Damage types: Difference between revisions

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There are 6 damage types (with corresponding resistances)
Different [[Skills]] use different [[Damage Types]].  Below are the six types of damage.
 
 
*Physical: Armor provides most protection against. Weapons, Poison, etc.
*Physical: Armor provides most protection against. Weapons, Poison, etc.
*Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type
*Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type

Revision as of 03:47, 29 November 2013

Different Skills use different Damage Types. Below are the six types of damage.


  • Physical: Armor provides most protection against. Weapons, Poison, etc.
  • Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type
  • Electrical: Stuns targets. Lightning, static charges, etc.
  • Cold: Slows targets. Ice, Snow, etc.
  • Heat: Does damage over time. Fire, Radiant energy (like the sun), etc.
  • Chaotic: Impossible to resist