image | |||
32:02 but it gives a representation of you | |||
32:05 know the exact layout and how we want it | |||
32:06 to look and since it's a fixed size what | |||
32:09 happens is we can then take that upload | |||
32:11 it to the actual web and not have to | |||
32:13 worry about doing all these coordinate | |||
32:15 transforms and things like that | |||
32:16 so alright guys just in we've got two | |||
32:19 winners for our ice nightmare mask | |||
32:23 congrats - absolute Absolem and | |||
32:26 Admiralty brave for winning that please | |||
32:30 message me barrack and discord if you're | |||
32:32 in discord and if you're in twitch | |||
32:34 message shroud of the avatar what you | |||
32:37 had one and your character name so that | |||
32:40 we can award that to you in the next few | |||
32:42 days let's roll another prize here guys | |||
32:46 choice of the winter pattern glass | |||
32:50 chandelier or floor lamp or the hanging | |||
32:53 potted megapack what do you think this | |||
32:56 one and it's good party alright my | |||
32:59 favorite I personally like to put those | |||
33:01 planes yeah they're really cool so these | |||
33:03 are hanging potted plants and it's a | |||
33:05 mega pack so you get the azalea's ivy | |||
33:07 and sword plants 9 total which is going | |||
33:10 to make your home very nice in Charlie | |||
33:13 avatar we're going to way to those packs | |||
33:16 type exclamation | |||
33:22 plants well you know there's lots of | |||
33:24 words exclamation plants to win them | |||
33:27 we'll give it a second | |||
33:28 plants so I'm gonna go ahead and switch | |||
33:33 over to what is my developer server so | |||
33:36 you guys this is not live Maps this is | |||
33:43 what you should be seeing next week at | |||
33:46 some time so we've been working hard to | |||
33:50 increase the feature set well really | |||
33:53 restore the feature set of maps so for | |||
33:57 those of you who used it before we | |||
33:59 acquired so to map you had the ability | |||
34:01 to let's say if you own a player on town | |||
34:04 you would have the ability to modify | |||
34:07 that if you you know let Jacob know in | |||
34:10 addition you could add your own personal | |||
34:13 points of interests on the map so that | |||
34:17 they would only load for you essentially | |||
34:19 and so what we've done is we added a lot | |||
34:21 of this back in addition and we that in | |||
34:24 a new map that should be around here I | |||
34:28 know where hi lol skirts is high bail | |||
34:31 out skirts so we can just preview that | |||
34:32 real fast we'll just use this as an | |||
34:35 example of kind of how someone with def | |||
34:39 hours can edit the map now so before we | |||
34:42 brought this back rock eric is my dev | |||
34:45 counts this is all hooked up to shroud | |||
34:48 of the avatar calm so you login with | |||
34:51 your actual forum account or your | |||
34:53 account same way you would with the | |||
34:55 forums and that'll bring you to my | |||
34:57 account log out everything like that | |||
34:59 these are debug messages so just so what | |||
35:03 we do is we start editing this map and | |||
35:05 we get a bunch of options over here and | |||
35:07 so these are the same options as if I | |||
35:09 owned this map so people who actually | |||
35:12 own player own towns will be able to | |||
35:15 have these options and that's going to | |||
35:17 be automatically hooked up to their | |||
35:20 account so there's no more asking Jacob | |||
35:23 to associate your account with your P ot | |||
35:26 and as that moves forward we don't have | |||
35:30 all of the tools yet but we will | |||
35:32 with the peyote process be able to get | |||
35:35 dan who does all that work to also | |||
35:38 change your map in or your Quixote in | |||
35:43 the maps as well so you know if your | |||
35:45 biome changes or something along those | |||
35:47 lines then we can update that and | |||
35:49 reflect here so this is you know a bunch | |||
35:55 of different tools and maybe actually I | |||
35:56 should go to go back to our overworld | |||
35:59 map and look at it Pio T because this | |||
36:01 would be the how you look at it in | |||
36:05 Opticon someone has a quick reminder for | |||
36:08 everybody this map system is accessible | |||
36:12 now right where do you go for its a | |||
36:14 shroud of the avatar comm slashing map | |||
36:16 so we have a bunch of things in in | |||
36:19 progress and as you see all these | |||
36:22 village slots are a little bit offset | |||
36:24 that's so again we're retooling this and | |||
36:28 we're trying to hook up all of the game | |||
36:30 data that we can so as we move forward | |||
36:33 you're going to see a lot more data in | |||
36:35 game and not on the website and also | |||
36:37 these lots for example in the lot | |||
36:39 ownership is going to be automatically | |||
36:41 populated as you see here this is | |||
36:46 automatically populated but it's very | |||
36:48 wrong looks like it's rotated 90 degrees | |||
36:50 or yes so this this comes back to all | |||
36:52 those coordinate transforms well what | |||
36:53 I'm actually doing is I'm going through | |||
36:55 each lot or hpod actually in scrubbing | |||
36:58 where the lots are and saving that | |||
37:00 positional data to save the work of the | |||
37:03 pot owner from having to go place those | |||
37:04 manually so we're gonna all actually be | |||
37:07 placed on your pot automatically and | |||
37:10 there's some other cool features that | |||
37:11 we'll be able to do as well such as | |||
37:13 populating areas of interest and things | |||
37:15 like that that pop up on your compass | |||
37:17 we're also couple under map something | |||
37:19 I've recently got word there's a lot of | |||
37:21 stuff we can do | |||
37:27 yeah and so this is the functionality | |||
37:30 that you guys had before the only | |||
37:33 difference really is that we removed | |||
37:35 your ability to teach Lots so what the | |||
37:39 lots are going to be driven so right now | |||
37:40 when this goes live it's not going to | |||
37:43 look bad like this but the lots will not | |||
37:47 be able to be manually updated it's | |||
37:49 gonna be pulled from the game but these | |||
37:51 things like any labels that you have and | |||
37:54 this is in public data I'm sorry Sean | |||
37:56 but if I'm messing up your town but it | |||
37:59 is not it's only on my server so don't | |||
38:02 worry about it but this is a great | |||
38:03 example of a town owner who's really | |||
38:06 gone above and beyond to keep this up to | |||
38:10 date and so we really want to enable | |||
38:11 those people so that when someone comes | |||
38:13 to a P OTE they can see oh well you know | |||
38:17 it was updated recently and like a look | |||
38:19 at where all these cool things are we | |||
38:21 want to you know have a hybrid approach | |||
38:23 where some of that stuff comes from the | |||
38:25 game | |||
38:25 it's authoritative and you don't have to | |||
38:27 worry about updating it and the other | |||
38:29 stuff you can go nuts so I'm going to | |||
38:33 show you one last thing and this was a | |||
38:35 big request so this is kind of like how | |||
38:40 the workflow goes and I'm gonna sign in | |||
38:44 with my normal my Kiku starfish account | |||
38:50 so this is a non dev account so let's | |||
38:52 say that I want to put some notes on my | |||
38:55 map here I'm gonna go ahead and turn the | |||
38:59 edit mode on and it's going to tell me | |||
39:00 that I don't own this map so then the | |||
39:03 marks that I'm making are not going to | |||
39:05 persist for anyone except for me that | |||
39:06 being said I have all these options to | |||
39:09 insert something into my PLI layer which | |||
39:13 is my points of interest guys if you | |||
39:15 have any questions for anybody else just | |||
39:18 ask him in chat twitch or discord and | |||
39:20 yeah loose Kimber saying that she wishes | |||
39:23 that she could put hers in again I | |||
39:26 mentioned earlier we're gonna have part | |||
39:29 of this change is enabling all the devs | |||
39:31 to add player own towns and stuff like | |||
39:34 that so we'll definitely get a | |||
39:36 submission process going to miss | |||
39:38 the mist to get any mist player on towns | |||
39:42 on the actual map I know you know this | |||
39:45 area in particular isn't necessarily | |||
39:47 up-to-date so please if that's if you | |||
39:50 guys are seeing things missing on the | |||
39:52 map make sure to open a bug for it | |||
39:55 because we do have a huge list of stuff | |||
39:58 to do but we just want to make sure we | |||
40:00 have everything on that list so here I'm | |||
40:03 just adding a little home let's see I'm | |||
40:06 gonna add it to the pallidus chart false | |||
40:08 because I'm role-playing that you know I | |||
40:11 live in the shortfalls and so this is | |||
40:14 going to be home sweet home and then I'm | |||
40:18 gonna say right under that big shard in | |||
40:23 the middle yeah so this is my personal | |||
40:28 Pio I this is only going to show up for | |||
40:30 me and so when whenever I load this map | |||
40:33 right now this stuff is not available in | |||
40:37 game so you can't actually type into the | |||
40:41 browser | |||
40:42 in what we're gonna do moving forward is | |||
40:45 automatically log you in when you log | |||
40:48 into the game so what will happen is you | |||
40:51 just open your map and all of your stuff | |||
40:53 will automatically be there populated so | |||
40:55 you won't actually have to login in game | |||
40:57 or do anything like that and so these | |||
41:00 are you can do them pretty much wherever | |||
41:02 you want little rifts in I really messed | |||
41:07 up rifts in a lot too because I've been | |||
41:08 testing here again you can see all these | |||
41:11 lots down bottom this is a working | |||
41:14 furnace yeah very big work in progress | |||
41:17 but you know my house is right here so | |||
41:21 I'm going to add a Pio I we've also made | |||
41:24 some recent changes to rotations of the | |||
41:27 game yeah it's previously the arrow in | |||
41:31 you know dictating the direction of your | |||
41:33 avatar and the game was dictated from a | |||
41:36 file a web server somewhere and it was | |||
41:38 kind of a pain in the neck update | |||
41:40 recently that has been changed to | |||
41:42 actually be dynamic and with the zone so | |||
41:44 there's some Corrections we have to make | |||
41:47 likely have to make going back to make | |||
41:49 sure you know | |||
41:49 if you see yourself walking backwards on | |||
41:51 a map or something like that within the | |||
41:52 next few days those likely need to get | |||
41:55 fixed feel free to bring those to our | |||
41:56 attention we have two more winners here | |||
42:00 for those plants Congrats to Thor | |||
42:02 hoarding good sorting good and Quinn | |||
42:07 Zorich right very cool names I thought | |||
42:10 you know both of us same but Quinn is a | |||
42:12 favorite of mine actually two before | |||
42:14 from the TV show sliders not seen it oh | |||
42:18 it's good you have to see it's really | |||
42:20 good it's officeholder yeah well 90s or | |||
42:24 something like that oh yeah the idea is | |||
42:28 if you guys like parallel world stuff | |||
42:30 that's a good teach so to elaborate on | |||
42:35 some of the things that are going to be | |||
42:37 coming these the Quixote and the | |||
42:41 personal lair stuff will be out next | |||
42:43 week and at your fingertips and then we | |||
42:46 don't need a game patch for this no no | |||
42:49 this this all automatically just poof | |||
42:51 some peers yes now we'll be in the game | |||
42:54 yeah welcome to the future the dynamic | |||
42:58 areas of interest so you'll notice some | |||
43:00 of these earlier or these newer maps | |||
43:01 like outskirts and things like that | |||
43:03 don't have any actual map markers on | |||
43:05 them that will hopefully come in the | |||
43:08 next patch can be dynamically added | |||
43:09 based on they actually have to discover | |||
43:12 these locations | |||
43:15 yeah we've got a lot of cool abilities | |||
43:18 now that we kind of have full ownership | |||
43:21 where Bobby can you know add things to | |||
43:25 the map that you wouldn't get on the | |||
43:27 website so example would be yet NPC's | |||
43:31 quest points of interests or you know | |||
43:37 ideally maybe in the future party | |||
43:39 members I keep on pushing that well yeah | |||
43:41 absolutely need I think it's yep and so | |||
43:48 it's great ideas and I think it'll be | |||
43:51 yeah and the one thing that we have as a | |||
43:54 major blocker for maps is the | |||
43:57 incompatibility on | |||
43:59 so I am a big Linux user so that kind of | |||
44:03 bothers me because I can't really test | |||
44:05 on my on my client yeah yeah just like | |||
44:11 going down the hall yeah so you know | |||
44:16 that's that's another really big | |||
44:18 priority for us we need that in order | |||
44:20 for this to be an appropriate solution | |||
44:22 across the board for launch and you know | |||
44:26 I we've been listening closely to you | |||
44:29 guys what you guys have to say about | |||
44:31 maps in the forum so I'm discord | |||
44:33 everything else so but us oh this one | |||
44:45 that was close so yeah we've been | |||
44:50 listening to you guys so if you have any | |||
44:52 suggestions put it in the suggestion | |||
44:55 forum or the feedback forum the wish | |||
44:59 list if even if you have a crazy idea | |||
45:01 about Maps you know so do a lot of | |||
45:04 people here so you might be on the same | |||
45:06 page with Chris or stars | |||
45:16 speaking of submitting things we use the | |||
45:19 forms for a lot of this sort of stuff | |||
45:20 bug fixes that you guys report bugs from | |||
45:25 and then now we're talking about Matt | |||
45:27 the map system and I have a feeling that | |||
45:30 we're going to need possibly a community | |||
45:33 you can tell us if you think we need or | |||
45:35 not a section of the forum's doing this | |||
45:37 one one area that you can submit and | |||
45:39 talk about the maps both submitting | |||
45:42 Corrections new features well everything | |||
45:46 basically because we you know it would | |||
45:47 be its own yeah catch all you guys talk | |||
45:50 about you know your updates to your own | |||
45:52 your own maps and towns that sort of | |||
45:55 thing and we're gonna be after the | |||
45:58 holiday break again this is the last | |||
46:00 community livestream of the year and | |||
46:02 we're gonna have we're gonna come back | |||
46:03 in 2018 the actual next live stream | |||
46:06 there is gonna be the our 49 telephone | |||
46:09 and then these community live streams | |||
46:11 but once we get rolling into the new | |||
46:13 year we're gonna be as we as we get | |||
46:16 closer to our candidate candidate launch | |||
46:18 date that we know it's this week we want | |||
46:21 to update the forums to reorganise you | |||
46:25 know just make it a little bit more or | |||
46:27 live and a lot of the forms right now | |||
46:30 are somewhat outdated in terms of mainly | |||
46:33 where they are and we want to make a | |||
46:35 little simpler have a community section | |||
46:36 have a game section that sort of thing | |||
46:39 and that will slip in there a map | |||
46:40 systems section so you guys have | |||
46:45 anything else you wanted to mention | |||
46:47 otherwise we have just actually a few | |||
46:48 minutes left | |||
46:50 show that other video yeah all right so | |||
46:54 we've got let's do a let's do a give | |||
47:00 them the last giveaway and a reminder on | |||
47:02 Twitter if you tweet hashtag lbs o th | |||
47:05 Lord very shortly avatar and/or shroud | |||
47:08 of avatar app short of EFT are the on | |||
47:11 Twitter you'll get a chance to win that | |||
47:13 earning a clock tower that we're giving | |||
47:15 away and we're only giving away one of | |||
47:16 those let's let's roll for the last | |||
47:21 other prize and that's the winter | |||
47:23 pattern blast chandelier alert floor | |||
47:26 lamp of your choice where you give away | |||
47:28 two of these now if you win this you | |||
47:31 need to message barrack in discord or | |||
47:34 show the avatar in twitch which one you | |||
47:37 want and then your character name so | |||
47:39 that we can award those to you and you | |||
47:42 want a chance to win then type | |||
47:44 exclamations lamp and as this video | |||
47:47 rolls will a limb but I love good yeah | |||
47:52 okay | |||
47:53 exclamation lamp or excavation I love | |||
47:55 lamp both will work all right here we go | |||
48:07 so this is the start of the mail it's | |||
48:09 love quest you do get 100,000 experience | |||
48:13 at the end of this so it is worth doing | |||
48:16 it is also pretty quick if you know | |||
48:18 where everything is which is what I'm | |||
48:19 gonna be showing you in this video if | |||
48:21 this is your first time here you do have | |||
48:22 to go over to the right to get the key | |||
48:24 you talked to the undertaker and he'll | |||
48:26 let you in so all you do is run over hop | |||
48:30 in the door and get another load screen | |||
48:34 so now we're actually in the male's | |||
48:36 dungeon is it work your way down you | |||
48:42 first encounter some spiders it is kind | |||
48:45 of a large group so try not to pull all | |||
48:46 of them here is the first note that you | |||
48:49 will need later to get through the | |||
48:51 barrier this one's 1972 there'll be four | |||
48:54 papers total that I'll show you where | |||
48:56 all of them are | |||
49:01 so here I'm just gonna take out these | |||
49:03 spiders I could get through if you're | |||
49:06 like me I do have a lot of points | |||
49:08 invested in dr. to MIT and this is a | |||
49:12 primarily skeleton dungeon so it does | |||
49:15 not work very well here so this does | |||
49:18 take me a little bit longer than some | |||
49:20 other type of monsters here in this | |||
49:23 video I'm an adventurer level of 71 and | |||
49:26 I can get through pretty easily so if | |||
49:28 you're around there you shouldn't have a | |||
49:29 problem I will tell you now that if you | |||
49:46 start this dungeon and you're picked up | |||
49:49 to pieces and your client crashes or you | |||
49:52 get deseed you will have to lead all the | |||
49:54 items and restart from the beginning | |||
49:56 otherwise they'll just keep bugging out | |||
49:59 and won't let you through the barrier | |||
50:00 even after you pick everything up so my | |||
50:03 chance a little bit different than yours | |||
50:05 would be because I already finish this | |||
50:06 quest but you mind come over to talk to | |||
50:08 Samuel oh then you talked to Mariel and | |||
50:11 basically they just explained why what's | |||
50:13 going on in this dungeon | |||
50:22 wait I'm not me I can make it into it | |||
50:24 what hello | |||
50:27 and we're doing live streams and I just | |||
50:31 got done DJ it was exciting it was | |||
50:34 amazing I had so much fun and it was in | |||
50:36 it was the release 49 dance party | |||
50:39 because we just did released 49 yeah and | |||
50:43 I think it yeah best movies ever that's | |||
50:46 our little acronym that we are that we | |||
50:48 always do best movies ever because each | |||
50:51 one is the best release ever because it | |||
50:54 is it's the one we just did so thank you | |||
50:57 everyone | |||
50:58 you guys are awesome so released 49 just | |||
51:01 came out tons of awesome content if you | |||
51:04 haven't had a chance to play it please | |||
51:06 do because it's great especially with | |||
51:10 the latest patch frame rates better | |||
51:13 speak because we know we did the dance | |||
51:16 party and you know that is like the | |||
51:18 worst case scenario the most people in | |||
51:21 the most compact space everybody like | |||
51:24 doing their favorite emotes of like | |||
51:26 breathing fire and juggling and doing | |||
51:29 the meteor storm and things like that so | |||
51:32 frame rate isn't awesome but it was the | |||
51:36 best that it's ever been and that's | |||
51:38 because of all the performance | |||
51:39 optimizations we've been doing and of | |||
51:41 course more things in our 49 story | |||
51:43 polish we've got more side quests you | |||
51:46 know and again the plan is to slowly | |||
51:47 expand the side quests to get everything | |||
51:51 in there so as you're going down the | |||
51:53 path of truth love and courage you know | |||
51:56 you can take those side quests to level | |||
51:59 up your character so you're staying | |||
52:00 strong as you're going through there and | |||
52:02 part of those side quests are we're | |||
52:05 slowly adding those side quests where | |||
52:06 you can get all those cool truth love | |||
52:08 and courage armor pieces this release we | |||
52:12 added the gloved ones we added some | |||
52:14 improvements to the conversation so now | |||
52:16 the NPC's if you say different things | |||
52:18 they're not just gonna say I don't know | |||
52:19 we're gonna try and guide you back to | |||
52:21 the things they do want to talk about so | |||
52:23 they'll say well I'm not sure what you | |||
52:26 were talking about but I'd really like | |||
52:28 to talk about you know that undead are | |||
52:29 that's coming over there you know we did | |||
52:32 some more polish on Blood River and IV | |||
52:33 outskirts we got to new scenes lesia | |||
52:37 mines in East long fall wetland and | |||
52:39 apparently we finally got it right with | |||
52:42 a mine this time I think that was the | |||
52:44 posts that I've seen that we finally did | |||
52:47 it right we finally did a mine right so | |||
52:49 yay for us we did some more MPC behavior | |||
52:54 polish and additions so dragons are a | |||
52:57 little more challenging to fight so | |||
52:59 again that's one of our top 10 | |||
53:00 priorities is improving MPC behaviors | |||
53:03 and so you're gonna see that every | |||
53:04 release of us just do a little more a | |||
53:05 little more to make them better and like | |||
53:09 I said more virtue armor oh we got a | |||
53:10 bunch of new recipes and patterns | |||
53:12 including in-game versions of winter | |||
53:16 stuff and make a difference things | |||
53:18 similar UI polish you guys were getting | |||
53:21 some sneak peaks on the map stuff that | |||
53:23 these guys are working on it's so | |||
53:24 exciting I can't wait to see like quest | |||
53:26 step on the map it's kind of the whole | |||
53:28 point on the map right map should help | |||
53:29 you with your quest | |||
53:31 let's see combat balance new decorations | |||
53:35 the clock towers if you haven't seen the | |||
53:36 clock towers they're awesome I saw some | |||
53:38 money doing their best mcfly impression | |||
53:42 I think they said they had climbed up in | |||
53:43 the town we're actually giving away an | |||
53:45 ornate wood street signs so for those of | |||
53:48 you with towns | |||
53:50 you can now label all your streets and | |||
53:52 your towns I know some people are super | |||
53:54 excited about that and crown merchants | |||
53:55 so our goal is to get everything that's | |||
53:58 on the store inside the game so you can | |||
54:00 buy with crowns and we're well on our | |||
54:02 way for that so those are in the game | |||
54:05 and now you can start buying almost I | |||
54:08 think not quite everything but it's | |||
54:09 getting close so the crown merchants are | |||
54:12 in the game and of course our 47 telefon | |||
54:14 and man if you haven't seen that | |||
54:17 snowflake cloak that Fletcher did it's | |||
54:21 gorgeous and the but ice bow and the ice | |||
54:27 staff they've got a bug right now with | |||
54:29 the little birdie symbol on it just kind | |||
54:31 of looks stuck on there | |||
54:33 Fletcher's fixing that it should be | |||
54:35 going in more than a patch really soon | |||
54:37 and then audio polishing PSX polished so | |||
54:39 our 49 was huge so just for reference | |||
54:41 you know we do a page | |||
54:43 count on how big each release is and | |||
54:45 usually the average you need somewhere | |||
54:47 between 13 and 15 pages and this one | |||
54:50 look like 18 pages long so it's | |||
54:51 literally one of our biggest releases | |||
54:53 ever despite being a short release so | |||
54:55 I'm not sure what my team is doing but | |||
54:58 they're getting faster so they're | |||
55:01 awesome and so I've told them there I'm | |||
55:03 only going to give them three hours to | |||
55:05 do the next release since they they work | |||
55:07 faster when I give them time down so so | |||
55:10 I told them they have locked down like | |||
55:12 in three hours so we're gonna do release | |||
55:14 50 next week just kidding it's not real | |||
55:17 please the whole hooker beyond that | |||
55:19 that's not gonna really happen it's not | |||
55:22 really gonna happen please look at the | |||
55:23 schedule speaking of that Hugh one | |||
55:25 schedule got posted so you if you | |||
55:28 haven't checked it out we posted our Q 1 | |||
55:30 2018 schedule so you'll see the dates | |||
55:32 for at least 50 51 and 52 and release 52 | |||
55:37 is our launch candidate and we pretty | |||
55:41 much believe that that's gonna be our | |||
55:42 launch version and what does the launch | |||
55:43 mean launch means that we are going to | |||
55:47 move out of early access that means | |||
55:50 we're gonna take that big yellow giant | |||
55:52 piece of text that sits up in your left | |||
55:54 corner and that's not going to be there | |||
55:56 anymore and we're gonna move out of | |||
55:58 early access on Steam and we're gonna | |||
56:00 start marketing so we can grow our | |||
56:01 community and we can start you know like | |||
56:03 the signal fires and start getting | |||
56:05 people in the game more so we're gonna | |||
56:07 get out of you know sort of pseudo | |||
56:10 stealth mode so we're super super | |||
56:11 excited by that and that's in March so | |||
56:14 very much and so Q one's got a lot of | |||
56:16 cool stuff in it more performance | |||
56:18 improvement more story polish more side | |||
56:21 quests physical goods so cloth map | |||
56:25 Scotty's been working super hard on that | |||
56:27 you guys got to see that in the last | |||
56:28 tell upon the work you've been doing on | |||
56:30 that and don't forget to update your | |||
56:31 mailing address on the website we have | |||
56:33 notices all throughout the website we | |||
56:35 need your accurate shipping address to | |||
56:38 ship you those things and we're gonna | |||
56:41 have a new creature wild boar it looks | |||
56:44 really cool and we're going to be doing | |||
56:46 polish on all of | |||
56:49 animals so wolves and bears and those | |||
56:52 guys | |||
56:53 we know they they don't look great so | |||
56:56 we're polishing all those guys they're | |||
56:57 gonna look awesome I and all the | |||
56:59 associated gear with with them so wolf | |||
57:02 hat and a bear hat and the trophies all | |||
57:04 those are getting visual upgrades in q1 | |||
57:07 and of course | |||
57:09 oh and heraldry so finally we're going | |||
57:12 to get to heraldry so we're gonna be | |||
57:13 working with the College of alarms and | |||
57:14 those guys so you're gonna be able to | |||
57:16 work with them to get a your crest made | |||
57:19 we're going to be able to connect that | |||
57:20 to your account and show that on the | |||
57:22 game on a Tabard | |||
57:24 so there'll be custom that will be | |||
57:26 custom pieces of gear for each of the | |||
57:27 armor type and a triangle shield and a | |||
57:30 banner and names on tombstones and in | |||
57:33 the credits and in the Domesday book | |||
57:35 that's going to work that's gonna be the | |||
57:36 same kind of that'll be on your account | |||
57:37 page as well Luke rolls so parties | |||
57:40 you'll be able to divide up your loot | |||
57:42 figure out how you want to do that and | |||
57:44 the ability have multiple characters all | |||
57:47 that's coming in q1 amongst a whole | |||
57:48 bunch of other stuff if you haven't read | |||
57:49 the q1 Post check it out it's actually | |||
57:52 linked in the weekly update and all we | |||
57:55 got so excited about Movember and how | |||
57:57 successful that was with raising almost | |||
57:59 3 grand that we added a few more | |||
58:01 Movember items those are going to be | |||
58:03 coming in released 50 we showed a few | |||
58:06 sneak peeks of those in the weekly | |||
58:07 update and that includes a new mustache | |||
58:12 shield because you gotta have more | |||
58:13 mustache though mustaches are awesome | |||
58:16 and also this week I mean it's been a | |||
58:20 crazy week so much stuff going on we've | |||
58:21 also posted the release 48 missed | |||
58:23 questions so those are up there and you | |||
58:25 can check those out and we also posted | |||
58:27 about some pledge rewards that we | |||
58:30 retired but we replaced them with really | |||
58:32 cool stuff so the two-week Head Start is | |||
58:35 going to be replaced with a replenishing | |||
58:37 box of obsidian training accelerator | |||
58:40 potions so basically those are a way for | |||
58:42 you to drink a potion and it's going to | |||
58:45 take your old experience and it's going | |||
58:48 to accelerate how fast your skills go up | |||
58:51 using that old experience now | |||
58:55 be sure we're clear on that it's not | |||
58:56 gonna make you get more experience it's | |||
58:59 just gonna accelerate how much you use | |||
59:01 out of it how fast you're using it out | |||
59:03 of the pool so just want to make that | |||
59:05 clear | |||
59:06 you're not gonna gain experience faster | |||
59:07 using these so I know that was some | |||
59:11 people weren't clear on that and then a | |||
59:13 pig named early those of you are | |||
59:16 eligible for that we're gonna give you | |||
59:17 some name change vouchers and the cool | |||
59:19 new runic letter decorations that we | |||
59:23 just created this release and for those | |||
59:26 of you eligible for bat bat lists you're | |||
59:28 gonna be able to keep that object that's | |||
59:29 a container that looks like a book but | |||
59:31 we're also gonna make you a new thing | |||
59:32 which is this cool globe that shows it's | |||
59:36 the new globe of new Britannia that | |||
59:37 shows no bee and the hidden bail and | |||
59:39 it's gonna kind of hint at the rest of | |||
59:41 the world but it's kind of got to be | |||
59:42 this sort of you know like old world | |||
59:44 maps of like there be dragons here kind | |||
59:46 of thing and I think that's all my news | |||
59:49 and we're gonna be going to the holidays | |||
59:52 I won't be here next week because I'm | |||
59:54 taking a little break but thank you | |||
59:57 thank you thank you | |||
59:58 players and once again thank you amber | |||
60:00 rain for convincing me to DJ I had a | |||
60:01 blast and thank you brazen spirituality | |||
60:03 for teaching me how to use the software | |||
60:06 it was breeze I just need to remember to | |||
60:08 eat the mic as what they say that means | |||
60:12 kid my mouth a really really close to | |||
60:13 the mic but it was blessed thank you | |||
60:15 thank you thank you community you guys | |||
60:17 make this happen for us | |||
60:18 happy holidays okay we have just a | |||
60:23 couple more things to show we have the | |||
60:25 last prize of the day the ornate hanging | |||
60:28 potted megapack two of those type in | |||
60:31 exclamation what did I say plants oh | |||
60:36 never mind | |||
60:38 I'm so excited with those plants I never | |||
60:41 mind | |||
60:41 well we already gave those oh yeah Susan | |||
60:45 I know it's on the lamps the lamps | |||
60:48 exclamation I love lamp sure an | |||
60:54 exclamation lamp yes yes okay so I'm | |||
60:56 going to keep rolling on that everybody | |||
60:58 we give it a few more minutes well | |||
61:00 Estevan has a journey the show which we | |||
61:03 kind of show it already sort of kind of | |||
61:05 yes well so uh see how slide into this | |||
61:09 chair | |||
61:10 so yeah this past release I was tasked | |||
61:14 with adding a new antique shop to | |||
61:19 central Brittany now we made this really | |||
61:22 special and I am really grateful I got a | |||
61:24 chance to do this was that this this | |||
61:26 actually came from Richard so stars dad | |||
61:31 had an antique shop in Baton Rouge | |||
61:34 Louisiana and right now we can see this | |||
61:36 is what the actual antique shop looks | |||
61:38 like well his father passed away a | |||
61:43 couple years ago but back in the day | |||
61:46 this was stars father Carey Long's | |||
61:50 antique shop and so I was tasked with | |||
61:52 bringing that into central Brittany so | |||
61:56 uh and then let's go into the game unit | |||
62:02 a client a quick question from the chat | |||
62:07 here yes who won the well it's not for | |||
62:11 you guys sorry who won the Shroud | |||
62:13 contest in Stars DJ set so he was DJing | |||
62:16 from 2:00 to 4:00 you know for the dance | |||
62:18 party and he said if anybody can | |||
62:21 identify which song was it was that the | |||
62:25 word shroud was mentioned in and he did | |||
62:28 selected he has it he will contact the | |||
62:31 the person who got it | |||
62:34 there was at least one winner on that | |||
62:36 but I don't actually know the song | |||
62:38 offhand guys but just if you really want | |||
62:41 to know | |||
62:42 we'll have star post in the forums and | |||
62:46 since we're logging in here we are | |||
62:49 rolling for those glass lamps that we | |||
62:51 have two winners now Congrats - and | |||
62:54 again this is your choice this is the | |||
62:56 pattern glass chandelier or floor lamp | |||
62:59 you need to choose which one and then | |||
63:00 send it to me barek Congrats to | |||
63:03 Ledbetter that's led betr and Daniel J | |||
63:07 MCL for winning one of those Congrats | |||
63:10 that is all our prizes for today except | |||
63:11 for the Twitter or Nate clock tower you | |||
63:14 can still get a chance to win that if | |||
63:15 you have to take lbs OT a or a try | |||
63:18 avatar on Twitter and we will have that | |||
63:20 going until the end of this livestream | |||
63:22 yeah so we're loading into central Brady | |||
63:25 now | |||
63:28 so yeah if you visit central Brittany no | |||
63:32 this is in the center of Brittany yes | |||
63:34 yes here where there was once an | |||
63:40 abandoned was just a warehouse building | |||
63:43 now we can see our recreation of Stars | |||
63:46 dad antique shop that used to be in | |||
63:50 Baton Rouge Louisiana | |||
63:52 so I recreated everything you know down | |||
63:55 from the window the way the windows look | |||
63:57 to the exact layout within the actual | |||
64:01 antique shop so I sat down with star in | |||
64:03 this exact same room and he told me | |||
64:05 where the counter was you know kind of | |||
64:08 how the antiques were laid out here in | |||
64:18 the back you know have a kitchen just as | |||
64:21 the actual antique shop had and a | |||
64:24 workshop down to a courtyard with | |||
64:28 flowers and gardens and statues and even | |||
64:31 a syrup kettle well it's his name but it | |||
64:36 was actually filled with a goldfish but | |||
64:43 yeah pretty nice dad we get to do things | |||
64:47 like this in shadow the avatar where you | |||
64:49 know you know there's there's a little | |||
64:52 bit more of a meaning to the stuff that | |||
64:54 we put in the game and I'm pretty | |||
64:56 grateful I got the opportunity to make a | |||
64:59 version in the game of stars dad antique | |||
65:02 shop yeah that's really amazing and it | |||
65:04 laid out he just even though you need | |||
65:06 items within it say yeah I recreated | |||
65:10 everything he kind of sketched out for | |||
65:12 me and you know the way the windows look | |||
65:14 and stay right there so we can give the | |||
65:17 viewers a low chair and forth so there's | |||
65:20 the one in game and there's the one the | |||
65:24 actual future yes | |||
65:27 yeah there it is all done Wow | |||
65:31 yeah and you can wear did you say | |||
65:34 suppose you can visit it in central | |||
65:36 Brittany yes and I believe Scott | |||
65:38 Jennings loved mad made a MPC for him as | |||
65:41 well so his dad will actually be inside | |||
65:44 somewhere that's good yeah yeah we we | |||
65:47 have other things in the game can't | |||
65:49 think of any offhand but portraits and | |||
65:53 just recognition of Oh Helen Garrett's | |||
65:58 memorial is somewhere that answered | |||
66:00 which town but Ellen Gary is more | |||
66:04 one of those things that we do to | |||
66:05 recognize developers but uh you know the | |||
66:08 community - there's a lot of things like | |||
66:10 that as well well I hope you guys | |||
66:13 enjoyed this presentation the map system | |||
66:16 and some of the little things in the in | |||
66:18 the in the game can we switch to them I | |||
66:20 mean we'll do a close out with us and on | |||
66:23 the main now I gave away all the prizes | |||
66:24 right guys yeah I think so except for | |||
66:27 the tower and that is on Twitter so | |||
66:29 we'll do that after this livestream | |||
66:31 concludes give it a like 15 minutes half | |||
66:33 hour and then we'll tweet the winner on | |||
66:35 Twitter and we showed the two videos we | |||
66:39 showed all the map stuff although I have | |||
66:41 a feeling that we're gonna need another | |||
66:43 livestream session sometime next year to | |||
66:44 update the community | |||
66:45 on what's going on here and you know you | |||
66:48 all you guys are really deeply involved | |||
66:49 with the map system in one level or | |||
66:51 another there's a lot of cool stuff that | |||
66:53 we want to share or that so unless | |||
66:56 there's something else you guys wanted | |||
66:57 to mention happy holidays Merry | |||
67:00 Christmas Happy Hanukkah happy Festivus | |||
67:03 etc and that one too | |||
67:07 you know Happy New Year Happy New Year | |||
67:09 because whenever it you guys have a safe | |||
67:11 and happy holidays seriously all of you | |||
67:14 we you know we we love you the community | |||
67:16 we're gonna be in-game some of us just | |||
67:18 plain to you know I'm going to be during | |||
67:20 the holiday break just pop it in walking | |||
67:22 around seeing what the community is | |||
67:23 doing but most poorly you don't have a | |||
67:25 great and safe time with your families | |||
67:27 and open up those presents and have that | |||
67:31 cheesecake or whatever the desserts are | |||
67:33 at the family dinner and we'll see you | |||
67:35 guys back here in 2018 | |||
67:39 goodbye everyone | |||
67:44 and slide billion | |||
Latest revision as of 21:38, 15 January 2018
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Transcript[edit]
00:00 Philip alright get this show on the road 00:04 do whatever how many people got in the 00:07 chat here when we go live in five or 00:12 bringi 00:13 do oh wait we're shit where's Chet 00:17 there's Chad okay I supposed to say 00:19 three two one you just those are signed 00:20 by okay oh really five board and right 00:26 there we are 00:27 hey guys this is our final of the final 00:31 final final community livestream the 00:33 last one of 2017 we've had a full year 00:36 of almost every Friday except for the 00:39 telethons and you know the things of 00:42 livestreams and we've we've had a great 00:44 time with you guys in twitch and discord 00:47 chatting with you and showing you a 00:49 bunch of cool stuff that comes up in 00:50 that following releases now that we're 00:53 in release 49 we're already hard at work 00:55 on release 50 stuff it's gonna be a new 00:59 year next year is just uh well well 01:03 let's start talking about that because 01:04 he has a whole lot of exciting things 01:06 that he wants to share a lot of the 01:07 stuff that's been in the quarterly 01:09 update that we put out this week some of 01:11 the instruction details for our 49 and a 01:14 bunch of other zone introductions 01:16 speaking of introductions My name is 01:19 Matthew Anderson 01:19 I am Barrick in the community as you 01:21 guys know and I have with me a whole 01:23 group of guys that are experts in 01:26 various fields you know it's like the 01:28 news reporters like they introduce like 01:30 the what wouldn't you know your 01:32 expertise and then they introduce 01:35 everybody I'd like to do that actually 01:37 right now sorry was Corey now this 01:39 actually core yeah in the community I 01:42 mean everybody knows yes and before that 01:44 it was well yeah there was a line before 01:47 course yeah definitely I'm Corey quirk I 01:51 am a web developer here I do other 01:54 things as well my term is web wizard web 01:57 wizard boys are I like that name yeah 01:59 chaotic web wizard and yeah that's 02:04 that's pretty much it I go by more in 02:08 the community also my dad 02:10 name is rock or okay form rock Eirik 02:14 wait wait wait a minute let me write 02:16 these down yeah and cuckoo I'm cuckoo 02:19 starfish on twitch retired you know 02:21 you're done you're still yeah cuckoo 02:23 starfish on twitch in on discord too 02:31 many it goes deep because you've been on 02:33 these a live stream have you been on the 02:35 fried live stream it just I don't think 02:36 I've been on a Friday last year before 02:38 no no all right you're in for a treat 02:40 I'm really excited it is really amazing 02:43 it's like the community the questions 02:46 they ask well blow your mind you guys 02:48 better ask good questions here because 02:49 we got a whole bunch of people here 02:50 we're gonna answer them we're gonna be 02:51 talking about the map system today we're 02:53 showing a few things core has been 02:56 working on it and then Bobby Bobby 03:00 Thompson in stand up notes when we dr. 03:04 Bob around here but I go by undone yeah 03:07 technically a doctor that's neither here 03:14 nor there I'm not I've done a lot of 03:17 work on like traps in Iraq was in the 03:19 game recently been working a lot on the 03:23 map implementation and we got Cory on 03:26 board to start doing some of the web 03:27 stuff of that 03:29 acquired go to map which we'll talk more 03:33 about later Bob soon I never heard of 03:34 that what that doesn't yeah we'll talk 03:37 with detail I work we acquired it and no 03:39 longer call it well yeah we need a 03:44 better name yes known previously known 03:49 as yeah we're yeah we have to actually 03:51 obviously mention it to tie it over but 03:53 we call it what now them the map system 03:56 I guess let's just yeah I think over the 04:08 holiday break an unofficial name for our 04:11 map system yeah I know that's been 04:17 amazing I'm I'm glad we have that and I 04:20 know the community you guys are glad 04:22 that we had that because we're gonna be 04:24 able to do so much more 04:25 you guys can talk about that and give a 04:26 little sneak peek as to what's possibly 04:29 coming up but first we have a few 04:31 announcements here and then we're going 04:32 to pick what oh I'm sorry 04:40 you are on this livestream that I just I 04:44 just feel your presence all the time 04:46 yeah everybody knows you does everybody 04:48 know esta Menzel devour right sorcerer 04:50 Steve yes yes and of our robos are here 04:54 inside the avatar and Messier all right 04:57 there trusty one forms so the circle is 05:00 complete though we may have star who is 05:03 DJing during the dance party I don't 05:05 know how many of you guys in chat were 05:07 able to join the dance party and luck 05:08 sanctuary but he D Jade and had some 05:11 really an awesome music plane in fact I 05:14 think I just saw him pop his head over 05:17 to the window so you may barge in here 05:18 at any moment but let me get in some 05:20 news here sorry with the prizes that 05:22 we're gonna give away today and I think 05:24 we're gonna double these up here since 05:26 it's the last livestream of the year we 05:28 have the choice of the winter pattern 05:31 glass chandelier or floor lamp the 05:34 ornate hanging potted megapack now this 05:37 this this is really mega as it has not 05:39 only in an azalea I think I print 05:41 that type of plant right it's ivy which 05:44 is a nice painting you know do you want 05:46 the hanging and a plant like the hanging 05:48 the hanging leaves of the hanging plant 05:50 and a sort language doesn't have real 05:53 swords that'd be cool though it gets 05:55 dangerous yeah okay yeah specially the 05:58 other like your your chair under it and 06:00 you're just like so we're giving away 06:03 three of each of those the mega pack has 06:06 three so three times three ladies and 06:09 gentlemen is nine for all you that then 06:13 take advancement actually it's not even 06:15 a man Matt I think that Luke Cage that's 06:17 as much mammals as I can handle 06:20 all right so we're gonna give away two 06:22 of those will be again the mega pack and 06:25 all these are in the add-on store do you 06:27 want to get a look at what we're giving 06:31 away here today and then to ice 06:32 nightmare masks those been around for a 06:34 little while now but very cool still 06:36 literally cool and literally I see and 06:39 for our Twitter Prize this one I I 06:43 thought you know well geez you know I 06:45 like to give away something that 06:46 everybody can can have right away 06:48 something wearable but one of the things 06:51 that we released in our 49 on the atom 06:54 store and there is a I believe there's a 06:57 craftable version is the ornate clock 07:00 tower so there's a craft world clock 07:01 tower to 07:04 the ornate one is in the store and that 07:06 one I wanted to give away on Twitter now 07:09 you have to have a property for this 07:10 sort of thing 07:11 or a town I believe but it is very very 07:14 cool and I think we're gonna be maybe 07:17 making cosplay some more in the future 07:19 well that is on Twitter so during this 07:21 entire live stream if you tweet hashtag 07:24 lbs OTA that sentence for Lord British 07:27 art of the avatar and or at shroud of 07:30 the avatar you get a chance to win that 07:33 and we'll give that away at the end of 07:35 the livestream just one of those all 07:38 right so other events news again we just 07:41 that I had the dance party some of you 07:43 guys were in I think they're still 07:45 dancing actually and Lux thing to worry 07:47 so if you're um just tuning in right now 07:50 and you want jump in the game and see 07:51 what's going on interesting query well 07:53 you're watching us now you can totally 07:54 do that we have this weekend just kicked 07:58 off the new Britannia carolers creative 08:00 writing contest now we have two contests 08:03 going on simultaneously right now just 08:05 give everybody something they work for 08:07 over the holiday break and this creative 08:09 writing contest is just a simple you 08:12 know right like I think that above 08:13 Matt's word limits like 800 words so 08:15 you're not writing a book or anything 08:16 crazy like that yeah but it's a simple 08:20 write a poem write a song sing a song 08:22 you know you can't you can I don't think 08:24 I've been in the rules specifically but 08:25 you can create a YouTube video and you 08:28 know rock it out you know that it's 08:30 creative writing on to so anything like 08:32 that to be just fine it'd be awesome we 08:35 want to see what you you have to show 08:37 that's running for a few weeks through 08:38 the holiday break also through the 08:40 holiday break we've got the contest has 08:43 been running for a little while now 08:44 because it's a pretty big contest a walk 08:46 through how to video creation contests 08:49 and we've been seeing some really 08:51 amazing videos produce is back we're 08:53 going to show two of those or get into 08:55 our stuff here we're gonna show two of 08:57 those we're giving away 25 photos to 09:00 winners every single week leading up to 09:03 the main prize winners for that contest 09:06 so you could win weekly and then you 09:10 could win again if your is because that 09:12 one's kind of random you you can win the 09:15 ultimate prize which is 09:17 or like we go through and do the judging 09:19 all that good stuff 09:20 what's the grand prize I wish you 09:23 wouldn't ask that because I don't 09:25 actually have a rin down here it's more 09:27 than 25 photos it sounds exciting 09:31 actually we can well we can't give away 09:33 26 about 25 is nice even like you're 09:35 beckoning system okay anyway yeah it's 09:38 like it's more than 25 all right so we 09:43 have oh the spotlight festival player 09:45 own town very cool town though Luck 09:48 sanctuary I was truing luck sanctuary 09:50 just before the dance party and I think 09:52 I'm gonna contact them if you're 09:53 listening feel free contact me first and 09:56 if anybody else has a town that you want 09:57 to spotlight contact me as well message 10:00 Barrett in the forums 10:01 all these towns are really cool it's 10:03 amazing what they're doing especially 10:04 with them just you know decorating the 10:06 holidays have you seen some of the 10:07 holiday and yeah it's just it's really 10:10 cool yeah we're gonna maybe throughout 10:12 the holidays I'll sprinkle some random 10:14 screen shots of screen shots that they 10:17 take and put in the the community you 10:20 guys can put in the r49 screenshot post 10:23 screenshot and video posts actually we 10:25 may pull some of those up during the 10:27 holiday if you have a holiday decorated 10:30 you know holiday themed a talent or 10:32 person will maybe share that on social 10:34 we also the airy fund developer crafting 10:37 competition and charity auction where 10:39 you can get some items that we created 10:42 that ends tomorrow if you have less than 10:45 a day or maybe about a day to actually 10:48 get one of those items that we've 10:49 crafted so that's time's running out on 10:51 that and I think I think you've got some 10:54 great at something yeah pretty good and 10:56 it's an auction so you know you can 10:58 auction snipe right at the end just like 11:00 10 seconds lunch all right so we got 11:06 some some stuff there 11:08 we've got oh the community party here at 11:13 portal areum next year when we get back 11:17 from the break we're gonna have a party 11:19 on January 12 which is a Friday I was 11:23 good at parties and Fridays we're gonna 11:24 have it here with some of the community 11:25 so if you have a chance to swing by 11:28 Austin on January 12 11:31 let us know look in the forms for the 11:33 thread to sign up we're trying to get an 11:35 idea of how many people are going to 11:36 show up we'd love to have you here any 11:39 if you can we'll have some ingame or the 11:41 community is gonna have some in-game 11:42 events picking off throughout that time 11:45 as well so it's gonna be a lot of fun 11:47 that day all right that's my news again 11:49 star is going to pop in at some point 11:51 here but until then I want to show those 11:54 two videos real quick and then we'll get 11:56 into showing what all of our map stuff 11:59 these two videos are 12:03 selected from last week since we did 12:06 last week's live stream we selected two 12:08 randomly as well so we move forward on 12:10 that and I'm going to show you one from 12:12 starting with sure Terkel fair toggle 12:15 and he created a video the locked about 12:19 the locked combat deck system mmm so 12:22 tutorial on that very useful and then 12:25 we'll go to little tipsy which is what 12:28 I'm gonna be on Christine about the 12:31 malice dungeon now he actually a little 12:33 tipsy actually created a series a series 12:35 yeah so we're gonna just show the part 12:37 one because we don't wanna see here you 12:39 know there's so many videos you guys got 12:40 check them out there in the contest 12:42 thread again the avatars guide to 12:45 knowledge and virtue contests that 12:47 that's running and there's a bunch more 12:49 and he went and created like it's part 12:52 your seven part so far 12:55 what does BRE stand for yes best release 13:01 ever yes right that's right our 49 13:04 released 49 best release ever our 48 was 13:07 the best release ever but this one 13:08 topped it oh this is we're just be ready 13:12 yeah be ready everyone that's a there's 13:18 a dam again all right okay guys let's 13:21 move over here we're going to show those 13:23 videos first one is up with and get my 13:30 folks here this one again is the lock 13:34 combat deck tutorial hello avatars and 13:39 congratulations on choosing an amazing 13:41 game and community to join I am gist and 13:45 today I will show you how to build a 13:47 locked combat deck as well as explain to 13:50 you the pros and cons of the locked 13:51 combat deck so without further ado to 13:55 access the combat decks window simply 13:57 click on the windows selector icon in 13:59 the top right of your screen and the 14:01 combat decks will be the fifth option 14:03 down from here you can equip decks set 14:06 off from the decks modify copy or delete 14:09 your existing decks if you have not 14:11 already done so scroll down and click on 14:13 new deck on the left side of the screen 14:15 is the current skills you have available 14:17 to you on the right is where you go to 14:20 replace those skills if you are making 14:21 an unlocked deck which I'll get into in 14:23 another tutorial and this right here is 14:25 your combat bar where you but assign the 14:27 skills do you want in your deck a 14:29 location to create the lock deck all you 14:32 do is drag the skill that you want from 14:34 the left side of your screen to the 14:36 location of your desire on the combat 14:38 bar only one skill can accommodate one 14:41 spot I need to give in time you can also 14:43 link gear that you're wearing you're 14:45 going to make sure you're wearing it and 14:46 then you're going to click use current 14:47 equipment and it will assign the gear 14:49 that you 14:50 to this specific deck this right here is 14:53 an example of a fully locked deck that 14:55 I've already created the pros of a 15:01 locked combat deck are reliably having 15:03 skills at your disposal to use and not 15:05 having to wait for the car to get 15:06 randomly drawn in a locked combat deck 15:09 you can make your cards more powerful 15:11 and use less focus by charging them up 15:13 you do this by pressing and holding the 15:15 card until the number of stacks you want 15:17 has been achieved then releasing stacks 15:20 you can achieve is based on the skill 15:21 level of the card level 10 gives you two 15:24 stacks level 20 you see three stacks 15:26 level 40 gives you for sex and level 80 15:29 gives you five stacks the cons of a lock 15:31 deck however are as follows you cannot 15:34 use combos and the skills generate heat 15:37 as you use them if they get too hot you 15:41 will not be able to use them and would 15:42 have to wait for them to cool down to 15:44 combat this however have multiple cards 15:47 set up for use and alternate charging 15:49 each card before use by the time you get 15:52 back to the first card it would have 15:54 pulled down if you're not currently 15:56 subscribed feel free to click that 15:58 button all right there we go thank you 16:02 Dritz in the video short our goal in the 16:05 forms and I think Dritz is the name you 16:08 can friend him in here we go 16:12 friend him from the game alright so 16:15 we're going to show the next one but 16:16 let's split this up I consulted with my 16:19 my staff of our console if you will and 16:24 they suggested that we show the next one 16:26 a little bit later and give away prizes 16:29 instead so we're going to give away guys 16:31 we got a winter pattern glass chandelier 16:34 or floor lamp to those ornate hanging 16:36 and potted megapack my personal favorite 16:38 through those ice nightmare masks to 16:40 those what we got to choose one what do 16:42 you what do you think anything that ice 16:45 nightmare mass sounds pretty cool yeah 16:48 that's nice that's nice a nice warm up 16:50 which doesn't make any sense it's kind 16:52 of like that hot cup of ice so we'll 16:54 give my to ice nightmare masks type 16:56 exclamation mask if you're in this court 16:59 or twitch and we will pick that 17:02 and these guys are gonna actually help 17:04 me remember not to forget one of these 17:07 other prizes later because I've done 17:08 that before I've walked off camera and 17:10 like okay we're done my promises so 17:14 they're gonna help me on that meanwhile 17:16 we showed one video we'll show the next 17:18 later let's get into the map system two 17:21 wants to kick off what this one oh sure 17:24 oh well so from my perspective you know 17:28 I've been handling the map system you 17:30 know you like the tool that these guys 17:32 have made for us so you know going into 17:35 this Oh though with the acquisition of 17:37 soda map you know it was pretty much 17:40 kind of going in and just trying to find 17:42 a process of replicating the Jacobs 17:44 White's work and so you know it's up to 17:48 Travis and myself and Chris to kind of 17:50 see okay how are we gonna recreate the 17:52 style that he's doing with the maps and 17:55 as we started doing that process there's 17:57 initial few days you know we found that 17:59 we needed to have a better process for 18:01 taking overhead views we wanted to have 18:05 a consistent size in terms of the 18:08 resolution of the map and we wanted to 18:11 have you know just an overall like 18:13 streamlined process as to how we were 18:16 gonna layer these yeah most of most of 18:21 these things are hands dialyze it is the 18:23 like the system is I understand how the 18:26 map system worked there's there's layers 18:28 like you said and you said first I think 18:31 it's the second thing to take an 18:33 overhead of rain does the land the area 18:36 and we can do that with our tools right 18:39 to zoom at where the community can right 18:41 but we weren't sure exactly like how to 18:44 keep the consistency throughout 18:46 different sizes of that oh right so like 18:48 you know like this one map I'm this far 18:51 up and then I kind of well you know 18:53 exactly yeah and then we have maps there 18:56 about a square clamber by square 18:57 kilometer and then we have maps there 18:59 about you know half a square kilometer 19:00 about half a square kilometer so right 19:03 how do you get that consistent and so 19:05 those were the things that you know we 19:07 kind of brought up to hutch and you know 19:10 how can we make this easier for us if 19:12 we're going to be making the 19:13 you know moving forward for new maps and 19:16 at the same time going back and altering 19:20 existing maps because you know like for 19:23 example if we add I don't know a couple 19:26 more buildings to a map or you know we 19:29 change up the terrain and if the 19:32 required dimensions to actually change 19:35 no but you know just going back and we 19:38 would have to edit that map don't know 19:42 if you have to if this if we have the 19:44 editor map like that does do you guys 19:46 get involved or is it pretty much like a 19:48 one-off handoff like I'm done yeah well 19:51 the process for updating maps is pretty 19:53 extensive because we have to take the 19:56 image that the world builders create and 19:59 essentially break it down into five 20:02 different resolutions in a bunch of 20:04 different tiles so each zoom level has 20:06 its own set of tiles that make up the 20:09 entire map so that's all automated as 20:12 well as you know making sure that that's 20:14 small and can load fast so we actually 20:17 reduce the amount of colors to only 32 20:20 colors in the entire thing in order for 20:22 it to load faster well or yeah I don't 20:26 know I think 253 yeah I said something 20:29 was pretty high but yeah so the thing I 20:31 assume then increases the size of the 20:33 files everything well yeah exactly we 20:35 want we want the files to be fast 20:38 because that was one of the problems 20:40 with the original soda map was that it 20:43 was actually hosted in Poland I think so 20:46 it was just serving the images was slow 20:48 so smaller images means faster serving 20:50 and for you guys the community they'll 20:54 see it snappy yeah faster yes yeah 20:58 awesome do you had some things you 21:01 wanted to show oh sure amen well I think 21:04 there was an image of yeah I was 21:06 actually gonna show one of the latest 21:09 original map sets come from us which is 21:12 the Blood River outskirts map so you 21:14 know going into this stars priority was 21:17 to start with the outskirts oh because 21:20 those are you know some of the first 21:22 maps that the player gets to see so for 21:25 that reason we wanted to have 21:26 you know in game apps as soon as 21:28 possible and now so yeah in my case I 21:32 was in charge of doing the world 21:34 building for Blood River outskirts 21:36 but Travis worked on sawdust Bridge 21:38 outskirts and Seawolf worked on high 21:42 bail outskirts recording all the game no 21:45 we're just gonna get his browser 21:46 oh goodness own map yeah yeah the 21:50 showcase 21:51 yeah I'm the top one that's invisible 21:55 okay then I enable the spawn transition 21:59 okay we are transitioning people here we 22:01 go there it is so yes that's one of the 22:05 first maps that we've done so far and 22:09 actually this map you know we kind of 22:12 just this was the first one this was a 22:16 lot of getting the feel for it and yeah 22:23 it was a lot of just getting the overall 22:24 feel of how are we gonna tackle this and 22:26 I understand you guys had to do a 22:28 process yeah we can talk about that in a 22:31 second basically how we got to this yeah 22:37 yeah but in terms of the art side yeah 22:43 what I basically do is I take five 22:46 overhead screenshots in engine so I like 22:49 to have the terrain just by itself and 22:53 then another one with the foliage 22:55 another one for rocks another one for 22:58 props and then maybe another one for any 23:01 special custom aspects for the map so I 23:06 take these five overhead screenshots and 23:08 I bring those into Photoshop now in 23:11 Photoshop that's right I use these 23:13 screenshots that I just took in engine 23:15 to kind of just like use them as a base 23:20 reference and start you know doing the 23:23 stylized drawing of the map itself so 23:27 yeah that's kind of how it goes for 23:29 example all those cliffs that are now 23:31 drawn on sodor map they were based off 23:33 the actual overhead screenshot that was 23:36 taken in it we have a question here 23:38 actually you answered 23:40 Oh was it for you shrink the search bar 23:44 at the top it doesn't need to be that 23:47 big does it you know that's a good 23:50 question 23:51 I'll put it in a JIRA for it but you can 23:53 always just zoom out 23:57 well there you go what are you doing - 23:58 plus ya control - we'll just make it 24:01 work now you're not sure if that what 24:04 the zoom is at here 75 now it's it's big 24:09 enough we get Auto suggestions as well 24:11 so that's part of it 24:15 yeah so you know going into Photoshop we 24:19 just recreate all the cliffs the trees 24:22 for the most part Jacob why had an 24:25 interesting way of doing the roads if he 24:29 would actually kind of like put all 24:31 these points down utilizing the pen tool 24:33 then he would run these actions within 24:35 Photoshop that would automatically 24:37 generate all these roads and paths and 24:39 that's we continue doing that and then 24:42 as far as points of interest you know we 24:45 could go a little bit further north you 24:47 know and focus on like the cat the camp 24:51 the oven camp so being that we are 24:55 taking overhead screenshots you know 24:57 that allows us to get a lot more detail 24:59 then fabious maps so for example here 25:04 you see you know some brewing and some 25:07 tans scattered about so yeah being that 25:10 we have a whole library of assets you 25:13 know we have all the player houses we 25:15 have all these things we can put you 25:18 know more detail in there yeah it's 25:20 really gonna be great for a reference to 25:22 one of the things that we're trying to 25:24 improve is the awareness of where things 25:29 are in the game to make it easier for 25:30 people especially so you don't have to 25:32 zone all the time guessing like is there 25:35 something in this town and that's what 25:38 this map system will help with yeah so 25:40 and I think I don't know if we got to it 25:42 or if we want to get to it but 25:43 eventually the community being able to 25:47 submit to us I think or control for 25:52 their player towns any you know okay so 25:55 I'm getting ahead of myself 25:56 I'm so excited with its about like I'm 25:58 all of us yeah well you are yeah yeah 26:02 okay well go in the order you guys want 26:05 to this is your show I can show real 26:07 quick about how basically the overhead 26:09 shots happen talk a little bit about why 26:11 they need to be consistent what we can 26:15 switch it to the editor 26:19 oh yeah we have unity up there and I 26:20 think that oh I'll be right over 26:24 and then I know this is the river 26:29 outskirts might not be if we can load 26:31 that sure oh yeah it is always that I 26:38 like I have two members like novia r7 26:42 underscore fours don't want to harden 26:47 yeah so just to talk a little bit about 26:49 it essentially in our game we're using a 26:52 Cartesian coordinate system which means 26:54 it's basic XY coordinates for the player 26:57 position and obviously there's a height 26:59 component as well but the mapping system 27:02 online is basically the plugin that was 27:06 it was built for was assuming geographic 27:10 like longitude latitude like basically 27:12 on the surface of a sphere 27:15 okay cool so one of the things that's 27:18 really kind of tricky is taking those 27:20 Cartesian coordinates and then basically 27:22 converting to a system it's called a 27:25 spherical Mercator projection to 27:28 actually get the coordinates from the XY 27:32 to function properly as a latitude and 27:35 longitude yeah there might be but so one 27:42 of the things is there's there's 27:43 basically a scaling factor left right 27:45 and up down that says okay you know you 27:47 have this range of plus 90 degrees to 27:51 negative 90 degrees you can think of 27:52 that going to the North Pole in the 27:54 South Pole for each one of these maps 27:55 then we have to say okay how large is 27:57 this thing compared to you know and we 27:59 have to do some manual tweaking to make 28:02 sure the Avatar position lines up 28:03 correctly on the map so one of the 28:05 things we said okay if we standardize 28:07 this across all our maps then we only 28:09 have to have three different tweaking 28:11 Zoar X number of tweaking x' and we 28:14 don't have to worry about it 28:16 so what I did is I wrote a little tool 28:18 that essentially is already preset for 28:21 the world builders where they can come 28:23 in here and actually let's see here 28:27 where's the camera oh it's under global 28:34 there we go so if I click on this camera 28:36 rig here I've added these little buttons 28:37 basically that's a small map media map 28:39 and large map and if I click on one of 28:41 these what its gonna do is it's actually 28:43 gonna create a brand new camera in the 28:44 scene I'm gonna switch to it it's gonna 28:47 call out some things and actually going 28:48 to take a screenshot of the entire scene 28:51 from an overhead perspective at a 28:53 specific size and what the world builder 28:56 can then do is you can make tweaks to 28:57 that camera and change things so let me 29:02 show you what that looks like 29:06 map camera here it is so if I enable 29:09 this map camera you see we have this 29:12 overhead view and for this particular 29:15 one we actually it's a little offset so 29:18 we actually end up having to change the 29:19 size so those other buttons I showed you 29:21 before are kind of standardized and they 29:24 have this size set but I can set it 29:26 manually now so you can kind of see well 29:29 this is something called an orthographic 29:31 view point that it doesn't matter how 29:34 high it is above the ground all that 29:36 matters is the size like I'm getting 29:39 eaten right now so I'm gonna mute the 29:40 audio yeah so so essentially you know 29:44 those different buttons changed the size 29:47 and as you see as I reduce this size it 29:50 basically zooms me into the map and what 29:52 we've done is standardized the size at 29:55 which these pictures are taken and these 29:57 pictures they can then is this link to 30:00 like the pictures folder can I show one 30:02 of these pictures yeah sure I'll show 30:05 you guys a quick image that I took just 30:08 so you can see what one of these looks 30:11 like yeah so how would I just go up move 30:15 it up there and then max it out there 30:17 yep and then 30:25 told you 30:29 yeah we will show that later guys boy 30:39 please don't look away I think I'm look 30:40 away there we go okay so this is this is 30:45 an example of not that matter probably 30:50 you don't talk about that dinner I guess 30:54 yeah so here here is oh darn 30:58 sorry guys KQ that's the man no no this 31:05 is it's come up right here yeah I won't 31:08 say that you know Bobby's tools have 31:11 been really helpful because this process 31:13 that he's just describing 31:16 we need to his - it took me like close 31:19 to you yes close to almost any hour to 31:22 try to take these screenshots not just 31:25 because like I had a hard time 31:26 positioning to camera but because the 31:28 camera kept on resetting due to some 31:29 scripts that are set on the player so 31:31 with the help of bobby tools like we 31:33 have saved me like they're saying we 31:40 know what that is and then immediately 31:42 following how many developers does it 31:44 take to change a light bulb yes many 31:46 times anyway but you can see this is a 31:48 sample image that you know esteban might 31:50 take into Photoshop and he would take 31:52 this in and actually start basically use 31:55 this as a background and trace over it 31:56 and you can you know paint the lines or 31:59 paint the rocks or something like that 32:00 and it's it's basically a crude image 32:02 but it gives a representation of you 32:05 know the exact layout and how we want it 32:06 to look and since it's a fixed size what 32:09 happens is we can then take that upload 32:11 it to the actual web and not have to 32:13 worry about doing all these coordinate 32:15 transforms and things like that 32:16 so alright guys just in we've got two 32:19 winners for our ice nightmare mask 32:23 congrats - absolute Absolem and 32:26 Admiralty brave for winning that please 32:30 message me barrack and discord if you're 32:32 in discord and if you're in twitch 32:34 message shroud of the avatar what you 32:37 had one and your character name so that 32:40 we can award that to you in the next few 32:42 days let's roll another prize here guys 32:46 choice of the winter pattern glass 32:50 chandelier or floor lamp or the hanging 32:53 potted megapack what do you think this 32:56 one and it's good party alright my 32:59 favorite I personally like to put those 33:01 planes yeah they're really cool so these 33:03 are hanging potted plants and it's a 33:05 mega pack so you get the azalea's ivy 33:07 and sword plants 9 total which is going 33:10 to make your home very nice in Charlie 33:13 avatar we're going to way to those packs 33:16 type exclamation 33:22 plants well you know there's lots of 33:24 words exclamation plants to win them 33:27 we'll give it a second 33:28 plants so I'm gonna go ahead and switch 33:33 over to what is my developer server so 33:36 you guys this is not live Maps this is 33:43 what you should be seeing next week at 33:46 some time so we've been working hard to 33:50 increase the feature set well really 33:53 restore the feature set of maps so for 33:57 those of you who used it before we 33:59 acquired so to map you had the ability 34:01 to let's say if you own a player on town 34:04 you would have the ability to modify 34:07 that if you you know let Jacob know in 34:10 addition you could add your own personal 34:13 points of interests on the map so that 34:17 they would only load for you essentially 34:19 and so what we've done is we added a lot 34:21 of this back in addition and we that in 34:24 a new map that should be around here I 34:28 know where hi lol skirts is high bail 34:31 out skirts so we can just preview that 34:32 real fast we'll just use this as an 34:35 example of kind of how someone with def 34:39 hours can edit the map now so before we 34:42 brought this back rock eric is my dev 34:45 counts this is all hooked up to shroud 34:48 of the avatar calm so you login with 34:51 your actual forum account or your 34:53 account same way you would with the 34:55 forums and that'll bring you to my 34:57 account log out everything like that 34:59 these are debug messages so just so what 35:03 we do is we start editing this map and 35:05 we get a bunch of options over here and 35:07 so these are the same options as if I 35:09 owned this map so people who actually 35:12 own player own towns will be able to 35:15 have these options and that's going to 35:17 be automatically hooked up to their 35:20 account so there's no more asking Jacob 35:23 to associate your account with your P ot 35:26 and as that moves forward we don't have 35:30 all of the tools yet but we will 35:32 with the peyote process be able to get 35:35 dan who does all that work to also 35:38 change your map in or your Quixote in 35:43 the maps as well so you know if your 35:45 biome changes or something along those 35:47 lines then we can update that and 35:49 reflect here so this is you know a bunch 35:55 of different tools and maybe actually I 35:56 should go to go back to our overworld 35:59 map and look at it Pio T because this 36:01 would be the how you look at it in 36:05 Opticon someone has a quick reminder for 36:08 everybody this map system is accessible 36:12 now right where do you go for its a 36:14 shroud of the avatar comm slashing map 36:16 so we have a bunch of things in in 36:19 progress and as you see all these 36:22 village slots are a little bit offset 36:24 that's so again we're retooling this and 36:28 we're trying to hook up all of the game 36:30 data that we can so as we move forward 36:33 you're going to see a lot more data in 36:35 game and not on the website and also 36:37 these lots for example in the lot 36:39 ownership is going to be automatically 36:41 populated as you see here this is 36:46 automatically populated but it's very 36:48 wrong looks like it's rotated 90 degrees 36:50 or yes so this this comes back to all 36:52 those coordinate transforms well what 36:53 I'm actually doing is I'm going through 36:55 each lot or hpod actually in scrubbing 36:58 where the lots are and saving that 37:00 positional data to save the work of the 37:03 pot owner from having to go place those 37:04 manually so we're gonna all actually be 37:07 placed on your pot automatically and 37:10 there's some other cool features that 37:11 we'll be able to do as well such as 37:13 populating areas of interest and things 37:15 like that that pop up on your compass 37:17 we're also couple under map something 37:19 I've recently got word there's a lot of 37:21 stuff we can do 37:27 yeah and so this is the functionality 37:30 that you guys had before the only 37:33 difference really is that we removed 37:35 your ability to teach Lots so what the 37:39 lots are going to be driven so right now 37:40 when this goes live it's not going to 37:43 look bad like this but the lots will not 37:47 be able to be manually updated it's 37:49 gonna be pulled from the game but these 37:51 things like any labels that you have and 37:54 this is in public data I'm sorry Sean 37:56 but if I'm messing up your town but it 37:59 is not it's only on my server so don't 38:02 worry about it but this is a great 38:03 example of a town owner who's really 38:06 gone above and beyond to keep this up to 38:10 date and so we really want to enable 38:11 those people so that when someone comes 38:13 to a P OTE they can see oh well you know 38:17 it was updated recently and like a look 38:19 at where all these cool things are we 38:21 want to you know have a hybrid approach 38:23 where some of that stuff comes from the 38:25 game 38:25 it's authoritative and you don't have to 38:27 worry about updating it and the other 38:29 stuff you can go nuts so I'm going to 38:33 show you one last thing and this was a 38:35 big request so this is kind of like how 38:40 the workflow goes and I'm gonna sign in 38:44 with my normal my Kiku starfish account 38:50 so this is a non dev account so let's 38:52 say that I want to put some notes on my 38:55 map here I'm gonna go ahead and turn the 38:59 edit mode on and it's going to tell me 39:00 that I don't own this map so then the 39:03 marks that I'm making are not going to 39:05 persist for anyone except for me that 39:06 being said I have all these options to 39:09 insert something into my PLI layer which 39:13 is my points of interest guys if you 39:15 have any questions for anybody else just 39:18 ask him in chat twitch or discord and 39:20 yeah loose Kimber saying that she wishes 39:23 that she could put hers in again I 39:26 mentioned earlier we're gonna have part 39:29 of this change is enabling all the devs 39:31 to add player own towns and stuff like 39:34 that so we'll definitely get a 39:36 submission process going to miss 39:38 the mist to get any mist player on towns 39:42 on the actual map I know you know this 39:45 area in particular isn't necessarily 39:47 up-to-date so please if that's if you 39:50 guys are seeing things missing on the 39:52 map make sure to open a bug for it 39:55 because we do have a huge list of stuff 39:58 to do but we just want to make sure we 40:00 have everything on that list so here I'm 40:03 just adding a little home let's see I'm 40:06 gonna add it to the pallidus chart false 40:08 because I'm role-playing that you know I 40:11 live in the shortfalls and so this is 40:14 going to be home sweet home and then I'm 40:18 gonna say right under that big shard in 40:23 the middle yeah so this is my personal 40:28 Pio I this is only going to show up for 40:30 me and so when whenever I load this map 40:33 right now this stuff is not available in 40:37 game so you can't actually type into the 40:41 browser 40:42 in what we're gonna do moving forward is 40:45 automatically log you in when you log 40:48 into the game so what will happen is you 40:51 just open your map and all of your stuff 40:53 will automatically be there populated so 40:55 you won't actually have to login in game 40:57 or do anything like that and so these 41:00 are you can do them pretty much wherever 41:02 you want little rifts in I really messed 41:07 up rifts in a lot too because I've been 41:08 testing here again you can see all these 41:11 lots down bottom this is a working 41:14 furnace yeah very big work in progress 41:17 but you know my house is right here so 41:21 I'm going to add a Pio I we've also made 41:24 some recent changes to rotations of the 41:27 game yeah it's previously the arrow in 41:31 you know dictating the direction of your 41:33 avatar and the game was dictated from a 41:36 file a web server somewhere and it was 41:38 kind of a pain in the neck update 41:40 recently that has been changed to 41:42 actually be dynamic and with the zone so 41:44 there's some Corrections we have to make 41:47 likely have to make going back to make 41:49 sure you know 41:49 if you see yourself walking backwards on 41:51 a map or something like that within the 41:52 next few days those likely need to get 41:55 fixed feel free to bring those to our 41:56 attention we have two more winners here 42:00 for those plants Congrats to Thor 42:02 hoarding good sorting good and Quinn 42:07 Zorich right very cool names I thought 42:10 you know both of us same but Quinn is a 42:12 favorite of mine actually two before 42:14 from the TV show sliders not seen it oh 42:18 it's good you have to see it's really 42:20 good it's officeholder yeah well 90s or 42:24 something like that oh yeah the idea is 42:28 if you guys like parallel world stuff 42:30 that's a good teach so to elaborate on 42:35 some of the things that are going to be 42:37 coming these the Quixote and the 42:41 personal lair stuff will be out next 42:43 week and at your fingertips and then we 42:46 don't need a game patch for this no no 42:49 this this all automatically just poof 42:51 some peers yes now we'll be in the game 42:54 yeah welcome to the future the dynamic 42:58 areas of interest so you'll notice some 43:00 of these earlier or these newer maps 43:01 like outskirts and things like that 43:03 don't have any actual map markers on 43:05 them that will hopefully come in the 43:08 next patch can be dynamically added 43:09 based on they actually have to discover 43:12 these locations 43:15 yeah we've got a lot of cool abilities 43:18 now that we kind of have full ownership 43:21 where Bobby can you know add things to 43:25 the map that you wouldn't get on the 43:27 website so example would be yet NPC's 43:31 quest points of interests or you know 43:37 ideally maybe in the future party 43:39 members I keep on pushing that well yeah 43:41 absolutely need I think it's yep and so 43:48 it's great ideas and I think it'll be 43:51 yeah and the one thing that we have as a 43:54 major blocker for maps is the 43:57 incompatibility on 43:59 so I am a big Linux user so that kind of 44:03 bothers me because I can't really test 44:05 on my on my client yeah yeah just like 44:11 going down the hall yeah so you know 44:16 that's that's another really big 44:18 priority for us we need that in order 44:20 for this to be an appropriate solution 44:22 across the board for launch and you know 44:26 I we've been listening closely to you 44:29 guys what you guys have to say about 44:31 maps in the forum so I'm discord 44:33 everything else so but us oh this one 44:45 that was close so yeah we've been 44:50 listening to you guys so if you have any 44:52 suggestions put it in the suggestion 44:55 forum or the feedback forum the wish 44:59 list if even if you have a crazy idea 45:01 about Maps you know so do a lot of 45:04 people here so you might be on the same 45:06 page with Chris or stars 45:16 speaking of submitting things we use the 45:19 forms for a lot of this sort of stuff 45:20 bug fixes that you guys report bugs from 45:25 and then now we're talking about Matt 45:27 the map system and I have a feeling that 45:30 we're going to need possibly a community 45:33 you can tell us if you think we need or 45:35 not a section of the forum's doing this 45:37 one one area that you can submit and 45:39 talk about the maps both submitting 45:42 Corrections new features well everything 45:46 basically because we you know it would 45:47 be its own yeah catch all you guys talk 45:50 about you know your updates to your own 45:52 your own maps and towns that sort of 45:55 thing and we're gonna be after the 45:58 holiday break again this is the last 46:00 community livestream of the year and 46:02 we're gonna have we're gonna come back 46:03 in 2018 the actual next live stream 46:06 there is gonna be the our 49 telephone 46:09 and then these community live streams 46:11 but once we get rolling into the new 46:13 year we're gonna be as we as we get 46:16 closer to our candidate candidate launch 46:18 date that we know it's this week we want 46:21 to update the forums to reorganise you 46:25 know just make it a little bit more or 46:27 live and a lot of the forms right now 46:30 are somewhat outdated in terms of mainly 46:33 where they are and we want to make a 46:35 little simpler have a community section 46:36 have a game section that sort of thing 46:39 and that will slip in there a map 46:40 systems section so you guys have 46:45 anything else you wanted to mention 46:47 otherwise we have just actually a few 46:48 minutes left 46:50 show that other video yeah all right so 46:54 we've got let's do a let's do a give 47:00 them the last giveaway and a reminder on 47:02 Twitter if you tweet hashtag lbs o th 47:05 Lord very shortly avatar and/or shroud 47:08 of avatar app short of EFT are the on 47:11 Twitter you'll get a chance to win that 47:13 earning a clock tower that we're giving 47:15 away and we're only giving away one of 47:16 those let's let's roll for the last 47:21 other prize and that's the winter 47:23 pattern blast chandelier alert floor 47:26 lamp of your choice where you give away 47:28 two of these now if you win this you 47:31 need to message barrack in discord or 47:34 show the avatar in twitch which one you 47:37 want and then your character name so 47:39 that we can award those to you and you 47:42 want a chance to win then type 47:44 exclamations lamp and as this video 47:47 rolls will a limb but I love good yeah 47:52 okay 47:53 exclamation lamp or excavation I love 47:55 lamp both will work all right here we go 48:07 so this is the start of the mail it's 48:09 love quest you do get 100,000 experience 48:13 at the end of this so it is worth doing 48:16 it is also pretty quick if you know 48:18 where everything is which is what I'm 48:19 gonna be showing you in this video if 48:21 this is your first time here you do have 48:22 to go over to the right to get the key 48:24 you talked to the undertaker and he'll 48:26 let you in so all you do is run over hop 48:30 in the door and get another load screen 48:34 so now we're actually in the male's 48:36 dungeon is it work your way down you 48:42 first encounter some spiders it is kind 48:45 of a large group so try not to pull all 48:46 of them here is the first note that you 48:49 will need later to get through the 48:51 barrier this one's 1972 there'll be four 48:54 papers total that I'll show you where 48:56 all of them are 49:01 so here I'm just gonna take out these 49:03 spiders I could get through if you're 49:06 like me I do have a lot of points 49:08 invested in dr. to MIT and this is a 49:12 primarily skeleton dungeon so it does 49:15 not work very well here so this does 49:18 take me a little bit longer than some 49:20 other type of monsters here in this 49:23 video I'm an adventurer level of 71 and 49:26 I can get through pretty easily so if 49:28 you're around there you shouldn't have a 49:29 problem I will tell you now that if you 49:46 start this dungeon and you're picked up 49:49 to pieces and your client crashes or you 49:52 get deseed you will have to lead all the 49:54 items and restart from the beginning 49:56 otherwise they'll just keep bugging out 49:59 and won't let you through the barrier 50:00 even after you pick everything up so my 50:03 chance a little bit different than yours 50:05 would be because I already finish this 50:06 quest but you mind come over to talk to 50:08 Samuel oh then you talked to Mariel and 50:11 basically they just explained why what's 50:13 going on in this dungeon 50:22 wait I'm not me I can make it into it 50:24 what hello 50:27 and we're doing live streams and I just 50:31 got done DJ it was exciting it was 50:34 amazing I had so much fun and it was in 50:36 it was the release 49 dance party 50:39 because we just did released 49 yeah and 50:43 I think it yeah best movies ever that's 50:46 our little acronym that we are that we 50:48 always do best movies ever because each 50:51 one is the best release ever because it 50:54 is it's the one we just did so thank you 50:57 everyone 50:58 you guys are awesome so released 49 just 51:01 came out tons of awesome content if you 51:04 haven't had a chance to play it please 51:06 do because it's great especially with 51:10 the latest patch frame rates better 51:13 speak because we know we did the dance 51:16 party and you know that is like the 51:18 worst case scenario the most people in 51:21 the most compact space everybody like 51:24 doing their favorite emotes of like 51:26 breathing fire and juggling and doing 51:29 the meteor storm and things like that so 51:32 frame rate isn't awesome but it was the 51:36 best that it's ever been and that's 51:38 because of all the performance 51:39 optimizations we've been doing and of 51:41 course more things in our 49 story 51:43 polish we've got more side quests you 51:46 know and again the plan is to slowly 51:47 expand the side quests to get everything 51:51 in there so as you're going down the 51:53 path of truth love and courage you know 51:56 you can take those side quests to level 51:59 up your character so you're staying 52:00 strong as you're going through there and 52:02 part of those side quests are we're 52:05 slowly adding those side quests where 52:06 you can get all those cool truth love 52:08 and courage armor pieces this release we 52:12 added the gloved ones we added some 52:14 improvements to the conversation so now 52:16 the NPC's if you say different things 52:18 they're not just gonna say I don't know 52:19 we're gonna try and guide you back to 52:21 the things they do want to talk about so 52:23 they'll say well I'm not sure what you 52:26 were talking about but I'd really like 52:28 to talk about you know that undead are 52:29 that's coming over there you know we did 52:32 some more polish on Blood River and IV 52:33 outskirts we got to new scenes lesia 52:37 mines in East long fall wetland and 52:39 apparently we finally got it right with 52:42 a mine this time I think that was the 52:44 posts that I've seen that we finally did 52:47 it right we finally did a mine right so 52:49 yay for us we did some more MPC behavior 52:54 polish and additions so dragons are a 52:57 little more challenging to fight so 52:59 again that's one of our top 10 53:00 priorities is improving MPC behaviors 53:03 and so you're gonna see that every 53:04 release of us just do a little more a 53:05 little more to make them better and like 53:09 I said more virtue armor oh we got a 53:10 bunch of new recipes and patterns 53:12 including in-game versions of winter 53:16 stuff and make a difference things 53:18 similar UI polish you guys were getting 53:21 some sneak peaks on the map stuff that 53:23 these guys are working on it's so 53:24 exciting I can't wait to see like quest 53:26 step on the map it's kind of the whole 53:28 point on the map right map should help 53:29 you with your quest 53:31 let's see combat balance new decorations 53:35 the clock towers if you haven't seen the 53:36 clock towers they're awesome I saw some 53:38 money doing their best mcfly impression 53:42 I think they said they had climbed up in 53:43 the town we're actually giving away an 53:45 ornate wood street signs so for those of 53:48 you with towns 53:50 you can now label all your streets and 53:52 your towns I know some people are super 53:54 excited about that and crown merchants 53:55 so our goal is to get everything that's 53:58 on the store inside the game so you can 54:00 buy with crowns and we're well on our 54:02 way for that so those are in the game 54:05 and now you can start buying almost I 54:08 think not quite everything but it's 54:09 getting close so the crown merchants are 54:12 in the game and of course our 47 telefon 54:14 and man if you haven't seen that 54:17 snowflake cloak that Fletcher did it's 54:21 gorgeous and the but ice bow and the ice 54:27 staff they've got a bug right now with 54:29 the little birdie symbol on it just kind 54:31 of looks stuck on there 54:33 Fletcher's fixing that it should be 54:35 going in more than a patch really soon 54:37 and then audio polishing PSX polished so 54:39 our 49 was huge so just for reference 54:41 you know we do a page 54:43 count on how big each release is and 54:45 usually the average you need somewhere 54:47 between 13 and 15 pages and this one 54:50 look like 18 pages long so it's 54:51 literally one of our biggest releases 54:53 ever despite being a short release so 54:55 I'm not sure what my team is doing but 54:58 they're getting faster so they're 55:01 awesome and so I've told them there I'm 55:03 only going to give them three hours to 55:05 do the next release since they they work 55:07 faster when I give them time down so so 55:10 I told them they have locked down like 55:12 in three hours so we're gonna do release 55:14 50 next week just kidding it's not real 55:17 please the whole hooker beyond that 55:19 that's not gonna really happen it's not 55:22 really gonna happen please look at the 55:23 schedule speaking of that Hugh one 55:25 schedule got posted so you if you 55:28 haven't checked it out we posted our Q 1 55:30 2018 schedule so you'll see the dates 55:32 for at least 50 51 and 52 and release 52 55:37 is our launch candidate and we pretty 55:41 much believe that that's gonna be our 55:42 launch version and what does the launch 55:43 mean launch means that we are going to 55:47 move out of early access that means 55:50 we're gonna take that big yellow giant 55:52 piece of text that sits up in your left 55:54 corner and that's not going to be there 55:56 anymore and we're gonna move out of 55:58 early access on Steam and we're gonna 56:00 start marketing so we can grow our 56:01 community and we can start you know like 56:03 the signal fires and start getting 56:05 people in the game more so we're gonna 56:07 get out of you know sort of pseudo 56:10 stealth mode so we're super super 56:11 excited by that and that's in March so 56:14 very much and so Q one's got a lot of 56:16 cool stuff in it more performance 56:18 improvement more story polish more side 56:21 quests physical goods so cloth map 56:25 Scotty's been working super hard on that 56:27 you guys got to see that in the last 56:28 tell upon the work you've been doing on 56:30 that and don't forget to update your 56:31 mailing address on the website we have 56:33 notices all throughout the website we 56:35 need your accurate shipping address to 56:38 ship you those things and we're gonna 56:41 have a new creature wild boar it looks 56:44 really cool and we're going to be doing 56:46 polish on all of 56:49 animals so wolves and bears and those 56:52 guys 56:53 we know they they don't look great so 56:56 we're polishing all those guys they're 56:57 gonna look awesome I and all the 56:59 associated gear with with them so wolf 57:02 hat and a bear hat and the trophies all 57:04 those are getting visual upgrades in q1 57:07 and of course 57:09 oh and heraldry so finally we're going 57:12 to get to heraldry so we're gonna be 57:13 working with the College of alarms and 57:14 those guys so you're gonna be able to 57:16 work with them to get a your crest made 57:19 we're going to be able to connect that 57:20 to your account and show that on the 57:22 game on a Tabard 57:24 so there'll be custom that will be 57:26 custom pieces of gear for each of the 57:27 armor type and a triangle shield and a 57:30 banner and names on tombstones and in 57:33 the credits and in the Domesday book 57:35 that's going to work that's gonna be the 57:36 same kind of that'll be on your account 57:37 page as well Luke rolls so parties 57:40 you'll be able to divide up your loot 57:42 figure out how you want to do that and 57:44 the ability have multiple characters all 57:47 that's coming in q1 amongst a whole 57:48 bunch of other stuff if you haven't read 57:49 the q1 Post check it out it's actually 57:52 linked in the weekly update and all we 57:55 got so excited about Movember and how 57:57 successful that was with raising almost 57:59 3 grand that we added a few more 58:01 Movember items those are going to be 58:03 coming in released 50 we showed a few 58:06 sneak peeks of those in the weekly 58:07 update and that includes a new mustache 58:12 shield because you gotta have more 58:13 mustache though mustaches are awesome 58:16 and also this week I mean it's been a 58:20 crazy week so much stuff going on we've 58:21 also posted the release 48 missed 58:23 questions so those are up there and you 58:25 can check those out and we also posted 58:27 about some pledge rewards that we 58:30 retired but we replaced them with really 58:32 cool stuff so the two-week Head Start is 58:35 going to be replaced with a replenishing 58:37 box of obsidian training accelerator 58:40 potions so basically those are a way for 58:42 you to drink a potion and it's going to 58:45 take your old experience and it's going 58:48 to accelerate how fast your skills go up 58:51 using that old experience now 58:55 be sure we're clear on that it's not 58:56 gonna make you get more experience it's 58:59 just gonna accelerate how much you use 59:01 out of it how fast you're using it out 59:03 of the pool so just want to make that 59:05 clear 59:06 you're not gonna gain experience faster 59:07 using these so I know that was some 59:11 people weren't clear on that and then a 59:13 pig named early those of you are 59:16 eligible for that we're gonna give you 59:17 some name change vouchers and the cool 59:19 new runic letter decorations that we 59:23 just created this release and for those 59:26 of you eligible for bat bat lists you're 59:28 gonna be able to keep that object that's 59:29 a container that looks like a book but 59:31 we're also gonna make you a new thing 59:32 which is this cool globe that shows it's 59:36 the new globe of new Britannia that 59:37 shows no bee and the hidden bail and 59:39 it's gonna kind of hint at the rest of 59:41 the world but it's kind of got to be 59:42 this sort of you know like old world 59:44 maps of like there be dragons here kind 59:46 of thing and I think that's all my news 59:49 and we're gonna be going to the holidays 59:52 I won't be here next week because I'm 59:54 taking a little break but thank you 59:57 thank you thank you 59:58 players and once again thank you amber 60:00 rain for convincing me to DJ I had a 60:01 blast and thank you brazen spirituality 60:03 for teaching me how to use the software 60:06 it was breeze I just need to remember to 60:08 eat the mic as what they say that means 60:12 kid my mouth a really really close to 60:13 the mic but it was blessed thank you 60:15 thank you thank you community you guys 60:17 make this happen for us 60:18 happy holidays okay we have just a 60:23 couple more things to show we have the 60:25 last prize of the day the ornate hanging 60:28 potted megapack two of those type in 60:31 exclamation what did I say plants oh 60:36 never mind 60:38 I'm so excited with those plants I never 60:41 mind 60:41 well we already gave those oh yeah Susan 60:45 I know it's on the lamps the lamps 60:48 exclamation I love lamp sure an 60:54 exclamation lamp yes yes okay so I'm 60:56 going to keep rolling on that everybody 60:58 we give it a few more minutes well 61:00 Estevan has a journey the show which we 61:03 kind of show it already sort of kind of 61:05 yes well so uh see how slide into this 61:09 chair 61:10 so yeah this past release I was tasked 61:14 with adding a new antique shop to 61:19 central Brittany now we made this really 61:22 special and I am really grateful I got a 61:24 chance to do this was that this this 61:26 actually came from Richard so stars dad 61:31 had an antique shop in Baton Rouge 61:34 Louisiana and right now we can see this 61:36 is what the actual antique shop looks 61:38 like well his father passed away a 61:43 couple years ago but back in the day 61:46 this was stars father Carey Long's 61:50 antique shop and so I was tasked with 61:52 bringing that into central Brittany so 61:56 uh and then let's go into the game unit 62:02 a client a quick question from the chat 62:07 here yes who won the well it's not for 62:11 you guys sorry who won the Shroud 62:13 contest in Stars DJ set so he was DJing 62:16 from 2:00 to 4:00 you know for the dance 62:18 party and he said if anybody can 62:21 identify which song was it was that the 62:25 word shroud was mentioned in and he did 62:28 selected he has it he will contact the 62:31 the person who got it 62:34 there was at least one winner on that 62:36 but I don't actually know the song 62:38 offhand guys but just if you really want 62:41 to know 62:42 we'll have star post in the forums and 62:46 since we're logging in here we are 62:49 rolling for those glass lamps that we 62:51 have two winners now Congrats - and 62:54 again this is your choice this is the 62:56 pattern glass chandelier or floor lamp 62:59 you need to choose which one and then 63:00 send it to me barek Congrats to 63:03 Ledbetter that's led betr and Daniel J 63:07 MCL for winning one of those Congrats 63:10 that is all our prizes for today except 63:11 for the Twitter or Nate clock tower you 63:14 can still get a chance to win that if 63:15 you have to take lbs OT a or a try 63:18 avatar on Twitter and we will have that 63:20 going until the end of this livestream 63:22 yeah so we're loading into central Brady 63:25 now 63:28 so yeah if you visit central Brittany no 63:32 this is in the center of Brittany yes 63:34 yes here where there was once an 63:40 abandoned was just a warehouse building 63:43 now we can see our recreation of Stars 63:46 dad antique shop that used to be in 63:50 Baton Rouge Louisiana 63:52 so I recreated everything you know down 63:55 from the window the way the windows look 63:57 to the exact layout within the actual 64:01 antique shop so I sat down with star in 64:03 this exact same room and he told me 64:05 where the counter was you know kind of 64:08 how the antiques were laid out here in 64:18 the back you know have a kitchen just as 64:21 the actual antique shop had and a 64:24 workshop down to a courtyard with 64:28 flowers and gardens and statues and even 64:31 a syrup kettle well it's his name but it 64:36 was actually filled with a goldfish but 64:43 yeah pretty nice dad we get to do things 64:47 like this in shadow the avatar where you 64:49 know you know there's there's a little 64:52 bit more of a meaning to the stuff that 64:54 we put in the game and I'm pretty 64:56 grateful I got the opportunity to make a 64:59 version in the game of stars dad antique 65:02 shop yeah that's really amazing and it 65:04 laid out he just even though you need 65:06 items within it say yeah I recreated 65:10 everything he kind of sketched out for 65:12 me and you know the way the windows look 65:14 and stay right there so we can give the 65:17 viewers a low chair and forth so there's 65:20 the one in game and there's the one the 65:24 actual future yes 65:27 yeah there it is all done Wow 65:31 yeah and you can wear did you say 65:34 suppose you can visit it in central 65:36 Brittany yes and I believe Scott 65:38 Jennings loved mad made a MPC for him as 65:41 well so his dad will actually be inside 65:44 somewhere that's good yeah yeah we we 65:47 have other things in the game can't 65:49 think of any offhand but portraits and 65:53 just recognition of Oh Helen Garrett's 65:58 memorial is somewhere that answered 66:00 which town but Ellen Gary is more 66:04 one of those things that we do to 66:05 recognize developers but uh you know the 66:08 community - there's a lot of things like 66:10 that as well well I hope you guys 66:13 enjoyed this presentation the map system 66:16 and some of the little things in the in 66:18 the in the game can we switch to them I 66:20 mean we'll do a close out with us and on 66:23 the main now I gave away all the prizes 66:24 right guys yeah I think so except for 66:27 the tower and that is on Twitter so 66:29 we'll do that after this livestream 66:31 concludes give it a like 15 minutes half 66:33 hour and then we'll tweet the winner on 66:35 Twitter and we showed the two videos we 66:39 showed all the map stuff although I have 66:41 a feeling that we're gonna need another 66:43 livestream session sometime next year to 66:44 update the community 66:45 on what's going on here and you know you 66:48 all you guys are really deeply involved 66:49 with the map system in one level or 66:51 another there's a lot of cool stuff that 66:53 we want to share or that so unless 66:56 there's something else you guys wanted 66:57 to mention happy holidays Merry 67:00 Christmas Happy Hanukkah happy Festivus 67:03 etc and that one too 67:07 you know Happy New Year Happy New Year 67:09 because whenever it you guys have a safe 67:11 and happy holidays seriously all of you 67:14 we you know we we love you the community 67:16 we're gonna be in-game some of us just 67:18 plain to you know I'm going to be during 67:20 the holiday break just pop it in walking 67:22 around seeing what the community is 67:23 doing but most poorly you don't have a 67:25 great and safe time with your families 67:27 and open up those presents and have that 67:31 cheesecake or whatever the desserts are 67:33 at the family dinner and we'll see you 67:35 guys back here in 2018 67:39 goodbye everyone 67:44 and slide billion