Dig In: Difference between revisions

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| skill = Shield Combat Glyph
| skill = Shield Combat Glyph
| type = Active
| type = Active
| required=10 Bolster Balance
| required=40 Bolster Balance
| equipment=Shield
| equipment=Shield
| desc=Increases avoidance for friendly targets in a radius around caster
| desc=Increases avoidance for friendly targets in a radius around caster
| cost=6
| cost=6
| lastseen=28
| lastseen=32
}}
}}
Radius increases for each ally equipped with shield. Radius tripled if ally also casts Dig In.
Radius increases for each ally equipped with shield. Radius tripled if ally also casts Dig In.
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Cooldown: 15 seconds<br>
Cooldown: 15 seconds<br>
+5.1 Damage Avoidance for 20.5 seconds<br>
+5.1 Damage Avoidance for 20.5 seconds<br>
Radius: 7.5<br>
''(increases with higher skill)''
''(increases with higher skill)''



Revision as of 04:39, 29 July 2016

Template:Infobox Skill Radius increases for each ally equipped with shield. Radius tripled if ally also casts Dig In.

Buff

Cooldown: 15 seconds
+5.1 Damage Avoidance for 20.5 seconds
Radius: 7.5
(increases with higher skill)

External Reference

Template:Navbox Shield Combat