Damage types: Difference between revisions
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Created page with "There are 6 damage types (with corresponding resistances) *Physical: Armor provides most protection against. Weapons, Poison, etc. *Magical: Tends to ignore armor. Encompasses..." |
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Different [[Skills]] use different [[Damage Types]]. Below are the six types of damage. | |||
*Physical: Armor provides most protection against. Weapons, Poison, etc. | *Physical: Armor provides most protection against. Weapons, Poison, etc. | ||
*Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type | *Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type | ||
Revision as of 03:47, 29 November 2013
Different Skills use different Damage Types. Below are the six types of damage.
- Physical: Armor provides most protection against. Weapons, Poison, etc.
- Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type
- Electrical: Stuns targets. Lightning, static charges, etc.
- Cold: Slows targets. Ice, Snow, etc.
- Heat: Does damage over time. Fire, Radiant energy (like the sun), etc.
- Chaotic: Impossible to resist