Understanding the Avatar's Movement Stats: Difference between revisions

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* Current Speed
* Current Speed


===Movement Speed (aka Move Speed)===     also
===Movement Speed (aka Move Speed)===


: Movement speed (called "movement" on the paper doll stats) is a baseline measure of how fast you could move if you were to do a standard run on foot (the default hotkey for a standard run is single press and hold of the W key, when in run mode). : Note that this number does not show your current movement speed; it shows your potential movement speed if you were to run in the absence of movement rate modifiers (such as encumbrance or Lavalliere of the Lagomorph).
: Movement speed (called "movement" on the paper doll stats) is a baseline measure of how fast you could move if you were to do a standard run on foot (the default hotkey for a standard run is single press and hold of the W key, when in run mode). : Note that this number does not show your current movement speed; it shows your potential movement speed if you were to run in the absence of movement rate modifiers (such as encumbrance or Lavalliere of the Lagomorph).
:* Examples of things that increase movement speed when on foot: fast run (double-tap W key rapidly, then hold down W key), [[Dash]], [[Fleet Flute]], [[Boots of the Energetic Tamer]], [[Berserker's Stance]], [[Sprint]].
:* Things that increase movement speed when on foot: fast run (double-tap W key rapidly, then hold down W key), [[Dash]], [[Fleet Flute]], [[Boots of the Energetic Tamer]], [[Berserker's Stance]], [[Sprint]].


* For a more complete list of items that effect movement speed, see [[Move Speed]].
:* For a more complete list of items that effect movement speed, see [[Move Speed]].




<u>'''Move Rate'''</u>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;also see [[Move Rate]]
==='''Move Rate===</u>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;also  


: Move rate is a modifier (multiplier) that is applied to the movement speed, and is shown on the paper doll as the % in the parenthesis next to the "movement" number.
: Move rate is a modifier (multiplier) that is applied to the movement speed, and is shown on the paper doll as the % in the parenthesis next to the "movement" number.
: Examples of things that can increase the move rate: [[Lavalliere of the Lagomorph]], equipment socketed with the [[Imbued Jewel of the Lagomorph]], [[Pirate Tricorn Hat of the Cap'n]], [[Carnal Vile Shield]], backslot items on which the move rate buff was applied using the [[Masterwork Tailoring Upgrade]].  
:* Examples of things that can increase the move rate: [[Lavalliere of the Lagomorph]], equipment socketed with the [[Imbued Jewel of the Lagomorph]], [[Pirate Tricorn Hat of the Cap'n]], [[Carnal Vile Shield]], backslot items on which the move rate buff was applied using the [[Masterwork Tailoring Upgrade]].  
: Examples of things that can decrease move rate: [[Encumbrance]], entering walk mode (default hotkey is keypad backslash, which toggles between walk and run modes).
:* Examples of things that can decrease move rate: [[Encumbrance]], entering walk mode (default hotkey is keypad backslash, which toggles between walk and run modes).
For a more complete list of things that effect Move Rate, see [[Move Rate]].


<u>'''Current Speed'''</u>
===Current Speed===


: SOTA also keeps track of a variable called "Current Speed", which is a measure of your current movement pace (how fast you are actually moving at a given time). However, the "current speed" number is not accessible via the standard SOTA user interface (but can be seen with some player-created tools, such as Companion of the Avatar).
: SOTA also keeps track of a variable called "Current Speed", which is a measure of your current movement pace (how fast you are actually moving at a given time). However, the "current speed" number is not accessible via the standard SOTA user interface (but it can be seen with some player-created tools, such as [https://www.shroudoftheavatar.com/forum/index.php?threads/companion-of-the-avatar.63828/ Companion of the Avatar]).
:When moving on foot, the formula to calculate "current speed" is:
:When moving on foot, the formula to calculate "current speed" is:
::: '''Current Speed = movement speed x move rate'''​
::: '''Current Speed = movement speed x move rate'''​

Revision as of 14:29, 27 October 2025

Avatar's Movement on Foot

The quickness of the avatar's movement on foot is described by 3 variables:

  • Movement Speed (also known as Move Speed)
  • Move Rate
  • Current Speed

Movement Speed (aka Move Speed)

Movement speed (called "movement" on the paper doll stats) is a baseline measure of how fast you could move if you were to do a standard run on foot (the default hotkey for a standard run is single press and hold of the W key, when in run mode). : Note that this number does not show your current movement speed; it shows your potential movement speed if you were to run in the absence of movement rate modifiers (such as encumbrance or Lavalliere of the Lagomorph).
  • For a more complete list of items that effect movement speed, see Move Speed.


===Move Rate===     also

Move rate is a modifier (multiplier) that is applied to the movement speed, and is shown on the paper doll as the % in the parenthesis next to the "movement" number.

For a more complete list of things that effect Move Rate, see Move Rate.

Current Speed

SOTA also keeps track of a variable called "Current Speed", which is a measure of your current movement pace (how fast you are actually moving at a given time). However, the "current speed" number is not accessible via the standard SOTA user interface (but it can be seen with some player-created tools, such as Companion of the Avatar).
When moving on foot, the formula to calculate "current speed" is:
Current Speed = movement speed x move rate
For example, let's say an avatar has a baseline movement speed of 6.9 with a 140% move rate. When this avatar runs, the current speed would 9.6 (6.9 movement speed x 1.4 move rate = 9.6).

Avatar's Movement When Mounted

Movement statistics described above may work differently with mounts.


See Also