Dig In: Difference between revisions

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| skill = Shield Combat Glyph
| skill = Shield Combat Glyph
| type = Active
| type = Active
| required=3 Ranged Defense
| required=10 Ranged Defense
| equipment=Shield
| equipment=Shield
| desc=Increases damage resistance for friendly targets in a radius around caster
| desc=Increases avoidance for friendly targets in a radius around caster
| cost=5
| cost=5
| lastseen=20
| lastseen=21
}}
}}
Radius increases for each ally equipped with shield. Radius tripled if ally also casts Dig In.
Radius increases for each ally equipped with shield. Radius tripled if ally also casts Dig In.
==Buff==
Cooldown: 15 seconds<br>
+5.1 Damage Avoidance for 20.5 seconds<br>
''(increases with higher skill)''


==External Reference==
==External Reference==

Revision as of 19:10, 4 September 2015

Template:Infobox Skill Radius increases for each ally equipped with shield. Radius tripled if ally also casts Dig In.

Buff

Cooldown: 15 seconds
+5.1 Damage Avoidance for 20.5 seconds
(increases with higher skill)

External Reference

Template:Navbox Shield Combat