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Berserker's Stance: Difference between revisions

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| required=10 Reckless Stance
| required=10 Reckless Stance
| desc = Increases strength, attack speed and movement speed at the expense of damage resistance. Health and focus are constantly drained while in this stance.
| desc = Increases strength, attack speed and movement speed at the expense of damage resistance. Health and focus are constantly drained while in this stance.
| lastseen=21
| lastseen=28
}}
}}
==Buff==
==Effect==
Cooldown: 30 seconds<br>
Cooldown: 30 seconds<br>
+30 Strength for 60 seconds<br>
+20 Strength for 60 seconds<br>
+20% Attack Speed for 60 seconds<br>
+10.3% Attack Speed for 60 seconds<br>
+20% Move Rate for 60 seconds<br>
+10.3% Move Rate for 60 seconds<br>
-50 Damage Resistance for 60 seconds<br>
<span style="color:red">-50 Damage Resistance for 60 seconds<br>
-3 Health Per Second for 60 seconds<br>
-3 Health Per Second for 60 seconds<br>
-1 Focus Per Second for 60 seconds<br>
-1 Focus Per Second for 60 seconds<br>
''(increases with skill level)''
+25% Magic Fizzle Chance for 60 seconds</span><br>
''(effect increases with skill)''


NOTE: Stances cannot be stacked with each other, only one stance can be active at a time.
NOTE: Stances cannot be stacked with each other, only one stance can be active at a time.
{{Navbox Tactics Strategy}}[[Category:Tactics Skills]]
{{Navbox Tactics Strategy}}[[Category:Tactics Skills]]

Revision as of 14:57, 7 April 2016

Berserker's StanceLastseen: R28
File:Berserker's Stance icon.png
Skill: Tactics Strategy Glyph
Type: Active
Prerequisite Skills: Reckless Stance (Level 10)
Learned From: Skills Trainer

Increases strength, attack speed and movement speed at the expense of damage resistance. Health and focus are constantly drained while in this stance.

Effect

Cooldown: 30 seconds
+20 Strength for 60 seconds
+10.3% Attack Speed for 60 seconds
+10.3% Move Rate for 60 seconds
-50 Damage Resistance for 60 seconds
-3 Health Per Second for 60 seconds
-1 Focus Per Second for 60 seconds
+25% Magic Fizzle Chance for 60 seconds

(effect increases with skill)

NOTE: Stances cannot be stacked with each other, only one stance can be active at a time.