Options: Difference between revisions
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==Exit to Menu== | ==Exit to Menu== | ||
This takes your avatar out of the game world, and then takes you to the main menu. | |||
This does not log you out, and it does not close the game program. | |||
This option sometimes help resolve various glitches, such as being permanently stuck in place after being resurrected, having items become stuck in your inventory (the item names will turn red), etc. Exit to Menu and then clicking the appropriate "Play" button will often fix the problem by forcing the game to reload the graphical user interface and to reload your avatar into the scene. | |||
Using this option does not always fix the issue of poor frame rates developing after prolonged game sessions (which could be due to memory leaks). | |||
In this situation, Quitting and then restarting the game will often fix the issue. | |||
==Quit== | ==Quit== | ||
[[Category:User Interface]] | [[Category:User Interface]] | ||
Quits the current game session and closes the game program. | Quits the current game session and closes the game program. | ||
Revision as of 13:37, 24 October 2025
Template:Under Construction Template:Infobox Template:Tocright Options is a user interface that can be activated by clicking on the gears icon at the top right of your screen. This interface has several categories of options, which can be selected by clicking on the buttons/tabs on the left side of the window.
Audio
Master
- This will change the overall master volume of sounds and music in the game.
Music
- This will change the volume of the music of the default in game music playing in the game. This is not for music played by instruments or phonographs.
SFX
- This will change the volume of special effect sounds. This includes crafting stations.
UI
Instruments
Phonograph
Radio
Selectable Options
- Footsteps
- Having this checked will allow you to hear your players footstep sounds.
- Attack Ticks
- Having this checked will play a sound for each level of a charge, when charging a skill.
Controls
In this section, a keyboard or mouse input (often collectively called a keybind or a hotkey) can be assigned to activate and/or deactivate a specific in-game function. Each function has the option of assigning up to 2 keybinds.
Most functions have already been assigned a default keybind. if you want to assign a new keybind, scroll to the desired function, click on one of the the keybind boxes next to it, then perform the desired keyboard or mouse input. The name of the input should appear in the box you chose, and will now be assigned to the function.
You can reset to the default keybinds by clicking the rest button (which resets all of the kinbinds)
See Controls for a parial listing of the default keybinds.
Note: There is long-standing bug in which the "Mirror Flip Decoration" keybind (which is set to "N" by default) does not function, and the flip deco function is mis-assigned to the "Start Glyph Combo" keybind (which is set to LEFT CTRL+R by default). So, if you want to change the keybind for this flip deco function, go to Options, click on the Controls tab, scroll down to "Start Glyph Combo", and change its keybind.
Language
Interface
Multiplayer
Matchmaking Preference
Options
- Show PVP Zone Confirmation
- Auto-Decline Duels
- Share Location With Friends
- Allow Friendly Buff Replacement
Information
- Current Client Build (located at the bottom right).
Exit to Menu
This takes your avatar out of the game world, and then takes you to the main menu. This does not log you out, and it does not close the game program.
This option sometimes help resolve various glitches, such as being permanently stuck in place after being resurrected, having items become stuck in your inventory (the item names will turn red), etc. Exit to Menu and then clicking the appropriate "Play" button will often fix the problem by forcing the game to reload the graphical user interface and to reload your avatar into the scene.
Using this option does not always fix the issue of poor frame rates developing after prolonged game sessions (which could be due to memory leaks). In this situation, Quitting and then restarting the game will often fix the issue.
Quit
Quits the current game session and closes the game program.