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Berserker's Stance: Difference between revisions
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| required=10 Reckless Stance | | required=10 Reckless Stance | ||
| desc = Increases strength, attack speed and movement speed at the expense of damage resistance. Health and focus are constantly drained while in this stance. | | desc = Increases strength, attack speed and movement speed at the expense of damage resistance. Health and focus are constantly drained while in this stance. | ||
| lastseen= | | lastseen=28 | ||
}} | }} | ||
== | ==Effect== | ||
Cooldown: 30 seconds<br> | Cooldown: 30 seconds<br> | ||
+ | +20 Strength for 60 seconds<br> | ||
+ | +10.3% Attack Speed for 60 seconds<br> | ||
+ | +10.3% Move Rate for 60 seconds<br> | ||
-50 Damage Resistance for 60 seconds<br> | <span style="color:red">-50 Damage Resistance for 60 seconds<br> | ||
-3 Health Per Second for 60 seconds<br> | -3 Health Per Second for 60 seconds<br> | ||
-1 Focus Per Second for 60 seconds<br> | -1 Focus Per Second for 60 seconds<br> | ||
''(increases with skill | +25% Magic Fizzle Chance for 60 seconds</span><br> | ||
''(effect increases with skill)'' | |||
NOTE: Stances cannot be stacked with each other, only one stance can be active at a time. | NOTE: Stances cannot be stacked with each other, only one stance can be active at a time. | ||
{{Navbox Tactics Strategy}}[[Category:Tactics Skills]] | {{Navbox Tactics Strategy}}[[Category:Tactics Skills]] | ||
Revision as of 14:57, 7 April 2016
| File:Berserker's Stance icon.png | |
|---|---|
| Skill: | Tactics Strategy Glyph |
| Type: | Active |
| Prerequisite Skills: | Reckless Stance (Level 10) |
| Learned From: | Skills Trainer |
Increases strength, attack speed and movement speed at the expense of damage resistance. Health and focus are constantly drained while in this stance.
Effect
Cooldown: 30 seconds
+20 Strength for 60 seconds
+10.3% Attack Speed for 60 seconds
+10.3% Move Rate for 60 seconds
-50 Damage Resistance for 60 seconds
-3 Health Per Second for 60 seconds
-1 Focus Per Second for 60 seconds
+25% Magic Fizzle Chance for 60 seconds
(effect increases with skill)
NOTE: Stances cannot be stacked with each other, only one stance can be active at a time.
| Active | |
|---|---|
| Innate | |
| Innate (Non Combat) |