Understanding the Avatar's Movement Stats: Difference between revisions

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::::* [[Fleet Flute]]
::::* [[Fleet Flute]]
::::* [[Boots of the Energetic Tamer]]
::::* [[Boots of the Energetic Tamer]]
::::* For a more complete list of items that effect movement speed, see [[Move Speed]].
::::* [[Savage Sash of Swiftness]]
::::* [[The Shroud of the Avatar]] - if your virtue is good.
::::* [[Quartermaster's Cutlass]]
Things that '''decrease''' movement speed when on foot:
::::* ? Combat stance?
::::*
::::*
::::*
::::* [[Belt of the Ox]]
::::* [[Necklace of Cautious Precision]]
::::* [[The Shroud of the Avatar]] - if your virtue is evil.
}}
}}



Revision as of 15:01, 27 October 2025

Avatar's Movement on Foot

The quickness of the avatar's movement on foot is described by 3 variables:

  • Movement Speed (also known as Move Speed)
  • Move Rate
  • Current Speed

Movement Speed (also known as Move Speed)

Movement speed (called "movement" on the paper doll stats) is a baseline measure of how fast you could move if you were to do a standard run on foot (the default hotkey for a standard run is single press and hold of the W key, when in run mode). : Note that this number does not show your current movement speed; it shows your potential movement speed if you were to run in the absence of movement rate modifiers (such as encumbrance or Lavalliere of the Lagomorph).

Things that decrease movement speed when on foot:

Move Rate

Move rate is a modifier (multiplier) that is applied to the movement speed, and is shown on the paper doll as the % in the parenthesis next to the "movement" number.

For a more complete list of things that effect Move Rate, see Move Rate.

Current Speed

SOTA also keeps track of a variable called "Current Speed", which is a measure of your current movement pace (how fast you are actually moving at a given time). However, the "current speed" number is not accessible via the standard SOTA user interface (but it can be seen with some player-created tools, such as Companion of the Avatar).
When moving on foot, the formula to calculate "current speed" is:
Current Speed = movement speed x move rate
For example, let's say an avatar has a baseline movement speed of 6.9 with a 140% move rate. When this avatar runs, the current speed would 9.6 (6.9 movement speed x 1.4 move rate = 9.6).

Avatar's Movement When Mounted

Movement statistics described above may work differently with mounts.


See Also